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Move flag check into each switch case
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The fiber tag is more specific than the effect flag, so we should always
refine the type of work first, to minimize redundant checks.
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acdlite committed Jul 12, 2022
1 parent f5916d1 commit de3c069
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Showing 2 changed files with 346 additions and 320 deletions.
333 changes: 173 additions & 160 deletions packages/react-reconciler/src/ReactFiberCommitWork.new.js
Expand Up @@ -2884,20 +2884,18 @@ function commitPassiveMountEffects_complete(
while (nextEffect !== null) {
const fiber = nextEffect;

if ((fiber.flags & Passive) !== NoFlags) {
setCurrentDebugFiberInDEV(fiber);
try {
commitPassiveMountOnFiber(
root,
fiber,
committedLanes,
committedTransitions,
);
} catch (error) {
captureCommitPhaseError(fiber, fiber.return, error);
}
resetCurrentDebugFiberInDEV();
setCurrentDebugFiberInDEV(fiber);
try {
commitPassiveMountOnFiber(
root,
fiber,
committedLanes,
committedTransitions,
);
} catch (error) {
captureCommitPhaseError(fiber, fiber.return, error);
}
resetCurrentDebugFiberInDEV();

if (fiber === subtreeRoot) {
nextEffect = null;
Expand All @@ -2921,197 +2919,212 @@ function commitPassiveMountOnFiber(
committedLanes: Lanes,
committedTransitions: Array<Transition> | null,
): void {
const flags = finishedWork.flags;
switch (finishedWork.tag) {
case FunctionComponent:
case ForwardRef:
case SimpleMemoComponent: {
if (
enableProfilerTimer &&
enableProfilerCommitHooks &&
finishedWork.mode & ProfileMode
) {
startPassiveEffectTimer();
try {
if (flags & Passive) {
if (
enableProfilerTimer &&
enableProfilerCommitHooks &&
finishedWork.mode & ProfileMode
) {
startPassiveEffectTimer();
try {
commitHookEffectListMount(
HookPassive | HookHasEffect,
finishedWork,
);
} finally {
recordPassiveEffectDuration(finishedWork);
}
} else {
commitHookEffectListMount(HookPassive | HookHasEffect, finishedWork);
} finally {
recordPassiveEffectDuration(finishedWork);
}
} else {
commitHookEffectListMount(HookPassive | HookHasEffect, finishedWork);
}
break;
}
case HostRoot: {
if (enableCache) {
let previousCache: Cache | null = null;
if (finishedWork.alternate !== null) {
previousCache = finishedWork.alternate.memoizedState.cache;
}
const nextCache = finishedWork.memoizedState.cache;
// Retain/release the root cache.
// Note that on initial mount, previousCache and nextCache will be the same
// and this retain won't occur. To counter this, we instead retain the HostRoot's
// initial cache when creating the root itself (see createFiberRoot() in
// ReactFiberRoot.js). Subsequent updates that change the cache are reflected
// here, such that previous/next caches are retained correctly.
if (nextCache !== previousCache) {
retainCache(nextCache);
if (previousCache != null) {
releaseCache(previousCache);
if (flags & Passive) {
if (enableCache) {
let previousCache: Cache | null = null;
if (finishedWork.alternate !== null) {
previousCache = finishedWork.alternate.memoizedState.cache;
}
const nextCache = finishedWork.memoizedState.cache;
// Retain/release the root cache.
// Note that on initial mount, previousCache and nextCache will be the same
// and this retain won't occur. To counter this, we instead retain the HostRoot's
// initial cache when creating the root itself (see createFiberRoot() in
// ReactFiberRoot.js). Subsequent updates that change the cache are reflected
// here, such that previous/next caches are retained correctly.
if (nextCache !== previousCache) {
retainCache(nextCache);
if (previousCache != null) {
releaseCache(previousCache);
}
}
}
}

