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HudControlIdentifier.cs
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HudControlIdentifier.cs
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using System;
namespace EndlessClient.HUD.Controls
{
public enum HudControlIdentifier
{
CurrentUserInputTracker = int.MinValue, //this should always be first!
MapRenderer = 0,
HudBackground,
//buttons and panels
InventoryButton,
InventoryPanel,
ViewMapButton,
ActiveSpellsButton,
ActiveSpellsPanel,
PassiveSpellsButton,
PassiveSpellsPanel,
ChatButton,
ChatPanel,
StatsButton,
StatsPanel,
OnlineListButton,
OnlineListPanel,
PartyButton,
PartyPanel,
MacroButton,
SettingsButton,
SettingsPanel,
HelpButton,
HelpPanel,
NewsPanel,
//top bar
UsageAndStatsButton,
QuestsButton,
HPStatusBar,
TPStatusBar,
SPStatusBar,
TNLStatusBar,
//mid stuff
ChatModePictureBox,
ChatTextBox,
FriendList,
IgnoreList,
//lower stuff
StatusLabel,
ClockLabel,
//not displayed
UsageTracker,
UserInputHandler,
CharacterAnimator,
NPCAnimator,
UnknownEntitiesRequester,
PreviousUserInputTracker = Int32.MaxValue, //this should always be last!
}
}