-
Notifications
You must be signed in to change notification settings - Fork 7k
/
CMakeLists.txt
143 lines (116 loc) · 6.52 KB
/
CMakeLists.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
cmake_minimum_required(VERSION 3.16)
include(${IDF_PATH}/tools/cmake/utilities.cmake)
project(${ULP_APP_NAME} ASM C)
add_executable(${ULP_APP_NAME})
option(ULP_COCPU_IS_RISCV "Use RISC-V based ULP" OFF)
set(version_pattern "[a-z0-9\.-_]+")
# Check assembler version
execute_process(
COMMAND ${CMAKE_ASM_COMPILER} --version
OUTPUT_VARIABLE as_output
ERROR_QUIET)
string(REGEX MATCH "\\(GNU Binutils\\) (${version_pattern})" as_version ${as_output})
set(as_version ${CMAKE_MATCH_1})
message(STATUS "Building ULP app ${ULP_APP_NAME}")
# Check the supported assembler version
if(NOT ULP_COCPU_IS_RISCV)
message(STATUS "ULP assembler version: ${as_version}")
set(as_supported_version 2.35_20220830)
if(NOT as_version STREQUAL as_supported_version)
message(WARNING "WARNING: ULP assembler version ${as_version} is not supported. Expected to see version: \
${as_supported_version}. Please check ESP-IDF ULP setup instructions and update \
the toolchain, or proceed at your own risk.")
endif()
endif()
set(ULP_MAP_GEN ${PYTHON} ${IDF_PATH}/components/ulp/esp32ulp_mapgen.py)
get_filename_component(sdkconfig_dir ${SDKCONFIG_HEADER} DIRECTORY)
foreach(include ${COMPONENT_INCLUDES})
list(APPEND component_includes -I${include})
endforeach()
list(APPEND ULP_PREPROCESSOR_ARGS ${component_includes})
list(APPEND ULP_PREPROCESSOR_ARGS -I${COMPONENT_DIR})
list(APPEND ULP_PREPROCESSOR_ARGS -I${sdkconfig_dir})
target_include_directories(${ULP_APP_NAME} PRIVATE ${COMPONENT_INCLUDES})
list(APPEND ULP_PREPROCESSOR_ARGS -D__ASSEMBLER__)
# Pre-process the linker script
if(ULP_COCPU_IS_RISCV)
set(ULP_LD_TEMPLATE ${IDF_PATH}/components/ulp/ld/ulp_riscv.ld)
else()
set(ULP_LD_TEMPLATE ${IDF_PATH}/components/ulp/ld/ulp_fsm.ld)
endif()
get_filename_component(ULP_LD_SCRIPT ${ULP_LD_TEMPLATE} NAME)
add_custom_command(OUTPUT ${ULP_LD_SCRIPT}
COMMAND ${CMAKE_C_COMPILER} -E -P -xc -o ${ULP_LD_SCRIPT} ${ULP_PREPROCESSOR_ARGS} ${ULP_LD_TEMPLATE}
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
MAIN_DEPENDENCY ${ULP_LD_TEMPLATE}
DEPENDS ${SDKCONFIG_HEADER}
COMMENT "Generating ${ULP_LD_SCRIPT} linker script..."
VERBATIM)
add_custom_target(ld_script DEPENDS ${ULP_LD_SCRIPT})
add_dependencies(${ULP_APP_NAME} ld_script)
target_link_options(${ULP_APP_NAME} PRIVATE SHELL:-T ${CMAKE_CURRENT_BINARY_DIR}/${ULP_LD_SCRIPT})
# To avoid warning "Manually-specified variables were not used by the project"
set(bypassWarning "${IDF_TARGET}")
if(ULP_COCPU_IS_RISCV)
#risc-v ulp uses extra files for building:
list(APPEND ULP_S_SOURCES
"${IDF_PATH}/components/ulp/ulp_riscv/ulp_core/start.S"
"${IDF_PATH}/components/ulp/ulp_riscv/ulp_core/ulp_riscv_adc.c"
"${IDF_PATH}/components/ulp/ulp_riscv/ulp_core/ulp_riscv_lock.c"
"${IDF_PATH}/components/ulp/ulp_riscv/ulp_core/ulp_riscv_uart.c"
"${IDF_PATH}/components/ulp/ulp_riscv/ulp_core/ulp_riscv_print.c"
"${IDF_PATH}/components/ulp/ulp_riscv/ulp_core/ulp_riscv_i2c.c"
"${IDF_PATH}/components/ulp/ulp_riscv/ulp_core/ulp_riscv_utils.c")
target_link_options(${ULP_APP_NAME} PRIVATE "-nostartfiles")
target_link_options(${ULP_APP_NAME} PRIVATE -Wl,--gc-sections)
target_link_options(${ULP_APP_NAME} PRIVATE -Wl,-Map=${CMAKE_CURRENT_BINARY_DIR}/${ULP_APP_NAME}.map)
target_sources(${ULP_APP_NAME} PRIVATE ${ULP_S_SOURCES})
#Makes the csr utillies for riscv visible:
target_include_directories(${ULP_APP_NAME} PRIVATE "${IDF_PATH}/components/ulp/ulp_riscv/ulp_core/include"
"${IDF_PATH}/components/ulp/ulp_riscv/shared/include")
target_link_options(${ULP_APP_NAME} PRIVATE SHELL:-T ${IDF_PATH}/components/ulp/ld/${IDF_TARGET}.peripherals.ld)
target_compile_definitions(${ULP_APP_NAME} PRIVATE IS_ULP_COCPU)
else()
foreach(ulp_s_source ${ULP_S_SOURCES})
get_filename_component(ulp_ps_source ${ulp_s_source} NAME_WE)
set(ulp_ps_output ${CMAKE_CURRENT_BINARY_DIR}/${ulp_ps_source}.ulp.S)
# Generate preprocessed assembly files.
add_custom_command(OUTPUT ${ulp_ps_output}
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
COMMAND ${CMAKE_C_COMPILER} -E -P -xc ${ULP_PREPROCESSOR_ARGS}
-o ${ulp_ps_output} ${ulp_s_source}
DEPENDS ${ulp_s_source}
VERBATIM)
# During assembly file compilation, output listing files as well.
set_source_files_properties(${ulp_ps_output}
PROPERTIES COMPILE_FLAGS
"-al=${CMAKE_CURRENT_BINARY_DIR}/${ulp_ps_source}.lst")
list(APPEND ULP_PS_SOURCES ${ulp_ps_output})
endforeach()
target_link_options(${ULP_APP_NAME} PRIVATE -Map=${CMAKE_CURRENT_BINARY_DIR}/${ULP_APP_NAME}.map)
target_sources(${ULP_APP_NAME} PRIVATE ${ULP_PS_SOURCES})
endif()
# Currently all the supported targets have the same base address of the ULP memory in the CPU address space.
# Modify this or pull this out of some SoC header file, if that becomes necessary.
set(ULP_BASE_ADDR "0x50000000")
# Dump the list of global symbols in a convenient format
add_custom_command(OUTPUT ${ULP_APP_NAME}.sym
COMMAND ${CMAKE_NM} -f posix -g $<TARGET_FILE:${ULP_APP_NAME}> > ${ULP_APP_NAME}.sym
DEPENDS ${ULP_APP_NAME}
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
# Dump the binary for inclusion into the project
add_custom_command(OUTPUT ${ULP_APP_NAME}.bin
COMMAND ${CMAKE_OBJCOPY} -O binary $<TARGET_FILE:${ULP_APP_NAME}> ${ULP_APP_NAME}.bin
DEPENDS ${ULP_APP_NAME}
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
add_custom_command(OUTPUT ${ULP_APP_NAME}.ld ${ULP_APP_NAME}.h
COMMAND ${ULP_MAP_GEN} -s ${ULP_APP_NAME}.sym -o ${ULP_APP_NAME} --base ${ULP_BASE_ADDR}
DEPENDS ${ULP_APP_NAME}.sym
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
# Building the component separately from the project should result in
# ULP files being built.
add_custom_target(build
DEPENDS ${ULP_APP_NAME} ${ULP_APP_NAME}.bin ${ULP_APP_NAME}.sym
${CMAKE_CURRENT_BINARY_DIR}/${ULP_APP_NAME}.ld
${CMAKE_CURRENT_BINARY_DIR}/${ULP_APP_NAME}.h
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})