if (enableTransitionTracing) {
// Get the transitions that were initiatized during the render
// and add a start transition callback for each of them
const root = finishedWork.stateNode;
const incompleteTransitions = root.incompleteTransitions;
// Initial render
if (committedTransitions !== null) {
committedTransitions.forEach(transition => {
addTransitionStartCallbackToPendingTransition(transition);
if (enableTransitionTracing) {
// Get the transitions that were initiatized during the render
// and add a start transition callback for each of them
const root = finishedWork.stateNode;
const incompleteTransitions = root.incompleteTransitions;
// Initial render
if (committedTransitions !== null) {
committedTransitions.forEach(transition => {
addTransitionStartCallbackToPendingTransition(transition);
});

clearTransitionsForLanes(finishedRoot, committedLanes);
}

incompleteTransitions.forEach((markerInstance, transition) => {
const pendingBoundaries = markerInstance.pendingBoundaries;
if (pendingBoundaries === null || pendingBoundaries.size === 0) {
addTransitionCompleteCallbackToPendingTransition(transition);
incompleteTransitions.delete(transition);
}
});

clearTransitionsForLanes(finishedRoot, committedLanes);
}

incompleteTransitions.forEach((markerInstance, transition) => {
const pendingBoundaries = markerInstance.pendingBoundaries;
if (pendingBoundaries === null || pendingBoundaries.size === 0) {
addTransitionCompleteCallbackToPendingTransition(transition);
incompleteTransitions.delete(transition);
}
});

clearTransitionsForLanes(finishedRoot, committedLanes);
}
break;
}
case LegacyHiddenComponent:
case OffscreenComponent: {
if (enableCache) {
let previousCache: Cache | null = null;
if (
finishedWork.alternate !== null &&
finishedWork.alternate.memoizedState !== null &&
finishedWork.alternate.memoizedState.cachePool !== null
) {
previousCache = finishedWork.alternate.memoizedState.cachePool.pool;
}
let nextCache: Cache | null = null;
if (
finishedWork.memoizedState !== null &&
finishedWork.memoizedState.cachePool !== null
) {
nextCache = finishedWork.memoizedState.cachePool.pool;
}
// Retain/release the cache used for pending (suspended) nodes.
// Note that this is only reached in the non-suspended/visible case:
// when the content is suspended/hidden, the retain/release occurs
// via the parent Suspense component (see case above).
if (nextCache !== previousCache) {
if (nextCache != null) {
retainCache(nextCache);
if (flags & Passive) {
if (enableCache) {
let previousCache: Cache | null = null;
if (
finishedWork.alternate !== null &&
finishedWork.alternate.memoizedState !== null &&
finishedWork.alternate.memoizedState.cachePool !== null
) {
previousCache = finishedWork.alternate.memoizedState.cachePool.pool;
}
if (previousCache != null) {
releaseCache(previousCache);
let nextCache: Cache | null = null;
if (
finishedWork.memoizedState !== null &&
finishedWork.memoizedState.cachePool !== null
) {
nextCache = finishedWork.memoizedState.cachePool.pool;
}
// Retain/release the cache used for pending (suspended) nodes.
// Note that this is only reached in the non-suspended/visible case:
// when the content is suspended/hidden, the retain/release occurs
// via the parent Suspense component (see case above).
if (nextCache !== previousCache) {
if (nextCache != null) {
retainCache(nextCache);
}
if (previousCache != null) {
releaseCache(previousCache);
}
}
}
}

if (enableTransitionTracing) {
const isFallback = finishedWork.memoizedState;
const queue: OffscreenQueue | null = (finishedWork.updateQueue: any);
const instance: OffscreenInstance = finishedWork.stateNode;
if (enableTransitionTracing) {
const isFallback = finishedWork.memoizedState;
const queue: OffscreenQueue | null = (finishedWork.updateQueue: any);
const instance: OffscreenInstance = finishedWork.stateNode;

if (queue !== null) {
if (isFallback) {
const transitions = queue.transitions;
if (transitions !== null) {
transitions.forEach(transition => {
// Add all the transitions saved in the update queue during
// the render phase (ie the transitions associated with this boundary)
// into the transitions set.
if (instance.transitions === null) {
instance.transitions = new Set();
}
instance.transitions.add(transition);
});
}
if (queue !== null) {
if (isFallback) {
const transitions = queue.transitions;
if (transitions !== null) {
transitions.forEach(transition => {
// Add all the transitions saved in the update queue during
// the render phase (ie the transitions associated with this boundary)
// into the transitions set.
if (instance.transitions === null) {
instance.transitions = new Set();
}
instance.transitions.add(transition);
});
}

