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Not rendering correctly #1
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Is there any useful information in the log file? |
Oups, sorry
I drag and drop the Iridescent Silk.duf inside Daz |
You also have to set an “MDL path.” In Shader Mixer, Edit-> MDL Directory Manager. Alternatively you can copy the MDL file somewhere that’s already in your path. All three files are needed for the shader to function. |
No, it’s Iray MDL, actually just an example from the Nvidia documentation. |
The problem seems to be that more recent versions of DS disconnected the parameters from my custom MDL brick. If nothing is connected, you get white. I haven’t yet figured out how to re-expose the parameters. |
Ok |
Hi
If think there is a problem with the shader
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