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Matrix.cs
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Matrix.cs
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using System;
using System.Collections;
using System.Collections.Generic;
namespace EOLib.IO.Map
{
public class Matrix<T> : IReadOnlyMatrix<T>
{
private static readonly Matrix<T> _empty = new Matrix<T>(new T[0,0]);
public static Matrix<T> Empty => _empty;
private readonly T[,] _arr;
private readonly T _default;
public int Rows { get; }
public int Cols { get; }
private Matrix(T[,] other)
{
Rows = other.GetLength(0);
Cols = other.GetLength(1);
_arr = other;
}
public Matrix(int rows, int cols, T defaultValue)
: this(new T[rows, cols])
{
_default = defaultValue;
Fill(defaultValue);
}
public Matrix(IReadOnlyMatrix<T> other)
: this(new T[other.Rows, other.Cols])
{
for (int row = 0; row < other.Rows; ++row)
for (int col = 0; col < other.Cols; ++col)
_arr[row, col] = other[row, col];
}
private void Fill(T value)
{
for (int row = 0; row < Rows; ++row)
for (int col = 0; col < Cols; ++col)
_arr[row, col] = value;
}
public T[] GetRow(int rowIndex)
{
if (rowIndex < 0 || rowIndex >= Rows)
throw new ArgumentOutOfRangeException(nameof(rowIndex), "Row index is out of bounds of the number of matrix rows");
var retArray = new T[Cols];
for (int i = 0; i < Cols; ++i)
retArray[i] = _arr[rowIndex, i];
return retArray;
}
public T this[int row, int col]
{
get
{
if (row < 0 || row >= Rows || col < 0 || col >= Cols)
return _default;
return _arr[row, col];
}
set { _arr[row, col] = value; }
}
public static implicit operator T[,](Matrix<T> array)
{
return array._arr;
}
public static implicit operator Matrix<T>(T[,] array)
{
return new Matrix<T>(array);
}
public IEnumerator<IList<T>> GetEnumerator()
{
return new MatrixRowEnumerator(_arr);
}
IEnumerator IEnumerable.GetEnumerator()
{
return _arr.GetEnumerator();
}
private class MatrixRowEnumerator : IEnumerator<IList<T>>
{
private Matrix<T> _matrix;
private int _row = -1;
public MatrixRowEnumerator(Matrix<T> matrix)
{
_matrix = matrix;
}
public void Dispose()
{
_row = -1;
_matrix = null;
}
public bool MoveNext()
{
if (_row + 1 >= _matrix.Rows)
return false;
_row++;
return true;
}
public void Reset()
{
_row = 0;
}
public IList<T> Current => _matrix.GetRow(_row);
object IEnumerator.Current => Current;
}
}
}