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Server.c
218 lines (138 loc) · 4.48 KB
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Server.c
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#include "Server.h"
Server* new_Server() {
Server* self;
self = (Server*)malloc(sizeof(Server));
if (self != NULL) Server_ctor(self);
return self;
} // new
void delete_Server(Server* self) {
Server_dtor(self);
free(self);
} // delete
void Server_ctor(Server* self) {
self->hashTable = new_HashTable();
for (int i = 0; i < MAX_CLIENT_NUMBER; i++) {
self->connections[i] = NULL;
}
self->port = 8888;
self->mainSocket = -1;
self->logger = NULL;
self->session = 0;
} // ctor()
void Server_dtor(Server* self) {
if (self->mainSocket != -1) close(self->mainSocket);
} // dtor()
void Server_setPort(Server* self,int port) {
self->port = port;
} // setPort()
int Server_getPort(Server* self) {
return self->port;
} // getPort()
void Server_setLogger(Server* self,Logger* logger) {
self->logger = logger;
} // setLogger()
HashTable* Server_getHashTable(Server* self) {
return self->hashTable;
} // getHashTable()
void Server_fatal(Server* self,int id,const char* message) {
Logger_log(self->logger,Logger_FATAL,id,message);
exit(2);
} // fatal()
void Server_start(Server* self) {
self->mainSocket = socket(AF_INET,SOCK_STREAM,0);
if (self->mainSocket == -1) {
Server_fatal(self,1001,"socket failed");
}
int opt = 1;
if ( -1 == setsockopt(self->mainSocket,SOL_SOCKET,SO_REUSEADDR,(char *)&opt,sizeof(opt)) ) {
Server_fatal(self,1002,"setsockopt failed");
}
self->address.sin_family = AF_INET;
self->address.sin_addr.s_addr = INADDR_ANY;
self->address.sin_port = htons(self->port);
if ( -1 == bind(self->mainSocket,(struct sockaddr *)&(self->address),sizeof(self->address))) {
Server_fatal(self,1003,"bind failed");
}
if ( -1 == listen(self->mainSocket,5) ) {
Server_fatal(self,1004,"listen failed");
}
self->runningFlag = 1;
} // start()
void Server_stop(Server* self) {
self->runningFlag = 0;
} // stop()
void Server_run(Server* self) {
while ( self->runningFlag ) {
Server_buildFds(self);
struct timeval timeout;
timeout.tv_sec = 1;
timeout.tv_usec = 0;
int sel = select(self->maxSocket + 1,&self->readfds,NULL,NULL,&timeout);
if (sel == 0) continue;
if (sel == -1) {
if (errno == EINTR) return;
Server_fatal(self,1005,"select error");
}
if (FD_ISSET(self->mainSocket,&self->readfds)) {
Server_connectNewClient(self);
} else {
Server_handleOldClient(self);
}
} // while running
close(self->mainSocket);
} // run()
void Server_buildFds(Server* self) {
FD_ZERO(&self->readfds);
FD_SET(self->mainSocket,&self->readfds);
self->maxSocket = self->mainSocket;
for (int i = 0; i < MAX_CLIENT_NUMBER; i++) {
Connection* conn = self->connections[i];
if (conn == NULL) continue;
int sd = Connection_getSocket(conn);
if (sd == -1) continue;
FD_SET(sd,&self->readfds);
if (sd > self->maxSocket) self->maxSocket = sd;
} // for sockets
} // buildFds()
void Server_connectNewClient(Server* self) {
int sock = accept(self->mainSocket,(struct sockaddr *)&self->address,(socklen_t*)&self->addrlen);
if (sock == -1) Server_fatal(self,1006,"accept error");
Connection* incoming = new_Connection();
if (incoming == NULL) Server_fatal(self,1007,"no memory for new connection");
Connection_setLogger(incoming,self->logger);
Connection_setServer(incoming,self);
Connection_setSocket(incoming,sock);
for (int i = 0; i < MAX_CLIENT_NUMBER; i++) {
if (self->connections[i] != NULL) continue;
self->connections[i] = incoming;
self->session++;
Connection_acceptConnection(incoming,self->session);
return;
} // foreach slot
Connection_rejectConnection(incoming);
delete_Connection(incoming);
} // connectNewClient()
void Server_handleOldClient(Server* self) {
for (int i = 0; i < MAX_CLIENT_NUMBER; i++) {
Connection* conn = self->connections[i];
if (conn == NULL) continue;
if (!FD_ISSET(Connection_getSocket(conn),&self->readfds)) {
continue;
}
Connection_process(conn);
if (Connection_getSocket(conn) == -1) {
delete_Connection(conn);
self->connections[i] = NULL;
} // if fail
return;
} // foreach connection
Server_fatal(self,1008,"internal error, invalid client socket");
} // handleOldClient()
int Server_getNumberOfConnections(Server* self) {
int result = 0;
for (int i = 0; i < MAX_CLIENT_NUMBER; i++) {
Connection* conn = self->connections[i];
if (conn != NULL) result++;
}
return result;
} // getNumberOfConnections()