forked from g3n/engine
/
consts.go
840 lines (838 loc) · 45.7 KB
/
consts.go
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// This file was generated automatically by "glapi2go" and contains all
// OpenGL constants specified by "#define GL_*" directives contained in
// "glcorearb.h" for an specific OpenGL version converted to Go constants.
package gls
const (
VERSION_1_0 = 1
DEPTH_BUFFER_BIT = 0x00000100
STENCIL_BUFFER_BIT = 0x00000400
COLOR_BUFFER_BIT = 0x00004000
FALSE = 0
TRUE = 1
POINTS = 0x0000
LINES = 0x0001
LINE_LOOP = 0x0002
LINE_STRIP = 0x0003
TRIANGLES = 0x0004
TRIANGLE_STRIP = 0x0005
TRIANGLE_FAN = 0x0006
QUADS = 0x0007
NEVER = 0x0200
LESS = 0x0201
EQUAL = 0x0202
LEQUAL = 0x0203
GREATER = 0x0204
NOTEQUAL = 0x0205
GEQUAL = 0x0206
ALWAYS = 0x0207
ZERO = 0
ONE = 1
SRC_COLOR = 0x0300
ONE_MINUS_SRC_COLOR = 0x0301
SRC_ALPHA = 0x0302
ONE_MINUS_SRC_ALPHA = 0x0303
DST_ALPHA = 0x0304
ONE_MINUS_DST_ALPHA = 0x0305
DST_COLOR = 0x0306
ONE_MINUS_DST_COLOR = 0x0307
SRC_ALPHA_SATURATE = 0x0308
NONE = 0
FRONT_LEFT = 0x0400
FRONT_RIGHT = 0x0401
BACK_LEFT = 0x0402
BACK_RIGHT = 0x0403
FRONT = 0x0404
BACK = 0x0405
LEFT = 0x0406
RIGHT = 0x0407
FRONT_AND_BACK = 0x0408
NO_ERROR = 0
INVALID_ENUM = 0x0500
INVALID_VALUE = 0x0501
INVALID_OPERATION = 0x0502
OUT_OF_MEMORY = 0x0505
CW = 0x0900
CCW = 0x0901
POINT_SIZE = 0x0B11
POINT_SIZE_RANGE = 0x0B12
POINT_SIZE_GRANULARITY = 0x0B13
LINE_SMOOTH = 0x0B20
LINE_WIDTH = 0x0B21
LINE_WIDTH_RANGE = 0x0B22
LINE_WIDTH_GRANULARITY = 0x0B23
POLYGON_MODE = 0x0B40
POLYGON_SMOOTH = 0x0B41
CULL_FACE = 0x0B44
CULL_FACE_MODE = 0x0B45
FRONT_FACE = 0x0B46
DEPTH_RANGE = 0x0B70
DEPTH_TEST = 0x0B71
DEPTH_WRITEMASK = 0x0B72
DEPTH_CLEAR_VALUE = 0x0B73
DEPTH_FUNC = 0x0B74
STENCIL_TEST = 0x0B90
STENCIL_CLEAR_VALUE = 0x0B91
STENCIL_FUNC = 0x0B92
STENCIL_VALUE_MASK = 0x0B93
STENCIL_FAIL = 0x0B94
STENCIL_PASS_DEPTH_FAIL = 0x0B95
STENCIL_PASS_DEPTH_PASS = 0x0B96
STENCIL_REF = 0x0B97
STENCIL_WRITEMASK = 0x0B98
VIEWPORT = 0x0BA2
DITHER = 0x0BD0
BLEND_DST = 0x0BE0
BLEND_SRC = 0x0BE1
BLEND = 0x0BE2
LOGIC_OP_MODE = 0x0BF0
DRAW_BUFFER = 0x0C01
READ_BUFFER = 0x0C02
SCISSOR_BOX = 0x0C10
SCISSOR_TEST = 0x0C11
COLOR_CLEAR_VALUE = 0x0C22
COLOR_WRITEMASK = 0x0C23
DOUBLEBUFFER = 0x0C32
STEREO = 0x0C33
LINE_SMOOTH_HINT = 0x0C52
POLYGON_SMOOTH_HINT = 0x0C53
UNPACK_SWAP_BYTES = 0x0CF0
UNPACK_LSB_FIRST = 0x0CF1
UNPACK_ROW_LENGTH = 0x0CF2
UNPACK_SKIP_ROWS = 0x0CF3
UNPACK_SKIP_PIXELS = 0x0CF4
UNPACK_ALIGNMENT = 0x0CF5
PACK_SWAP_BYTES = 0x0D00
PACK_LSB_FIRST = 0x0D01
PACK_ROW_LENGTH = 0x0D02
PACK_SKIP_ROWS = 0x0D03
PACK_SKIP_PIXELS = 0x0D04
PACK_ALIGNMENT = 0x0D05
MAX_TEXTURE_SIZE = 0x0D33
MAX_VIEWPORT_DIMS = 0x0D3A
SUBPIXEL_BITS = 0x0D50
TEXTURE_1D = 0x0DE0
TEXTURE_2D = 0x0DE1
TEXTURE_WIDTH = 0x1000
TEXTURE_HEIGHT = 0x1001
TEXTURE_BORDER_COLOR = 0x1004
DONT_CARE = 0x1100
FASTEST = 0x1101
NICEST = 0x1102
BYTE = 0x1400
UNSIGNED_BYTE = 0x1401
