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Implement emotes #160

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ethanmoffat opened this issue Mar 29, 2022 · 0 comments · Fixed by #166
Closed

Implement emotes #160

ethanmoffat opened this issue Mar 29, 2022 · 0 comments · Fixed by #166

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@ethanmoffat
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Implement player emotes. Numpad 0-9 and delete key should trigger an emote from the main player. Other player emotes should be rendered on their characters. Level Up should be handled as an emote. AFK players should show the sleepy moon emote. Drunk players should send the drunk emote periodically.

See: IEmoteNotifier (added as part of issue #139)

Design:

  • Start emote methods on CharacterAnimator
  • CharacterRenderer has a character property renderer for face/emote that draws what's in the character's render properties when emoting
@ethanmoffat ethanmoffat added this to the Up to Speed milestone Mar 29, 2022
@ethanmoffat ethanmoffat linked a pull request Mar 31, 2022 that will close this issue
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