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Moving resources around breaks any previous reference to them #5694

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Fortune117 opened this issue Jun 20, 2024 · 0 comments
Open

Moving resources around breaks any previous reference to them #5694

Fortune117 opened this issue Jun 20, 2024 · 0 comments
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bug Something isn't working

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@Fortune117
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Describe the bug

When moving a resources between folders anything that previously referenced it loses track of it in the inspector.

To Reproduce

  1. Make a resource
  2. assign it to a property
  3. move the resource to a new directory

Expected behavior

Resources should be tracked somehow to allow anything that previously referenced them to maintain that connection. I believe godot uses guids to track resources so they maintain links when moving around.

Media/Files

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Additional context

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@Fortune117 Fortune117 added the bug Something isn't working label Jun 20, 2024
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