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Add separate ChildDeletion flag (#20264)
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In the old, effect list implementation, the Deletion flag is is set on
each deleted fiber.

In the new, subtreeTag implementation, the Deletion flag is set on the
parent of each deleted fiber, and the deleted fibers themselves are
pushed to the `deletions` array.

To better distinguish between these two uses, I've added a separate
ChildDeletion flag. That way we can, if desired, maintain both
implementations simultaneously, as we bisect to find the performance
regression that we're currently investigating.
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acdlite committed Nov 16, 2020
1 parent 765e89b commit 369c3db
Showing 1 changed file with 33 additions and 26 deletions.
59 changes: 33 additions & 26 deletions packages/react-reconciler/src/ReactFiberFlags.js
Original file line number Diff line number Diff line change
Expand Up @@ -12,48 +12,49 @@ import {enableCreateEventHandleAPI} from 'shared/ReactFeatureFlags';
export type Flags = number;

// Don't change these two values. They're used by React Dev Tools.
export const NoFlags = /* */ 0b0000000000000000000;
export const PerformedWork = /* */ 0b0000000000000000001;
export const NoFlags = /* */ 0b00000000000000000000;
export const PerformedWork = /* */ 0b00000000000000000001;

// You can change the rest (and add more).
export const Placement = /* */ 0b0000000000000000010;
export const Update = /* */ 0b0000000000000000100;
export const PlacementAndUpdate = /* */ 0b0000000000000000110;
export const Deletion = /* */ 0b0000000000000001000;
export const ContentReset = /* */ 0b0000000000000010000;
export const Callback = /* */ 0b0000000000000100000;
export const DidCapture = /* */ 0b0000000000001000000;
export const Ref = /* */ 0b0000000000010000000;
export const Snapshot = /* */ 0b0000000000100000000;
export const Passive = /* */ 0b0000000001000000000;
export const Hydrating = /* */ 0b0000000010000000000;
export const HydratingAndUpdate = /* */ 0b0000000010000000100;
export const Visibility = /* */ 0b0000000100000000000;
export const Placement = /* */ 0b00000000000000000010;
export const Update = /* */ 0b00000000000000000100;
export const PlacementAndUpdate = /* */ Placement | Update;
export const Deletion = /* */ 0b00000000000000001000;
export const ChildDeletion = /* */ 0b00000000000000010000;
export const ContentReset = /* */ 0b00000000000000100000;
export const Callback = /* */ 0b00000000000001000000;
export const DidCapture = /* */ 0b00000000000010000000;
export const Ref = /* */ 0b00000000000100000000;
export const Snapshot = /* */ 0b00000000001000000000;
export const Passive = /* */ 0b00000000010000000000;
export const Hydrating = /* */ 0b00000000100000000000;
export const HydratingAndUpdate = /* */ Hydrating | Update;
export const Visibility = /* */ 0b00000001000000000000;

export const LifecycleEffectMask = Passive | Update | Callback | Ref | Snapshot;

// Union of all commit flags (flags with the lifetime of a particular commit)
export const HostEffectMask = /* */ 0b0000000111111111111;
export const HostEffectMask = /* */ 0b00000001111111111111;

// These are not really side effects, but we still reuse this field.
export const Incomplete = /* */ 0b0000001000000000000;
export const ShouldCapture = /* */ 0b0000010000000000000;
export const Incomplete = /* */ 0b00000010000000000000;
export const ShouldCapture = /* */ 0b00000100000000000000;
// TODO (effects) Remove this bit once the new reconciler is synced to the old.
export const PassiveUnmountPendingDev = /* */ 0b0000100000000000000;
export const ForceUpdateForLegacySuspense = /* */ 0b0001000000000000000;
export const PassiveUnmountPendingDev = /* */ 0b00001000000000000000;
export const ForceUpdateForLegacySuspense = /* */ 0b00010000000000000000;

// Static tags describe aspects of a fiber that are not specific to a render,
// e.g. a fiber uses a passive effect (even if there are no updates on this particular render).
// This enables us to defer more work in the unmount case,
// since we can defer traversing the tree during layout to look for Passive effects,
// and instead rely on the static flag as a signal that there may be cleanup work.
export const PassiveStatic = /* */ 0b0010000000000000000;
export const PassiveStatic = /* */ 0b00100000000000000000;

// These flags allow us to traverse to fibers that have effects on mount
// without traversing the entire tree after every commit for
// double invoking
export const MountLayoutDev = /* */ 0b0100000000000000000;
export const MountPassiveDev = /* */ 0b1000000000000000000;
export const MountLayoutDev = /* */ 0b01000000000000000000;
export const MountPassiveDev = /* */ 0b10000000000000000000;

// Groups of flags that are used in the commit phase to skip over trees that
// don't contain effects, by checking subtreeFlags.
Expand All @@ -65,13 +66,19 @@ export const BeforeMutationMask =
// fire beforeblur
// TODO: Only need to visit Deletions during BeforeMutation phase if an
// element is focused.
Deletion | Visibility
ChildDeletion | Visibility
: 0);

export const MutationMask =
Placement | Update | Deletion | ContentReset | Ref | Hydrating | Visibility;
Placement |
Update |
ChildDeletion |
ContentReset |
Ref |
Hydrating |
Visibility;
export const LayoutMask = Update | Callback | Ref;
export const PassiveMask = Passive | Deletion;
export const PassiveMask = Passive | ChildDeletion;

// Union of tags that don't get reset on clones.
// This allows certain concepts to persist without recalculting them,
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