const markerInstances = queue.markerInstances;
if (markerInstances !== null) {
markerInstances.forEach(markerInstance => {
const markerTransitions = markerInstance.transitions;
// There should only be a few tracing marker transitions because
// they should be only associated with the transition that
// caused them
if (markerTransitions !== null) {
markerTransitions.forEach(transition => {
if (instance.transitions === null) {
instance.transitions = new Set();
} else if (instance.transitions.has(transition)) {
if (markerInstance.pendingBoundaries === null) {
markerInstance.pendingBoundaries = new Map();
const markerInstances = queue.markerInstances;
if (markerInstances !== null) {
markerInstances.forEach(markerInstance => {
const markerTransitions = markerInstance.transitions;
// There should only be a few tracing marker transitions because
// they should be only associated with the transition that
// caused them
if (markerTransitions !== null) {
markerTransitions.forEach(transition => {
if (instance.transitions === null) {
instance.transitions = new Set();
} else if (instance.transitions.has(transition)) {
if (markerInstance.pendingBoundaries === null) {
markerInstance.pendingBoundaries = new Map();
}
if (instance.pendingMarkers === null) {
instance.pendingMarkers = new Set();
}

instance.pendingMarkers.add(markerInstance);
}
if (instance.pendingMarkers === null) {
instance.pendingMarkers = new Set();
}

instance.pendingMarkers.add(markerInstance);
}
});
}
});
});
}
});
}
}

finishedWork.updateQueue = null;
}

finishedWork.updateQueue = null;
commitTransitionProgress(finishedWork);
}

commitTransitionProgress(finishedWork);
}

break;
}
case CacheComponent: {
if (enableCache) {
let previousCache: Cache | null = null;
if (finishedWork.alternate !== null) {
previousCache = finishedWork.alternate.memoizedState.cache;
}
const nextCache = finishedWork.memoizedState.cache;
// Retain/release the cache. In theory the cache component
// could be "borrowing" a cache instance owned by some parent,
// in which case we could avoid retaining/releasing. But it
// is non-trivial to determine when that is the case, so we
// always retain/release.
if (nextCache !== previousCache) {
retainCache(nextCache);
if (previousCache != null) {
releaseCache(previousCache);
if (flags & Passive) {
if (enableCache) {
let previousCache: Cache | null = null;
if (finishedWork.alternate !== null) {
previousCache = finishedWork.alternate.memoizedState.cache;
}
const nextCache = finishedWork.memoizedState.cache;
// Retain/release the cache. In theory the cache component
// could be "borrowing" a cache instance owned by some parent,
// in which case we could avoid retaining/releasing. But it
// is non-trivial to determine when that is the case, so we
// always retain/release.
if (nextCache !== previousCache) {
retainCache(nextCache);
if (previousCache != null) {
releaseCache(previousCache);
}
}
}
}
break;
}
case TracingMarkerComponent: {
if (enableTransitionTracing) {
// Get the transitions that were initiatized during the render
// and add a start transition callback for each of them
const instance = finishedWork.stateNode;
if (
instance.transitions !== null &&
(instance.pendingBoundaries === null ||
instance.pendingBoundaries.size === 0)
) {
addMarkerCompleteCallbackToPendingTransition(
finishedWork.memoizedProps.name,
instance.transitions,
);
instance.transitions = null;
instance.pendingBoundaries = null;
if (flags & Passive) {
// Get the transitions that were initiatized during the render
// and add a start transition callback for each of them
const instance = finishedWork.stateNode;
if (
instance.transitions !== null &&
(instance.pendingBoundaries === null ||
instance.pendingBoundaries.size === 0)
) {
instance.transitions.forEach(transition => {
addMarkerCompleteCallbackToPendingTransition(
finishedWork.memoizedProps.name,
instance.transitions,
);
});
instance.transitions = null;
instance.pendingBoundaries = null;
}
}
}
break;
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