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Blur shader is too slow #26

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mwestphal opened this issue Nov 12, 2021 · 3 comments · Fixed by #630
Closed

Blur shader is too slow #26

mwestphal opened this issue Nov 12, 2021 · 3 comments · Fixed by #630
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type:enhancement New feature or request
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@mwestphal
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Improve bokeh blur shader performance.

This approach looks promising: https://www.shadertoy.com/view/Xd33Ds

@mwestphal
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more info here: https://gitlab.kitware.com/f3d/f3d/-/issues/194

@mwestphal mwestphal added type:enhancement New feature or request Priority:P1 labels Nov 12, 2021
@mwestphal mwestphal added this to the 1.3.0 milestone Nov 12, 2021
@mwestphal mwestphal modified the milestones: 1.3.0, 2.0.0 Aug 14, 2022
@mwestphal
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Is this still needed @Meakk ? With the cache it is not as critical, wdyt ?

@Meakk
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Meakk commented Feb 1, 2023

The blur shader is not cached. When enabling blur with a low-end GPU, fps drops dramatically. It's not critical but keep the issue opened.

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