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This repository has been archived by the owner on Jun 7, 2018. It is now read-only.
This looks like amazing terrain generation algorithm, if it meets speed criteria and will contain negligible amount of artefacts. There is a ready neural network specifically designed for that sort of thing in FreePascal and 30 arc minutes elevation datasets for USA and some other countries terrain (some are even down to 3 arc minutes).
post here links to the datasets and github repo.
The text was updated successfully, but these errors were encountered:
This looks like amazing terrain generation algorithm, if it meets speed criteria and will contain negligible amount of artefacts. There is a ready neural network specifically designed for that sort of thing in FreePascal and 30 arc minutes elevation datasets for USA and some other countries terrain (some are even down to 3 arc minutes).
post here links to the datasets and github repo.The text was updated successfully, but these errors were encountered: