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WinRT.NET.Tests.csproj
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WinRT.NET.Tests.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{029A6DEC-9B9B-463D-A8F7-29C5CAFA2570}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>WinRTNET.Tests</RootNamespace>
<AssemblyName>WinRT.NET.Tests</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="nunit.framework, Version=2.5.10.11092, Culture=neutral, PublicKeyToken=96d09a1eb7f44a77, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>.\nunit.framework.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="AsyncInfoTests.cs" />
<Compile Include="IAsyncActionTestsBase.cs" />
<Compile Include="IAsyncInfoTestsBase.cs" />
<Compile Include="MockAsyncAction.cs" />
<Compile Include="MockAsyncBase.cs" />
<Compile Include="MockAsyncOperation.cs" />
<Compile Include="Networking\HostNameTests.cs" />
<Compile Include="Networking\StreamSocketListenerTests.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Streams\DataReaderTests.cs" />
<Compile Include="Streams\DataWriterTests.cs" />
<Compile Include="Streams\FakeBuffer.cs" />
<Compile Include="Streams\InputStreamToStreamAdapterTests.cs" />
<Compile Include="Streams\OutputStreamToStreamAdapterTests.cs" />
<Compile Include="Streams\WindowsRuntimeBufferExtensionsTests.cs" />
<Compile Include="Streams\WindowsRuntimeBufferTests.cs" />
<Compile Include="Streams\WindowsRuntimeStreamExtensionsTests.cs" />
<Compile Include="TaskActionTests.cs" />
<Compile Include="Windows.System\Threading\ThreadPoolTests.cs" />
<Compile Include="WindowsRuntimeSystemExtensionsTests.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\WinRT.NET.csproj">
<Project>{83afcdb6-23d2-4e50-9931-a0c1cb9ea23f}</Project>
<Name>WinRT.NET</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>