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[Bug] mutation PlayerCreate player size #472

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jonahhb opened this issue Feb 20, 2024 · 0 comments
Open

[Bug] mutation PlayerCreate player size #472

jonahhb opened this issue Feb 20, 2024 · 0 comments

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@jonahhb
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jonahhb commented Feb 20, 2024

There used to be a problem with saving layouts where if you had your Windows display settings "Scale" set to anything but 100% the Players would all open in the wrong sizes. While this bug is fixed for the save layout function, it is not fixed for when a player is created with the mutation PlayerCreate in the API.

Here is what happens:

For reference here is what the 'swap feeds button' mentioned does with the mutation PlayerCreate:

  • The important bit is that it gives the new player the bounds information of the old player but then the player ends up a different size when the Windows scale option in display settings is not set to 100%. See image:
    image

Here is how it was figured out that it is similar to (or the same as) the saving layouts bug:

Why it's still annoying:

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