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更新了1.6.2出现大量错误 #93

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AudreyBlanney opened this issue Apr 20, 2020 · 12 comments
Closed

更新了1.6.2出现大量错误 #93

AudreyBlanney opened this issue Apr 20, 2020 · 12 comments

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@AudreyBlanney
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Message: Action[SetPoint] failed because[SetPoint would result in anchor family connection]: attempted from: StaticPopup1:SetPoint.
Time: Mon Apr 20 22:15:29 2020
Count: 1
Stack: Action[SetPoint] failed because[SetPoint would result in anchor family connection]: attempted from: StaticPopup1:SetPoint.
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: in function SetPoint' [string "@Interface\FrameXML\StaticPopup.lua"]:5168: in function StaticPopup_SetUpAnchor'
[string "@interface\FrameXML\StaticPopup.lua"]:5158: in function <Interface\FrameXML\StaticPopup.lua:5156>
[string "=[C]"]: ?
[string "=[C]"]: in function StaticPopup_SetUpPosition' [string "@Interface\FrameXML\StaticPopup.lua"]:4803: in function <Interface\FrameXML\StaticPopup.lua:4392> [string "=[C]"]: ? [string "=[C]"]: in function StaticPopup_Show'
[string "@interface\FrameXML\UIParent.lua"]:1570: in function <Interface\FrameXML\UIParent.lua:1164>

Locals:

1.死亡后导致释放灵魂窗口无法弹出
2./rl重载之后可以弹出释放灵魂窗口 但跑到尸体位置 无法弹出复活窗口
3.丢弃物品弹出的确认确认窗口只能弹出部分按钮
4.装备宝石镶嵌栏偶尔无法更换宝石 换上宝石后点击应用按钮无效

@fang2hou
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插件列表有么

@fang2hou
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如果是只有ElvUI + ElvUI_WindTools的情况下出问题,我这里才能进行修复。
你这个问题非常像 Shadow & Light 的移动框架问题

@AudreyBlanney
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AudreyBlanney commented Apr 20, 2020 via email

@AudreyBlanney
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AudreyBlanney commented Apr 20, 2020 via email

@fang2hou
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你关掉暴雪框体增强之后,还能够随便移动框架么?

@fang2hou
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看到列表中有 ElvUI_BenikUI,应该是它也自带了暴雪框体增强,如果同时开启两个增强的话可能会冲突到。
建议测试关闭 ElvUI_BenikUI 中的移动窗体模块后再进行尝试,应该可以解决。
因为刚重写过这个模块,目前所有 ElvUI 增强里,我这移动窗体的功能应该是最稳定的。

@AudreyBlanney
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AudreyBlanney commented Apr 20, 2020 via email

@fang2hou
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不加载 ElvUI_BenikUI v3 的情况下,开启移动模块死亡可以看到框体么?
刚刚在暴风之盾还跳死了几次观察,我这里一切正常,无法复现你的错误。

@AudreyBlanney
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AudreyBlanney commented Apr 20, 2020 via email

@fang2hou
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好的,我接下来会继续排查。
可以先使用 BlizzMove 单体来代替这个模块。

@AudreyBlanney
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AudreyBlanney commented Apr 20, 2020 via email

@fang2hou
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这里就可以哦,对话框可以直接拖放文件,群什么暂时还是没有的。

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