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Functions in Sandbox.Utility.Noise don't return values in the correct range #4395

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Willco2 opened this issue Jan 5, 2024 · 0 comments
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@Willco2
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Willco2 commented Jan 5, 2024

Describe the bug

All functions in the Noise class return values in the [0.25, 0.75] range.

To Reproduce

  1. Create a component with this code
  2. Add the component to a GameObject and look near the world origin

Expected behavior

The Noise functions should return values in the [-1, 1] range.

Media/Files

image
The red line represents 0, so there should be values below it as well.

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@Willco2 Willco2 added the bug Something isn't working label Jan 5, 2024
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