SHORT = 0x1402
UNSIGNED_SHORT = 0x1403
INT = 0x1404
UNSIGNED_INT = 0x1405
FLOAT = 0x1406
STACK_OVERFLOW = 0x0503
STACK_UNDERFLOW = 0x0504
CLEAR = 0x1500
AND = 0x1501
AND_REVERSE = 0x1502
COPY = 0x1503
AND_INVERTED = 0x1504
NOOP = 0x1505
XOR = 0x1506
OR = 0x1507
NOR = 0x1508
EQUIV = 0x1509
INVERT = 0x150A
OR_REVERSE = 0x150B
COPY_INVERTED = 0x150C
OR_INVERTED = 0x150D
NAND = 0x150E
SET = 0x150F
TEXTURE = 0x1702
COLOR = 0x1800
DEPTH = 0x1801
STENCIL = 0x1802
STENCIL_INDEX = 0x1901
DEPTH_COMPONENT = 0x1902
RED = 0x1903
GREEN = 0x1904
BLUE = 0x1905
ALPHA = 0x1906
RGB = 0x1907
RGBA = 0x1908
POINT = 0x1B00
LINE = 0x1B01
FILL = 0x1B02
KEEP = 0x1E00
REPLACE = 0x1E01
INCR = 0x1E02
DECR = 0x1E03
VENDOR = 0x1F00
RENDERER = 0x1F01
VERSION = 0x1F02
EXTENSIONS = 0x1F03
NEAREST = 0x2600
LINEAR = 0x2601
NEAREST_MIPMAP_NEAREST = 0x2700
LINEAR_MIPMAP_NEAREST = 0x2701
NEAREST_MIPMAP_LINEAR = 0x2702
LINEAR_MIPMAP_LINEAR = 0x2703
TEXTURE_MAG_FILTER = 0x2800
TEXTURE_MIN_FILTER = 0x2801
TEXTURE_WRAP_S = 0x2802
TEXTURE_WRAP_T = 0x2803
REPEAT = 0x2901
VERSION_1_1 = 1
COLOR_LOGIC_OP = 0x0BF2
POLYGON_OFFSET_UNITS = 0x2A00
POLYGON_OFFSET_POINT = 0x2A01
POLYGON_OFFSET_LINE = 0x2A02
POLYGON_OFFSET_FILL = 0x8037
POLYGON_OFFSET_FACTOR = 0x8038
TEXTURE_BINDING_1D = 0x8068
TEXTURE_BINDING_2D = 0x8069
TEXTURE_INTERNAL_FORMAT = 0x1003
TEXTURE_RED_SIZE = 0x805C
TEXTURE_GREEN_SIZE = 0x805D
TEXTURE_BLUE_SIZE = 0x805E
TEXTURE_ALPHA_SIZE = 0x805F
DOUBLE = 0x140A
PROXY_TEXTURE_1D = 0x8063
PROXY_TEXTURE_2D = 0x8064
R3_G3_B2 = 0x2A10
RGB4 = 0x804F
RGB5 = 0x8050
RGB8 = 0x8051
RGB10 = 0x8052
RGB12 = 0x8053
RGB16 = 0x8054
RGBA2 = 0x8055
RGBA4 = 0x8056
RGB5_A1 = 0x8057
RGBA8 = 0x8058
RGB10_A2 = 0x8059
RGBA12 = 0x805A
RGBA16 = 0x805B
VERTEX_ARRAY = 0x8074
VERSION_1_2 = 1
UNSIGNED_BYTE_3_3_2 = 0x8032
UNSIGNED_SHORT_4_4_4_4 = 0x8033
UNSIGNED_SHORT_5_5_5_1 = 0x8034
UNSIGNED_INT_8_8_8_8 = 0x8035
UNSIGNED_INT_10_10_10_2 = 0x8036
TEXTURE_BINDING_3D = 0x806A
PACK_SKIP_IMAGES = 0x806B
PACK_IMAGE_HEIGHT = 0x806C
UNPACK_SKIP_IMAGES = 0x806D
UNPACK_IMAGE_HEIGHT = 0x806E
TEXTURE_3D = 0x806F
PROXY_TEXTURE_3D = 0x8070
TEXTURE_DEPTH = 0x8071
TEXTURE_WRAP_R = 0x8072
MAX_3D_TEXTURE_SIZE = 0x8073
UNSIGNED_BYTE_2_3_3_REV = 0x8362
UNSIGNED_SHORT_5_6_5 = 0x8363
UNSIGNED_SHORT_5_6_5_REV = 0x8364
UNSIGNED_SHORT_4_4_4_4_REV = 0x8365
UNSIGNED_SHORT_1_5_5_5_REV = 0x8366
UNSIGNED_INT_8_8_8_8_REV = 0x8367
UNSIGNED_INT_2_10_10_10_REV = 0x8368
BGR = 0x80E0
BGRA = 0x80E1
MAX_ELEMENTS_VERTICES = 0x80E8
MAX_ELEMENTS_INDICES = 0x80E9
CLAMP_TO_EDGE = 0x812F
TEXTURE_MIN_LOD = 0x813A
TEXTURE_MAX_LOD = 0x813B
TEXTURE_BASE_LEVEL = 0x813C
TEXTURE_MAX_LEVEL = 0x813D
SMOOTH_POINT_SIZE_RANGE = 0x0B12
SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13
SMOOTH_LINE_WIDTH_RANGE = 0x0B22
SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23
ALIASED_LINE_WIDTH_RANGE = 0x846E
VERSION_1_3 = 1
TEXTURE0 = 0x84C0
TEXTURE1 = 0x84C1
