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export class Color { | ||
private hex: string; | ||
private rgb: number[]; | ||
private hsl: number[]; | ||
constructor(color: string) { | ||
this.setColor(color); | ||
} | ||
public setColor(color: string) { | ||
if (color.indexOf("#") === 0) { | ||
this.hex = color; | ||
this.rgb = this.hexToRgb(color); | ||
this.hsl = this.rgbToHsl(this.rgb); | ||
} else if (color.indexOf("rgb") === 0) { | ||
this.rgb = this.rgbStringToArray(color); | ||
this.hex = this.rgbToHex(this.rgb); | ||
this.hsl = this.rgbToHsl(this.rgb); | ||
} else if (color.indexOf("hsl") === 0) { | ||
this.hsl = this.hslStringToArray(color); | ||
this.rgb = this.hslToRgb(this.hsl); | ||
this.hex = this.rgbToHex(this.rgb); | ||
} | ||
} | ||
public getHex(): string { | ||
return this.hex; | ||
} | ||
public getRgb(): number[] { | ||
return this.rgb; | ||
} | ||
public getRgbString(): string { | ||
const {rgb} = this; | ||
return rgb.length === 3 ? `rgb(${rgb[0]},${rgb[1]},${rgb[2]})` : `rgba(${rgb[0]},${rgb[1]},${rgb[2]},${rgb[3]})`; | ||
} | ||
public getHsl(): number[] { | ||
return this.hsl; | ||
} | ||
public getHslString(): string { | ||
const {hsl} = this; | ||
// tslint:disable-next-line:max-line-length | ||
return hsl.length === 3 ? `hsl(${hsl[0]},${hsl[1]}%,${hsl[2]}%)` : `hsla(${hsl[0]},${hsl[1]}%,${hsl[2]}%,${hsl[3]})`; | ||
} | ||
public rgbStringToArray(str: string): number[] { | ||
if (!str) { | ||
return null; | ||
} | ||
// tslint:disable-next-line:max-line-length | ||
const rgba = /^rgba?\(\s*([+-]?\d+)\s*,\s*([+-]?\d+)\s*,\s*([+-]?\d+)\s*(?:,\s*([+-]?[\d\.]+)\s*)?\)$/; | ||
const match = str.match(rgba); | ||
const rgb = [0, 0, 0, 1]; | ||
if (match) { | ||
for (let i = 0; i < 3; i++) { | ||
rgb[i] = parseInt(match[i + 1], 0); | ||
} | ||
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||
if (match[4]) { | ||
rgb[3] = parseFloat(match[4]); | ||
} | ||
for (let i = 0; i < 3; i++) { | ||
rgb[i] = this.clamp(rgb[i], 0, 255); | ||
} | ||
rgb[3] = this.clamp(rgb[3], 0, 1); | ||
return rgb; | ||
} | ||
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return null; | ||
} | ||
public hslStringToArray(str: string): number[] { | ||
if (!str) { | ||
return null; | ||
} | ||
// tslint:disable-next-line:max-line-length | ||
const hsl = /^hsla?\(\s*([+-]?\d*[\.]?\d+)(?:deg)?\s*,\s*([+-]?[\d\.]+)%\s*,\s*([+-]?[\d\.]+)%\s*(?:,\s*([+-]?[\d\.]+)\s*)?\)$/; | ||
const match = str.match(hsl); | ||
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if (match) { | ||
const alpha = parseFloat(match[4]); | ||
const h = ((parseFloat(match[1]) % 360) + 360) % 360; | ||
const s = this.clamp(parseFloat(match[2]), 0, 100); | ||
const l = this.clamp(parseFloat(match[3]), 0, 100); | ||
const a = this.clamp(isNaN(alpha) ? 1 : alpha, 0, 1); | ||
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return [h, s, l, a]; | ||
} | ||
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return null; | ||
} | ||
public rgbToHex(args: number[]): string { | ||
const integer = ((Math.round(args[0]) & 0xFF) << 16) | ||
+ ((Math.round(args[1]) & 0xFF) << 8) | ||
+ (Math.round(args[2]) & 0xFF); | ||
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const str = integer.toString(16).toUpperCase(); | ||
return "#" + "000000".substring(str.length) + str; | ||
} | ||
public hexToRgb(args): number[] { | ||
const match = args.toString(16).match(/[a-f0-9]{6}|[a-f0-9]{3}/i); | ||
if (!match) { | ||
return [0, 0, 0]; | ||
} | ||
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let colorString = match[0]; | ||
