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Transform360 #22
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Sure. Will also add the following steps to the README file once you successfully build it.
cmake_minimum_required(VERSION 2.8) project (libtransform360) set (SOURCE_DIR "${PROJECT_SOURCE_DIR}/") SET(SOURCES SET(HEADERS add_library(Transform360 STATIC ${SOURCES} ${HEADERS}) install(TARGETS Transform360 (2) Add OpenCV: find_package(OpenCV REQUIRED) (3) Specify CXXFLAGS:
Please let us know if it works for you. |
Thanks so much Renbin for your detailed reply. Yes, it works for me. I just made very minor changes. Here is the final CMakeLists.txt I used to build libTransform360.a:
Also, here is the configuration line that I used for ffmpeg:
Thanks again. |
That is great. I will move the step to the README file in next update. |
For any OSX + Homebrew guys:
Maybe you need to adjust your 'lame' and 'theora' versions at a later time. |
hi there, thanks. |
It will generate a transform360 lib which can be recognized by ffmpeg based on the setting of ffmpeg mentioned above. |
thanks you, thanks. |
You can put it in a place where FFmpeg can pick it up |
ok i think i did it, just added in the configure command: now i get strange errors for AudioHardware.h on mac OSX, i guess something with transform360 and mac. thanks |
Hi,
Thanks for keeping this codebase updated. Was wondering if you can provide more details on how to install the latest update you pushed, specifically on how to do the following:
"
"?
Thanks so much.
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