TEXTURE2 = 0x84C2
TEXTURE3 = 0x84C3
TEXTURE4 = 0x84C4
TEXTURE5 = 0x84C5
TEXTURE6 = 0x84C6
TEXTURE7 = 0x84C7
TEXTURE8 = 0x84C8
TEXTURE9 = 0x84C9
TEXTURE10 = 0x84CA
TEXTURE11 = 0x84CB
TEXTURE12 = 0x84CC
TEXTURE13 = 0x84CD
TEXTURE14 = 0x84CE
TEXTURE15 = 0x84CF
TEXTURE16 = 0x84D0
TEXTURE17 = 0x84D1
TEXTURE18 = 0x84D2
TEXTURE19 = 0x84D3
TEXTURE20 = 0x84D4
TEXTURE21 = 0x84D5
TEXTURE22 = 0x84D6
TEXTURE23 = 0x84D7
TEXTURE24 = 0x84D8
TEXTURE25 = 0x84D9
TEXTURE26 = 0x84DA
TEXTURE27 = 0x84DB
TEXTURE28 = 0x84DC
TEXTURE29 = 0x84DD
TEXTURE30 = 0x84DE
TEXTURE31 = 0x84DF
ACTIVE_TEXTURE = 0x84E0
MULTISAMPLE = 0x809D
SAMPLE_ALPHA_TO_COVERAGE = 0x809E
SAMPLE_ALPHA_TO_ONE = 0x809F
SAMPLE_COVERAGE = 0x80A0
SAMPLE_BUFFERS = 0x80A8
SAMPLES = 0x80A9
SAMPLE_COVERAGE_VALUE = 0x80AA
SAMPLE_COVERAGE_INVERT = 0x80AB
TEXTURE_CUBE_MAP = 0x8513
TEXTURE_BINDING_CUBE_MAP = 0x8514
TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
PROXY_TEXTURE_CUBE_MAP = 0x851B
MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C
COMPRESSED_RGB = 0x84ED
COMPRESSED_RGBA = 0x84EE
TEXTURE_COMPRESSION_HINT = 0x84EF
TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0
TEXTURE_COMPRESSED = 0x86A1
NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2
COMPRESSED_TEXTURE_FORMATS = 0x86A3
CLAMP_TO_BORDER = 0x812D
VERSION_1_4 = 1
BLEND_DST_RGB = 0x80C8
BLEND_SRC_RGB = 0x80C9
BLEND_DST_ALPHA = 0x80CA
BLEND_SRC_ALPHA = 0x80CB
POINT_FADE_THRESHOLD_SIZE = 0x8128
DEPTH_COMPONENT16 = 0x81A5
DEPTH_COMPONENT24 = 0x81A6
DEPTH_COMPONENT32 = 0x81A7
MIRRORED_REPEAT = 0x8370
MAX_TEXTURE_LOD_BIAS = 0x84FD
TEXTURE_LOD_BIAS = 0x8501
INCR_WRAP = 0x8507
DECR_WRAP = 0x8508
TEXTURE_DEPTH_SIZE = 0x884A
TEXTURE_COMPARE_MODE = 0x884C
TEXTURE_COMPARE_FUNC = 0x884D
FUNC_ADD = 0x8006
FUNC_SUBTRACT = 0x800A
FUNC_REVERSE_SUBTRACT = 0x800B
MIN = 0x8007
MAX = 0x8008
CONSTANT_COLOR = 0x8001
ONE_MINUS_CONSTANT_COLOR = 0x8002
CONSTANT_ALPHA = 0x8003
ONE_MINUS_CONSTANT_ALPHA = 0x8004
VERSION_1_5 = 1
BUFFER_SIZE = 0x8764
BUFFER_USAGE = 0x8765
QUERY_COUNTER_BITS = 0x8864
CURRENT_QUERY = 0x8865
QUERY_RESULT = 0x8866
QUERY_RESULT_AVAILABLE = 0x8867
ARRAY_BUFFER = 0x8892
ELEMENT_ARRAY_BUFFER = 0x8893
ARRAY_BUFFER_BINDING = 0x8894
ELEMENT_ARRAY_BUFFER_BINDING = 0x8895
VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F
READ_ONLY = 0x88B8
WRITE_ONLY = 0x88B9
READ_WRITE = 0x88BA
BUFFER_ACCESS = 0x88BB
BUFFER_MAPPED = 0x88BC
BUFFER_MAP_POINTER = 0x88BD
STREAM_DRAW = 0x88E0
STREAM_READ = 0x88E1
STREAM_COPY = 0x88E2
STATIC_DRAW = 0x88E4
STATIC_READ = 0x88E5
STATIC_COPY = 0x88E6
DYNAMIC_DRAW = 0x88E8
DYNAMIC_READ = 0x88E9
DYNAMIC_COPY = 0x88EA
SAMPLES_PASSED = 0x8914
SRC1_ALPHA = 0x8589
VERSION_2_0 = 1
BLEND_EQUATION_RGB = 0x8009
VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
CURRENT_VERTEX_ATTRIB = 0x8626
VERTEX_PROGRAM_POINT_SIZE = 0x8642
VERTEX_ATTRIB_ARRAY_POINTER = 0x8645
STENCIL_BACK_FUNC = 0x8800
