forked from qmk/qmk_firmware
/
wrappers.h
104 lines (73 loc) · 5.23 KB
/
wrappers.h
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#pragma once
#include "evantravers.h"
/*
* This is completely ripped off of @drashna's incredible work.
*/
#if (!defined(LAYOUT) && defined(KEYMAP))
#define LAYOUT KEYMAP
#endif
#define KEYMAP_wrapper(...) LAYOUT(__VA_ARGS__)
#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
#define LAYOUT_ortho_4x12_wrapper(...) LAYOUT_ortho_4x12(__VA_ARGS__)
#define LAYOUT_ortho_4x10_wrapper(...) LAYOUT_ortho_4x10(__VA_ARGS__)
#define ______LH_THUMBS______ ESC_F19, SYMBL, TAB_SK
#define ______RH_THUMBS______ KC_ENT, CNTRL, QUOTE_SK
#define ____LH_THUMBS_SYM____ _______, _______, _______
#define ____RH_THUMBS_SYM____ _______, _______, KC_DQUO
#define ____LH_THUMBS_SHT____ _______, MUTE, _______
#define ____RH_THUMBS_SHT____ _______, _______, _______
#define ________________NUMBER_LEFT________________ KC_1, KC_2, KC_3, KC_4, KC_5
#define ________________NUMBER_RIGHT_______________ KC_6, KC_7, KC_8, KC_9, KC_0
#define _________________FUNC_LEFT_________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5
#define _________________FUNC_RIGHT________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10
#define ___________________BLANK___________________ _______, _______, _______, _______, _______
#define ______________MUSIC_______________ KC_MPLY, KC_VOLD, KC_VOLU, PREV_NEXT
#define ______________ARROWS______________ KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT
#define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T
#define _________________QWERTY_L2_________________ LGUI_T(KC_A), LALT_T(KC_S), LCTL_T(KC_D), LSFT_T(KC_F), KC_G
#define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B
#define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P
#define _________________QWERTY_R2_________________ KC_H, RSFT_T(KC_J), RCTL_T(KC_K), RALT_T(KC_L), RGUI_T(KC_SCLN)
#define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH
#define _________________SYMBL_L1__________________ KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE
#define _________________SYMBL_L2__________________ KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRV
#define _________________SYMBL_L3__________________ KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD
#define _________________SYMBL_R1__________________ KC_CIRC, KC_UNDS, KC_PLUS, KC_SLSH, CW_TOGG
#define _________________SYMBL_R2__________________ KC_SLSH, KC_MINS, KC_EQL, KC_ASTR, KC_COLN
#define _________________SYMBL_R3__________________ KC_AMPR, KC_QUES, KC_LT, KC_GT, KC_BSLS
#define _________________CNTRL_L1__________________ ________________NUMBER_LEFT________________
#define _________________CNTRL_L2__________________ ___________________BLANK___________________ // TODO: Prime real estate here.
#define _________________CNTRL_L3__________________ ___________________BLANK___________________ // TODO: Prime real estate here.
#define _________________CNTRL_R1__________________ ________________NUMBER_RIGHT_______________
#define _________________CNTRL_R2__________________ ______________ARROWS______________, _______
#define _________________CNTRL_R3__________________ ___________________BLANK___________________ // TODO: Prime real estate here.
#define _________________ADJUST_L1_________________ QK_BOOT, DB_TOGG, RGB_TOG, RGB_MOD, RGB_HUI
#define _________________ADJUST_L2_________________ _________________FUNC_LEFT_________________
#define _________________ADJUST_L3_________________ _________________FUNC_RIGHT________________
#define _________________ADJUST_R1_________________ RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD
#define _________________ADJUST_R2_________________ _______, _______, _______, _______, _______ // TODO: Prime real estate here.
#define _________________ADJUST_R3_________________ _______, ______________MUSIC_______________
#define _______________SHORTCUTS_L1________________ KC_1, KC_2, KC_3, KC_4, KC_5 // Do I really use these numbers?
#define _______________SHORTCUTS_L2________________ WIN_MUTE, SCRNST, ZOOMIN, TABN, HFWD
#define _______________SHORTCUTS_L3________________ KC_SPC, KC_ENT, ZOOMOUT,TABP, HBCK
#define _______________SHORTCUTS_R1________________ KC_BSPC, KC_7, KC_8, KC_9, PASS
#define _______________SHORTCUTS_R2________________ KC_0, KC_4, KC_5, KC_6, KC_TAB
#define _______________SHORTCUTS_R3________________ _______, KC_1, KC_2, KC_3, KC_DOT
#define QEND_L1 TAB_SK
#define QEND_L2 CTRL_ESC
#define QEND_L3 KC_LSFT
#define QEND_R1 KC_BSPC
#define QEND_R2 KC_QUOT
#define QEND_R3 KC_SFTENT
#define REND_L1 KC_GRV
#define REND_L2 KC_ESC
#define REND_L3 _______
#define REND_R1 _______
#define REND_R2 KC_BSLS
#define REND_R3 _______
#define LEND_L1 KC_TILD
#define LEND_L2 KC_CAPS
#define LEND_L3 _______
#define LEND_R1 _______
#define LEND_R2 KC_PIPE
#define LEND_R3 _______