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[Controller] Provide varying levels of haptic feedback over a curve #47

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thestonefox opened this issue May 12, 2016 · 2 comments
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@thestonefox
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Ability to provide a curve of time when to initiate the vibrations to achieve specific sequences such as "1 buzz - pause - 2 buzzes - stop"

@thestonefox
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Oculus do this in a nice way by allowing you to provide sound files for the vibration peaks

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We have audio clips support now, so close this

3b50262

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