STENCIL_BACK_FAIL = 0x8801
STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802
STENCIL_BACK_PASS_DEPTH_PASS = 0x8803
MAX_DRAW_BUFFERS = 0x8824
DRAW_BUFFER0 = 0x8825
DRAW_BUFFER1 = 0x8826
DRAW_BUFFER2 = 0x8827
DRAW_BUFFER3 = 0x8828
DRAW_BUFFER4 = 0x8829
DRAW_BUFFER5 = 0x882A
DRAW_BUFFER6 = 0x882B
DRAW_BUFFER7 = 0x882C
DRAW_BUFFER8 = 0x882D
DRAW_BUFFER9 = 0x882E
DRAW_BUFFER10 = 0x882F
DRAW_BUFFER11 = 0x8830
DRAW_BUFFER12 = 0x8831
DRAW_BUFFER13 = 0x8832
DRAW_BUFFER14 = 0x8833
DRAW_BUFFER15 = 0x8834
BLEND_EQUATION_ALPHA = 0x883D
MAX_VERTEX_ATTRIBS = 0x8869
VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
MAX_TEXTURE_IMAGE_UNITS = 0x8872
FRAGMENT_SHADER = 0x8B30
VERTEX_SHADER = 0x8B31
MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49
MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A
MAX_VARYING_FLOATS = 0x8B4B
MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C
MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D
SHADER_TYPE = 0x8B4F
FLOAT_VEC2 = 0x8B50
FLOAT_VEC3 = 0x8B51
FLOAT_VEC4 = 0x8B52
INT_VEC2 = 0x8B53
INT_VEC3 = 0x8B54
INT_VEC4 = 0x8B55
BOOL = 0x8B56
BOOL_VEC2 = 0x8B57
BOOL_VEC3 = 0x8B58
BOOL_VEC4 = 0x8B59
FLOAT_MAT2 = 0x8B5A
FLOAT_MAT3 = 0x8B5B
FLOAT_MAT4 = 0x8B5C
SAMPLER_1D = 0x8B5D
SAMPLER_2D = 0x8B5E
SAMPLER_3D = 0x8B5F
SAMPLER_CUBE = 0x8B60
SAMPLER_1D_SHADOW = 0x8B61
SAMPLER_2D_SHADOW = 0x8B62
DELETE_STATUS = 0x8B80
COMPILE_STATUS = 0x8B81
LINK_STATUS = 0x8B82
VALIDATE_STATUS = 0x8B83
INFO_LOG_LENGTH = 0x8B84
ATTACHED_SHADERS = 0x8B85
ACTIVE_UNIFORMS = 0x8B86
ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
SHADER_SOURCE_LENGTH = 0x8B88
ACTIVE_ATTRIBUTES = 0x8B89
ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B
SHADING_LANGUAGE_VERSION = 0x8B8C
CURRENT_PROGRAM = 0x8B8D
POINT_SPRITE_COORD_ORIGIN = 0x8CA0
LOWER_LEFT = 0x8CA1
UPPER_LEFT = 0x8CA2
STENCIL_BACK_REF = 0x8CA3
STENCIL_BACK_VALUE_MASK = 0x8CA4
STENCIL_BACK_WRITEMASK = 0x8CA5
VERSION_2_1 = 1
PIXEL_PACK_BUFFER = 0x88EB
PIXEL_UNPACK_BUFFER = 0x88EC
PIXEL_PACK_BUFFER_BINDING = 0x88ED
PIXEL_UNPACK_BUFFER_BINDING = 0x88EF
FLOAT_MAT2x3 = 0x8B65
FLOAT_MAT2x4 = 0x8B66
FLOAT_MAT3x2 = 0x8B67
FLOAT_MAT3x4 = 0x8B68
FLOAT_MAT4x2 = 0x8B69
FLOAT_MAT4x3 = 0x8B6A
SRGB = 0x8C40
SRGB8 = 0x8C41
SRGB_ALPHA = 0x8C42
SRGB8_ALPHA8 = 0x8C43
COMPRESSED_SRGB = 0x8C48
COMPRESSED_SRGB_ALPHA = 0x8C49
VERSION_3_0 = 1
COMPARE_REF_TO_TEXTURE = 0x884E
CLIP_DISTANCE0 = 0x3000
CLIP_DISTANCE1 = 0x3001
CLIP_DISTANCE2 = 0x3002
CLIP_DISTANCE3 = 0x3003
CLIP_DISTANCE4 = 0x3004
CLIP_DISTANCE5 = 0x3005
CLIP_DISTANCE6 = 0x3006
CLIP_DISTANCE7 = 0x3007
MAX_CLIP_DISTANCES = 0x0D32
MAJOR_VERSION = 0x821B
MINOR_VERSION = 0x821C
NUM_EXTENSIONS = 0x821D
CONTEXT_FLAGS = 0x821E
COMPRESSED_RED = 0x8225
COMPRESSED_RG = 0x8226
CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001
RGBA32F = 0x8814
RGB32F = 0x8815
RGBA16F = 0x881A
RGB16F = 0x881B
VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
MAX_ARRAY_TEXTURE_LAYERS = 0x88FF
MIN_PROGRAM_TEXEL_OFFSET = 0x8904
MAX_PROGRAM_TEXEL_OFFSET = 0x8905
CLAMP_READ_COLOR = 0x891C
FIXED_ONLY = 0x891D
MAX_VARYING_COMPONENTS = 0x8B4B
TEXTURE_1D_ARRAY = 0x8C18
PROXY_TEXTURE_1D_ARRAY = 0x8C19
TEXTURE_2D_ARRAY = 0x8C1A
PROXY_TEXTURE_2D_ARRAY = 0x8C1B
TEXTURE_BINDING_1D_ARRAY = 0x8C1C
TEXTURE_BINDING_2D_ARRAY = 0x8C1D
R11F_G11F_B10F = 0x8C3A
UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
RGB9_E5 = 0x8C3D
UNSIGNED_INT_5_9_9_9_REV = 0x8C3E
TEXTURE_SHARED_SIZE = 0x8C3F
TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76
TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F
MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80
TRANSFORM_FEEDBACK_VARYINGS = 0x8C83
TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84
TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85
PRIMITIVES_GENERATED = 0x8C87
TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88
RASTERIZER_DISCARD = 0x8C89
MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A
MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B
INTERLEAVED_ATTRIBS = 0x8C8C
SEPARATE_ATTRIBS = 0x8C8D
TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F
RGBA32UI = 0x8D70
RGB32UI = 0x8D71
RGBA16UI = 0x8D76
RGB16UI = 0x8D77
RGBA8UI = 0x8D7C
RGB8UI = 0x8D7D
RGBA32I = 0x8D82
RGB32I = 0x8D83
RGBA16I = 0x8D88
RGB16I = 0x8D89
RGBA8I = 0x8D8E
RGB8I = 0x8D8F
RED_INTEGER = 0x8D94
GREEN_INTEGER = 0x8D95
BLUE_INTEGER = 0x8D96
RGB_INTEGER = 0x8D98
RGBA_INTEGER = 0x8D99
BGR_INTEGER = 0x8D9A
BGRA_INTEGER = 0x8D9B
SAMPLER_1D_ARRAY = 0x8DC0
SAMPLER_2D_ARRAY = 0x8DC1
SAMPLER_1D_ARRAY_SHADOW = 0x8DC3
SAMPLER_2D_ARRAY_SHADOW = 0x8DC4
SAMPLER_CUBE_SHADOW = 0x8DC5
UNSIGNED_INT_VEC2 = 0x8DC6
UNSIGNED_INT_VEC3 = 0x8DC7
UNSIGNED_INT_VEC4 = 0x8DC8
INT_SAMPLER_1D = 0x8DC9
INT_SAMPLER_2D = 0x8DCA
INT_SAMPLER_3D = 0x8DCB
INT_SAMPLER_CUBE = 0x8DCC
INT_SAMPLER_1D_ARRAY = 0x8DCE
INT_SAMPLER_2D_ARRAY = 0x8DCF
UNSIGNED_INT_SAMPLER_1D = 0x8DD1
UNSIGNED_INT_SAMPLER_2D = 0x8DD2
UNSIGNED_INT_SAMPLER_3D = 0x8DD3
UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4
UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6
UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7
QUERY_WAIT = 0x8E13
QUERY_NO_WAIT = 0x8E14
QUERY_BY_REGION_WAIT = 0x8E15
QUERY_BY_REGION_NO_WAIT = 0x8E16
BUFFER_ACCESS_FLAGS = 0x911F
BUFFER_MAP_LENGTH = 0x9120
BUFFER_MAP_OFFSET = 0x9121
DEPTH_COMPONENT32F = 0x8CAC
DEPTH32F_STENCIL8 = 0x8CAD
FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD
INVALID_FRAMEBUFFER_OPERATION = 0x0506
FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210
FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211
FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212
FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213
FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214
FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215
FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216
FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217
FRAMEBUFFER_DEFAULT = 0x8218
FRAMEBUFFER_UNDEFINED = 0x8219
DEPTH_STENCIL_ATTACHMENT = 0x821A
MAX_RENDERBUFFER_SIZE = 0x84E8
DEPTH_STENCIL = 0x84F9
UNSIGNED_INT_24_8 = 0x84FA
DEPTH24_STENCIL8 = 0x88F0
TEXTURE_STENCIL_SIZE = 0x88F1
TEXTURE_RED_TYPE = 0x8C10
TEXTURE_GREEN_TYPE = 0x8C11
TEXTURE_BLUE_TYPE = 0x8C12
TEXTURE_ALPHA_TYPE = 0x8C13
TEXTURE_DEPTH_TYPE = 0x8C16
UNSIGNED_NORMALIZED = 0x8C17
FRAMEBUFFER_BINDING = 0x8CA6
DRAW_FRAMEBUFFER_BINDING = 0x8CA6
RENDERBUFFER_BINDING = 0x8CA7
READ_FRAMEBUFFER = 0x8CA8
DRAW_FRAMEBUFFER = 0x8CA9
READ_FRAMEBUFFER_BINDING = 0x8CAA
RENDERBUFFER_SAMPLES = 0x8CAB
FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0
FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1
FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2
FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3
FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
FRAMEBUFFER_COMPLETE = 0x8CD5
FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6
FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7
FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB
FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC
FRAMEBUFFER_UNSUPPORTED = 0x8CDD
MAX_COLOR_ATTACHMENTS = 0x8CDF
COLOR_ATTACHMENT0 = 0x8CE0
COLOR_ATTACHMENT1 = 0x8CE1
COLOR_ATTACHMENT2 = 0x8CE2
COLOR_ATTACHMENT3 = 0x8CE3
COLOR_ATTACHMENT4 = 0x8CE4
COLOR_ATTACHMENT5 = 0x8CE5
COLOR_ATTACHMENT6 = 0x8CE6
COLOR_ATTACHMENT7 = 0x8CE7
COLOR_ATTACHMENT8 = 0x8CE8
COLOR_ATTACHMENT9 = 0x8CE9
COLOR_ATTACHMENT10 = 0x8CEA
COLOR_ATTACHMENT11 = 0x8CEB
COLOR_ATTACHMENT12 = 0x8CEC
COLOR_ATTACHMENT13 = 0x8CED
COLOR_ATTACHMENT14 = 0x8CEE
COLOR_ATTACHMENT15 = 0x8CEF
COLOR_ATTACHMENT16 = 0x8CF0
COLOR_ATTACHMENT17 = 0x8CF1
COLOR_ATTACHMENT18 = 0x8CF2
COLOR_ATTACHMENT19 = 0x8CF3
COLOR_ATTACHMENT20 = 0x8CF4
COLOR_ATTACHMENT21 = 0x8CF5
COLOR_ATTACHMENT22 = 0x8CF6
COLOR_ATTACHMENT23 = 0x8CF7
COLOR_ATTACHMENT24 = 0x8CF8
COLOR_ATTACHMENT25 = 0x8CF9
COLOR_ATTACHMENT26 = 0x8CFA
COLOR_ATTACHMENT27 = 0x8CFB
COLOR_ATTACHMENT28 = 0x8CFC
COLOR_ATTACHMENT29 = 0x8CFD
COLOR_ATTACHMENT30 = 0x8CFE
COLOR_ATTACHMENT31 = 0x8CFF
DEPTH_ATTACHMENT = 0x8D00
STENCIL_ATTACHMENT = 0x8D20
FRAMEBUFFER = 0x8D40
RENDERBUFFER = 0x8D41
RENDERBUFFER_WIDTH = 0x8D42
RENDERBUFFER_HEIGHT = 0x8D43
RENDERBUFFER_INTERNAL_FORMAT = 0x8D44
STENCIL_INDEX1 = 0x8D46
STENCIL_INDEX4 = 0x8D47
STENCIL_INDEX8 = 0x8D48
STENCIL_INDEX16 = 0x8D49
RENDERBUFFER_RED_SIZE = 0x8D50
RENDERBUFFER_GREEN_SIZE = 0x8D51
RENDERBUFFER_BLUE_SIZE = 0x8D52
RENDERBUFFER_ALPHA_SIZE = 0x8D53
RENDERBUFFER_DEPTH_SIZE = 0x8D54
RENDERBUFFER_STENCIL_SIZE = 0x8D55
FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56
MAX_SAMPLES = 0x8D57
FRAMEBUFFER_SRGB = 0x8DB9
HALF_FLOAT = 0x140B
MAP_READ_BIT = 0x0001
MAP_WRITE_BIT = 0x0002
MAP_INVALIDATE_RANGE_BIT = 0x0004
