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world.tscn
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world.tscn
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[gd_scene load_steps=8 format=3 uid="uid://cno840nyxxpw2"]
[ext_resource type="Script" path="res://player.gd" id="1_rjl68"]
[ext_resource type="PackedScene" uid="uid://odgtnpypykcy" path="res://terrain_controller.tscn" id="1_wvryj"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_om122"]
sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
ground_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
[sub_resource type="Sky" id="Sky_clgfu"]
sky_material = SubResource("ProceduralSkyMaterial_om122")
[sub_resource type="Environment" id="Environment_y0213"]
background_mode = 2
sky = SubResource("Sky_clgfu")
tonemap_mode = 2
glow_enabled = true
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ofssd"]
[sub_resource type="CapsuleMesh" id="CapsuleMesh_187ag"]
[node name="World" type="Node3D"]
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_y0213")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.866025, -0.433013, 0.25, 0, 0.5, 0.866025, -0.5, 0.75, -0.433013, 0, 0, 0)
shadow_enabled = true
[node name="Player" type="CharacterBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.08165e-12, 1.1, 2.08165e-12)
script = ExtResource("1_rjl68")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Player"]
shape = SubResource("CapsuleShape3D_ofssd")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Player"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.08165e-12, 0.1, 2.08165e-12)
mesh = SubResource("CapsuleMesh_187ag")
[node name="Camera3D" type="Camera3D" parent="Player"]
transform = Transform3D(1, 0, 0, 0, 0.926962, 0.375156, 0, -0.375156, 0.926962, 0, 1.98366, 0.968483)
fov = 104.7
far = 60.0
[node name="TerrainController" parent="." instance=ExtResource("1_wvryj")]