Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Multiple GPU support #4

Closed
fangq opened this issue Jun 11, 2015 · 1 comment
Closed

Multiple GPU support #4

fangq opened this issue Jun 11, 2015 · 1 comment

Comments

@fangq
Copy link
Owner

fangq commented Jun 11, 2015

To launch MCX simulations on multiple GPUs to maximize computational throughput. This can be done similar to MCXCL, by creating multiple threads and launch kernels to multiple GPUs.

@fangq fangq self-assigned this Jun 11, 2015
@fangq fangq added this to the MCX Dark Matter (1.0) Final milestone Jun 11, 2015
@fangq
Copy link
Owner Author

fangq commented Sep 11, 2015

Multiple GPU is now supported in MCX. see

60238c4

use "-G" followed by a "01" string to enable and disable multiple GPUs. For example, -G 1111 will use all 4 available GPUs; -G 0101 will use the 2nd and 4th GPU.

use "-W" followed by a comma-separated numbers to specify the relative workload for multiple GPUs. For example "-G 0101 -W 20,60" this will run 25% of the total photons on the 2nd GPU, and 75% on the 4th GPU.

@fangq fangq closed this as completed Sep 11, 2015
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant