/
model_v1alpha1_host_info.go
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/
model_v1alpha1_host_info.go
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/*
Consolidate Services
Description of all APIs
API version: version not set
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package api
import (
"encoding/json"
)
// checks if the V1alpha1HostInfo type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &V1alpha1HostInfo{}
// V1alpha1HostInfo struct for V1alpha1HostInfo
type V1alpha1HostInfo struct {
Name *string `json:"name,omitempty"`
ResourcesInfo []V1alpha1HostResourceInfo `json:"resourcesInfo,omitempty"`
SystemInfo *V1NodeSystemInfo `json:"systemInfo,omitempty"`
}
// NewV1alpha1HostInfo instantiates a new V1alpha1HostInfo object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewV1alpha1HostInfo() *V1alpha1HostInfo {
this := V1alpha1HostInfo{}
return &this
}
// NewV1alpha1HostInfoWithDefaults instantiates a new V1alpha1HostInfo object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewV1alpha1HostInfoWithDefaults() *V1alpha1HostInfo {
this := V1alpha1HostInfo{}
return &this
}
// GetName returns the Name field value if set, zero value otherwise.
func (o *V1alpha1HostInfo) GetName() string {
if o == nil || isNil(o.Name) {
var ret string
return ret
}
return *o.Name
}
// GetNameOk returns a tuple with the Name field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V1alpha1HostInfo) GetNameOk() (*string, bool) {
if o == nil || isNil(o.Name) {
return nil, false
}
return o.Name, true
}
// HasName returns a boolean if a field has been set.
func (o *V1alpha1HostInfo) HasName() bool {
if o != nil && !isNil(o.Name) {
return true
}
return false
}
// SetName gets a reference to the given string and assigns it to the Name field.
func (o *V1alpha1HostInfo) SetName(v string) {
o.Name = &v
}
// GetResourcesInfo returns the ResourcesInfo field value if set, zero value otherwise.
func (o *V1alpha1HostInfo) GetResourcesInfo() []V1alpha1HostResourceInfo {
if o == nil || isNil(o.ResourcesInfo) {
var ret []V1alpha1HostResourceInfo
return ret
}
return o.ResourcesInfo
}
// GetResourcesInfoOk returns a tuple with the ResourcesInfo field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V1alpha1HostInfo) GetResourcesInfoOk() ([]V1alpha1HostResourceInfo, bool) {
if o == nil || isNil(o.ResourcesInfo) {
return nil, false
}
return o.ResourcesInfo, true
}
// HasResourcesInfo returns a boolean if a field has been set.
func (o *V1alpha1HostInfo) HasResourcesInfo() bool {
if o != nil && !isNil(o.ResourcesInfo) {
return true
}
return false
}
// SetResourcesInfo gets a reference to the given []V1alpha1HostResourceInfo and assigns it to the ResourcesInfo field.
func (o *V1alpha1HostInfo) SetResourcesInfo(v []V1alpha1HostResourceInfo) {
o.ResourcesInfo = v
}
// GetSystemInfo returns the SystemInfo field value if set, zero value otherwise.
func (o *V1alpha1HostInfo) GetSystemInfo() V1NodeSystemInfo {
if o == nil || isNil(o.SystemInfo) {
var ret V1NodeSystemInfo
return ret
}
return *o.SystemInfo
}
// GetSystemInfoOk returns a tuple with the SystemInfo field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *V1alpha1HostInfo) GetSystemInfoOk() (*V1NodeSystemInfo, bool) {
if o == nil || isNil(o.SystemInfo) {
return nil, false
}
return o.SystemInfo, true
}
// HasSystemInfo returns a boolean if a field has been set.
func (o *V1alpha1HostInfo) HasSystemInfo() bool {
if o != nil && !isNil(o.SystemInfo) {
return true
}
return false
}
// SetSystemInfo gets a reference to the given V1NodeSystemInfo and assigns it to the SystemInfo field.
func (o *V1alpha1HostInfo) SetSystemInfo(v V1NodeSystemInfo) {
o.SystemInfo = &v
}
func (o V1alpha1HostInfo) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o V1alpha1HostInfo) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !isNil(o.Name) {
toSerialize["name"] = o.Name
}
if !isNil(o.ResourcesInfo) {
toSerialize["resourcesInfo"] = o.ResourcesInfo
}
if !isNil(o.SystemInfo) {
toSerialize["systemInfo"] = o.SystemInfo
}
return toSerialize, nil
}
type NullableV1alpha1HostInfo struct {
value *V1alpha1HostInfo
isSet bool
}
func (v NullableV1alpha1HostInfo) Get() *V1alpha1HostInfo {
return v.value
}
func (v *NullableV1alpha1HostInfo) Set(val *V1alpha1HostInfo) {
v.value = val
v.isSet = true
}
func (v NullableV1alpha1HostInfo) IsSet() bool {
return v.isSet
}
func (v *NullableV1alpha1HostInfo) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableV1alpha1HostInfo(val *V1alpha1HostInfo) *NullableV1alpha1HostInfo {
return &NullableV1alpha1HostInfo{value: val, isSet: true}
}
func (v NullableV1alpha1HostInfo) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableV1alpha1HostInfo) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}