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Chests and Chest Dialogs #51

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ethanmoffat opened this issue Jan 9, 2017 · 0 comments · Fixed by #174
Closed

Chests and Chest Dialogs #51

ethanmoffat opened this issue Jan 9, 2017 · 0 comments · Fixed by #174

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@ethanmoffat
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Implement Chest interaction with map chests. Handle all packets and remove old code.

ToDo list for chests:

  1. Rewrite ListDialog (ScrollingListDialog?) to be more generic
    a. ListDialog should also support new XNAControls
  2. Rewrite ChestDialog to use new XNAControls. Change ChestDialog to derive from ListDialog
    a. Use of static Show method should be deprecated in favor of using build in ShowDialog/ShowDialogAsync methods from XNAControls
    b. Use of static Instance method should be deprecated in favor of using provider/repository interfaces for the dialog
  3. Chest packet handling from EOLib.Net.API.Chest should be moved into appropriate EOLib.Domain Actions and basic types
    a. Will also need to figure out properties for EOLib.Domain.Map.Chest
    b. EOLib.Domain.Map.Chest should be immutable (read-only properties and .With methods)
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