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Scope: rework #898

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f4exb opened this issue May 13, 2021 · 3 comments
Closed

Scope: rework #898

f4exb opened this issue May 13, 2021 · 3 comments
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f4exb commented May 13, 2021

There are too many issues and shortcomings on this very old component. It needs to be rebuilt from scratch.

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f4exb commented May 13, 2021

Firstly the GL display (glscope) should be strictly a display component that is it is given 2 sets of points for X and Y trace display. We need X and Y to be able to make 2D display (polar) then X and Y are possibly displayed together stacked horizontally or vertically as it is today.

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f4exb commented Jun 7, 2021

Not a full redesign but a rework to support additional features including multiple I/Q streams as referenced above.

@f4exb f4exb changed the title Scope: full redesign Scope: rework Jun 7, 2021
@f4exb f4exb added this to the v6.14.0 milestone Jun 12, 2021
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f4exb commented Jun 12, 2021

Implemented in v6.14.0

@f4exb f4exb closed this as completed Jun 12, 2021
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