MAP_INVALIDATE_BUFFER_BIT = 0x0008
MAP_FLUSH_EXPLICIT_BIT = 0x0010
MAP_UNSYNCHRONIZED_BIT = 0x0020
COMPRESSED_RED_RGTC1 = 0x8DBB
COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC
COMPRESSED_RG_RGTC2 = 0x8DBD
COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE
RG = 0x8227
RG_INTEGER = 0x8228
R8 = 0x8229
R16 = 0x822A
RG8 = 0x822B
RG16 = 0x822C
R16F = 0x822D
R32F = 0x822E
RG16F = 0x822F
RG32F = 0x8230
R8I = 0x8231
R8UI = 0x8232
R16I = 0x8233
R16UI = 0x8234
R32I = 0x8235
R32UI = 0x8236
RG8I = 0x8237
RG8UI = 0x8238
RG16I = 0x8239
RG16UI = 0x823A
RG32I = 0x823B
RG32UI = 0x823C
VERTEX_ARRAY_BINDING = 0x85B5
VERSION_3_1 = 1
SAMPLER_2D_RECT = 0x8B63
SAMPLER_2D_RECT_SHADOW = 0x8B64
SAMPLER_BUFFER = 0x8DC2
INT_SAMPLER_2D_RECT = 0x8DCD
INT_SAMPLER_BUFFER = 0x8DD0
UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5
UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8
TEXTURE_BUFFER = 0x8C2A
MAX_TEXTURE_BUFFER_SIZE = 0x8C2B
TEXTURE_BINDING_BUFFER = 0x8C2C
TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D
TEXTURE_RECTANGLE = 0x84F5
TEXTURE_BINDING_RECTANGLE = 0x84F6
PROXY_TEXTURE_RECTANGLE = 0x84F7
MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8
R8_SNORM = 0x8F94
RG8_SNORM = 0x8F95
RGB8_SNORM = 0x8F96
RGBA8_SNORM = 0x8F97
R16_SNORM = 0x8F98
RG16_SNORM = 0x8F99
RGB16_SNORM = 0x8F9A
RGBA16_SNORM = 0x8F9B
SIGNED_NORMALIZED = 0x8F9C
PRIMITIVE_RESTART = 0x8F9D
PRIMITIVE_RESTART_INDEX = 0x8F9E
COPY_READ_BUFFER = 0x8F36
COPY_WRITE_BUFFER = 0x8F37
UNIFORM_BUFFER = 0x8A11
UNIFORM_BUFFER_BINDING = 0x8A28
UNIFORM_BUFFER_START = 0x8A29
UNIFORM_BUFFER_SIZE = 0x8A2A
MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B
MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C
MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D
MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E
MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F
MAX_UNIFORM_BLOCK_SIZE = 0x8A30
MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31
MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32
MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33
UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34
ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
ACTIVE_UNIFORM_BLOCKS = 0x8A36
UNIFORM_TYPE = 0x8A37
UNIFORM_SIZE = 0x8A38
UNIFORM_NAME_LENGTH = 0x8A39
UNIFORM_BLOCK_INDEX = 0x8A3A
UNIFORM_OFFSET = 0x8A3B
UNIFORM_ARRAY_STRIDE = 0x8A3C
UNIFORM_MATRIX_STRIDE = 0x8A3D
UNIFORM_IS_ROW_MAJOR = 0x8A3E
UNIFORM_BLOCK_BINDING = 0x8A3F
UNIFORM_BLOCK_DATA_SIZE = 0x8A40
UNIFORM_BLOCK_NAME_LENGTH = 0x8A41
UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42
UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43
UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44
UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45
UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
INVALID_INDEX = 0xFFFFFFFF
VERSION_3_2 = 1