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if (match[0].length === 3) { | ||
colorString = colorString.split("").map((char) => { | ||
return char + char; | ||
}).join(""); | ||
} | ||
|
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const integer = parseInt(colorString, 16); | ||
const r = (integer >> 16) & 0xFF; | ||
const g = (integer >> 8) & 0xFF; | ||
const b = integer & 0xFF; | ||
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return [r, g, b]; | ||
} | ||
public rgbToHsl(rgb: number[]): number[] { | ||
const r = rgb[0] / 255; | ||
const g = rgb[1] / 255; | ||
const b = rgb[2] / 255; | ||
const min = Math.min(r, g, b); | ||
const max = Math.max(r, g, b); | ||
const delta = max - min; | ||
let h; | ||
let s; | ||
let l; | ||
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if (max === min) { | ||
h = 0; | ||
} else if (r === max) { | ||
h = (g - b) / delta; | ||
} else if (g === max) { | ||
h = 2 + (b - r) / delta; | ||
} else if (b === max) { | ||
h = 4 + (r - g) / delta; | ||
} | ||
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h = Math.min(h * 60, 360); | ||
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if (h < 0) { | ||
h += 360; | ||
} | ||
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l = (min + max) / 2; | ||
|
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if (max === min) { | ||
s = 0; | ||
} else if (l <= 0.5) { | ||
s = delta / (max + min); | ||
} else { | ||
s = delta / (2 - max - min); | ||
} | ||
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return [parseFloat(h.toFixed(2)), parseFloat((s * 100).toFixed(2)), parseFloat((l * 100).toFixed(2))]; | ||
} | ||
public hslToRgb(hsl: number[]): number[] { | ||
const h = hsl[0] / 360; | ||
const s = hsl[1] / 100; | ||
const l = hsl[2] / 100; | ||
let t1; | ||
let t2; | ||
let t3; | ||
let rgb; | ||
let val; | ||
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if (s === 0) { | ||
val = l * 255; | ||
return [val, val, val]; | ||
} | ||
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if (l < 0.5) { | ||
t2 = l * (1 + s); | ||
} else { | ||
t2 = l + s - l * s; | ||
} | ||
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t1 = 2 * l - t2; | ||
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rgb = [0, 0, 0]; | ||
for (let i = 0; i < 3; i++) { | ||
t3 = h + 1 / 3 * -(i - 1); | ||
if (t3 < 0) { | ||
t3++; | ||
} | ||
if (t3 > 1) { | ||
t3--; | ||
} | ||
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if (6 * t3 < 1) { | ||
val = t1 + (t2 - t1) * 6 * t3; | ||
} else if (2 * t3 < 1) { | ||
val = t2; | ||
} else if (3 * t3 < 2) { | ||
val = t1 + (t2 - t1) * (2 / 3 - t3) * 6; | ||
} else { | ||
val = t1; | ||
} | ||
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rgb[i] = parseFloat((val * 255).toFixed(2)); | ||
} | ||
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return rgb; | ||
} | ||
public isDark(): boolean { | ||
const rgb = this.rgb; | ||
const yiq = (rgb[0] * 299 + rgb[1] * 587 + rgb[2] * 114) / 1000; | ||
return yiq < 128; | ||
} | ||
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public isLight(): boolean { | ||
return !this.isDark(); | ||
} | ||
public lighten(ratio: number) { | ||
const hsl = this.hsl; | ||
hsl[2] = hsl[2] * (1 + ratio); | ||
this.setColor(this.getHslString()); | ||
return this; | ||
} | ||
public darken(ratio) { | ||
const hsl = this.hsl; | ||
hsl[2] -= hsl[2] * ratio; | ||
this.setColor(this.getHslString()); | ||
return this; | ||
} | ||
public clamp(num, min, max) { | ||
return Math.min(Math.max(min, num), max); | ||
} | ||
} |