/
asset.go
191 lines (152 loc) · 3.89 KB
/
asset.go
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package store
import (
"bytes"
"errors"
"fmt"
"io"
"github.com/nknorg/nkn/common"
"github.com/nknorg/nkn/common/serialization"
)
type Asset struct {
name string
symbol string
totalSupply common.Fixed64
precision uint32
owner common.Uint160
}
func (ia *Asset) Empty() bool {
return len(ia.name) == 0 && len(ia.symbol) == 0
}
func (ia *Asset) Serialize(w io.Writer) error {
if err := serialization.WriteVarString(w, ia.name); err != nil {
return err
}
if err := serialization.WriteVarString(w, ia.symbol); err != nil {
return err
}
if err := ia.totalSupply.Serialize(w); err != nil {
return err
}
if err := serialization.WriteUint32(w, ia.precision); err != nil {
return err
}
if _, err := ia.owner.Serialize(w); err != nil {
return err
}
return nil
}
func (ia *Asset) Deserialize(r io.Reader) error {
var err error
ia.name, err = serialization.ReadVarString(r)
if err != nil {
return err
}
ia.symbol, err = serialization.ReadVarString(r)
if err != nil {
return err
}
err = ia.totalSupply.Deserialize(r)
if err != nil {
return err
}
ia.precision, err = serialization.ReadUint32(r)
if err != nil {
return err
}
err = ia.owner.Deserialize(r)
if err != nil {
return err
}
return nil
}
func (sdb *StateDB) SetAsset(assetID common.Uint256, name string, symbol string, totalSupply common.Fixed64, precision uint32, owner common.Uint160) error {
asset := &Asset{
name: name,
symbol: symbol,
totalSupply: totalSupply,
precision: precision,
owner: owner,
}
return sdb.setAsset(assetID, asset)
}
func (sdb *StateDB) setAsset(assetID common.Uint256, asset *Asset) error {
if asset, err := sdb.getAsset(assetID); err == nil && asset != nil {
return fmt.Errorf("asset %v has already exist.", assetID.ToHexString())
}
sdb.assets.Store(assetID, asset)
return nil
}
func (sdb *StateDB) increaseTotalSupply(assetID common.Uint256, amount common.Fixed64) error {
asset, err := sdb.GetAsset(assetID)
if err != nil {
return err
}
if asset.totalSupply+amount <= 0 {
return errors.New("totalSupply overflow")
}
asset.totalSupply += amount
return nil
}
func (sdb *StateDB) updateAsset(assetID common.Uint256, asset *Asset) error {
buff := bytes.NewBuffer(nil)
err := asset.Serialize(buff)
if err != nil {
return err
}
return sdb.trie.TryUpdate(append(IssueAssetPrefix, assetID[:]...), buff.Bytes())
}
func (sdb *StateDB) GetAsset(assetID common.Uint256) (*Asset, error) {
if v, ok := sdb.assets.Load(assetID); ok {
if asset, ok := v.(*Asset); ok {
return asset, nil
}
}
return sdb.getAsset(assetID)
}
func (sdb *StateDB) getAsset(assetID common.Uint256) (*Asset, error) {
enc, err := sdb.trie.TryGet(append(IssueAssetPrefix, assetID[:]...))
if err != nil || len(enc) == 0 {
return nil, err
}
asset := &Asset{}
buff := bytes.NewBuffer(enc)
if err := asset.Deserialize(buff); err != nil {
return nil, err
}
sdb.assets.Store(assetID, asset)
return asset, nil
}
func (sdb *StateDB) deleteAsset(assetID common.Uint256) error {
sdb.assets.Delete(assetID)
return nil
}
func (sdb *StateDB) FinalizeIssueAsset(commit bool) error {
var err error
sdb.assets.Range(func(key, value interface{}) bool {
if assetID, ok := key.(common.Uint256); ok {
if asset, ok := value.(*Asset); ok && !asset.Empty() {
err = sdb.updateAsset(assetID, asset)
} else {
err = sdb.deleteAsset(assetID)
}
if err != nil {
return false
}
if commit {
sdb.assets.Delete(assetID)
}
}
return true
})
return err
}
func (cs *ChainStore) GetAsset(assetID common.Uint256) (name, symbol string, totalSupply common.Fixed64, precision uint32, err error) {
asset, err := cs.States.getAsset(assetID)
if err != nil {
return "", "", 0, 0, err
}
if asset == nil {
return "", "", 0, 0, errors.New("asset in GetAsset is nil")
}
return asset.name, asset.symbol, asset.totalSupply, asset.precision, nil
}