CONTEXT_CORE_PROFILE_BIT = 0x00000001
CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002
LINES_ADJACENCY = 0x000A
LINE_STRIP_ADJACENCY = 0x000B
TRIANGLES_ADJACENCY = 0x000C
TRIANGLE_STRIP_ADJACENCY = 0x000D
PROGRAM_POINT_SIZE = 0x8642
MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29
FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7
FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8
GEOMETRY_SHADER = 0x8DD9
GEOMETRY_VERTICES_OUT = 0x8916
GEOMETRY_INPUT_TYPE = 0x8917
GEOMETRY_OUTPUT_TYPE = 0x8918
MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF
MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0
MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1
MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122
MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123
MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124
MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125
CONTEXT_PROFILE_MASK = 0x9126
DEPTH_CLAMP = 0x864F
QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C
FIRST_VERTEX_CONVENTION = 0x8E4D
LAST_VERTEX_CONVENTION = 0x8E4E
PROVOKING_VERTEX = 0x8E4F
TEXTURE_CUBE_MAP_SEAMLESS = 0x884F
MAX_SERVER_WAIT_TIMEOUT = 0x9111
OBJECT_TYPE = 0x9112
SYNC_CONDITION = 0x9113
SYNC_STATUS = 0x9114
SYNC_FLAGS = 0x9115
SYNC_FENCE = 0x9116
SYNC_GPU_COMMANDS_COMPLETE = 0x9117
UNSIGNALED = 0x9118
SIGNALED = 0x9119
ALREADY_SIGNALED = 0x911A
TIMEOUT_EXPIRED = 0x911B
CONDITION_SATISFIED = 0x911C
WAIT_FAILED = 0x911D
TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF
SYNC_FLUSH_COMMANDS_BIT = 0x00000001
SAMPLE_POSITION = 0x8E50
SAMPLE_MASK = 0x8E51
SAMPLE_MASK_VALUE = 0x8E52
MAX_SAMPLE_MASK_WORDS = 0x8E59
TEXTURE_2D_MULTISAMPLE = 0x9100
PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101
TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103
TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104
TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105
TEXTURE_SAMPLES = 0x9106
TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107
SAMPLER_2D_MULTISAMPLE = 0x9108
INT_SAMPLER_2D_MULTISAMPLE = 0x9109
UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A
SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B
INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C
UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D
MAX_COLOR_TEXTURE_SAMPLES = 0x910E
MAX_DEPTH_TEXTURE_SAMPLES = 0x910F
MAX_INTEGER_SAMPLES = 0x9110
VERSION_3_3 = 1
VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
SRC1_COLOR = 0x88F9
ONE_MINUS_SRC1_COLOR = 0x88FA
ONE_MINUS_SRC1_ALPHA = 0x88FB
MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC
ANY_SAMPLES_PASSED = 0x8C2F
SAMPLER_BINDING = 0x8919
RGB10_A2UI = 0x906F
TEXTURE_SWIZZLE_R = 0x8E42
TEXTURE_SWIZZLE_G = 0x8E43
TEXTURE_SWIZZLE_B = 0x8E44
TEXTURE_SWIZZLE_A = 0x8E45
TEXTURE_SWIZZLE_RGBA = 0x8E46
TIME_ELAPSED = 0x88BF
TIMESTAMP = 0x8E28
INT_2_10_10_10_REV = 0x8D9F
)