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Rebar3 Support: Code completion in Editor and Console #268
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At the moment, dependencies are not detected and handled. I am working on that. Until then, you can add the dependencies to the source directories: in the project's properties, under erlang, let "source directories" be |
Thanks, adding it worked for code completion. I decided to use erws as a test project. When I called
I symlinked the
I feel it is wrong, what would be the correct method? The
to project properties > erlang > include directories Ran How hard would it be to add something like ps. erws atm is not working for me, but it a ws issue and not erlide one. |
That is a good idea! Regarding the different I am reopening this ticket to track these improvements. |
update on the rebar3 integration status? |
Unfortunately, not much, I got focused on a different track. Are the things discussed here enough for what you need @DeadZen? I will try to implement them, hopefully that will cover most of the issues. Edit: What I am working on now is reimplementing a lot of the code in Erlang, as a language server that can be used from multiple clients (eclipse, vscode, etc). So it feels a little bit wasteful to do it in Java too; on the other hand, the new implementation might take a while longer... |
update on the rebar3 integration status? |
Sorry, there has not been any development on this for a (long) while, as I no longer use it myself at work and got other projects going. Unfortunately, it's not easy for someone else to improve the code. I think the best way would be to start over using the language servers available, so that the actual functionality is handled elsewhere and here there is only an adaptation to Eclipse. |
It's a pity! |
Good news here ? |
disclaimer I'm new to erlang, rebar3 and erlide
I created a project with rebar3
rebar3 new app luckyluke
I then added{deps, [cowboy]}.
torebar.config
and compile the project usingrebar3 compile
. It compiles to _build:Each build also has a
src
directory withluckyluke
linking to the basesrc
andinclude
.I can execute my module with erl
What must I do to enable code completion in the editor and console. I already changed
INTERNAL
toREBAR
in.settings/org.erlide.model.prefs
.Is this possible?
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