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Uuid cache idea #7

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adamtomi opened this issue May 9, 2019 · 3 comments
Closed

Uuid cache idea #7

adamtomi opened this issue May 9, 2019 · 3 comments
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@adamtomi
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adamtomi commented May 9, 2019

I think that the uuid cache creation should be done asynchronously as now it freezes the server thread on startup for like 20 seconds (yeah, I have many registered players - many of them are bots lol). This update would speed up the starting process in my opinion.

@espidev
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espidev commented May 9, 2019

Also a good idea. Until the UUID cache building is complete though, players will not be able to use /ps add
and remove for offline players.

@espidev espidev self-assigned this May 9, 2019
@adamtomi
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adamtomi commented May 9, 2019

Yeah, that's true. But hopefully to the time when the server is fully loaded, the building process will be finished.

@espidev
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espidev commented May 10, 2019

Added in the latest version. You have to enable this option manually since it isn't enabled by default (in config.toml)

@espidev espidev closed this as completed May 10, 2019
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