/
genbitmap.cpp
3940 lines (3323 loc) · 87.4 KB
/
genbitmap.cpp
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// This file is distributed under a BSD license. See LICENSE.txt for details.
#include "genbitmap.hpp"
#include "fried/fried.hpp"
#include "mmintrin.h"
#include "xmmintrin.h"
#include "ivec.h"
#if sLINK_ENGINE
#include "_start.hpp"
#include "genoverlay.hpp"
#include "genminmesh.hpp"
#include "rtmanager.hpp"
#endif
#define SCRIPTVERIFY(x) {if(!(x)) return 0;}
#define SCRIPTVERIFYVOID(x) {return 0; }
#if 0
#define NOTEXTURES0() return NewBitmap(4,4);
#define NOTEXTURES1(a) if(a) a->Release(); return NewBitmap(4,4);
#define NOTEXTURES2(a,b) if(a) a->Release(); if(b) b->Release(); return NewBitmap(4,4);
#define NOTEXTURES3(a,b,c) if(a) a->Release(); if(b) b->Release(); if(c) c->Release(); return NewBitmap(4,4);
#else
#define NOTEXTURES0()
#define NOTEXTURES1(a)
#define NOTEXTURES2(a,b)
#define NOTEXTURES3(a,b,c)
#endif
// rules:
// - first all SCRIPTVERIFY
// - then CheckBitmap()
// - after CheckBitmap you may not return 0
//
// if return 0, then caller calls Release() for every argument.
// if return !=0, then routine calls Release() for every argument
// (except what it may return)
/****************************************************************************/
sInt GenBitmapTextureSizeOffset; // 0 = normal, -1 = smaller, 1 = large
sInt GenBitmapDefaultFormat = sTF_A8R8G8B8;
#define BI_ADD 0
#define BI_SUB 1
#define BI_MUL 2
#define BI_DIFF 3
#define BI_ALPHA 4
#define BI_MULCOL 5
#define BI_ADDCOL 6
#define BI_SUBCOL 7
#define BI_GRAY 8
#define BI_INVERT 9
#define BI_SCALECOL 10
#define BI_MERGE 11
#define BI_BRIGHTNESS 12
#define BI_SUBR 13
#define BI_MULMERGE 14
#define BI_SHARPEN 15
#define BI_HARDLIGHT 0x10
#define BI_OVER 0x11
#define BI_ADDSMOOTH 0x12
#define BI_MIN 0x13
#define BI_MAX 0x14
#define BI_RANGE 0x15 // alway last
/****************************************************************************/
/*** ***/
/*** Helpers ***/
/*** ***/
/****************************************************************************/
static GenBitmap *NewBitmap(sInt xs,sInt ys)
{
GenBitmap *bm;
sBool dontscale = xs & 0x80;
xs &= 0x7f;
if(!dontscale)
{
xs += GenBitmapTextureSizeOffset;
ys += GenBitmapTextureSizeOffset;
}
xs = sRange(xs,12,0);
ys = sRange(ys,12,0);
bm = new GenBitmap;
bm->Init(1<<xs,1<<ys);
return bm;
}
static sBool CheckBitmap(GenBitmap *&bm,GenBitmap **inbm=0)
{
GenBitmap *oldbm = bm;
if(inbm)
*inbm = bm;
if(bm==0)
return 1;
if(bm->ClassId!=KC_BITMAP)
return 1;
if(bm->Data==0)
return 1;
if(bm->RefCount>1)
{
if(inbm)
{
bm->Release();
bm = new GenBitmap;
bm->Init(oldbm->XSize,oldbm->YSize);
}
else
{
oldbm = bm;
bm = (GenBitmap *)oldbm->Copy();
oldbm->Release();
}
}
return 0;
}
sInt sRange7fff(sInt a)
{
if((unsigned) a < 0x7fff)
return a;
else if(a<0)
return 0;
else
return 0x7fff;
}
sU64 GetColor64(const sInt *i)
{
sU64 col;
col = ((sU64)sRange7fff(i[2]/2))<<0
| ((sU64)sRange7fff(i[1]/2))<<16
| ((sU64)sRange7fff(i[0]/2))<<32
| ((sU64)sRange7fff(i[3]/2))<<48;
return col;
}
sU64 GetColor64(sU32 c)
{
sU64 col;
col = c;
col = ((col&0xff000000)<<24)
| ((col&0x00ff0000)<<16)
| ((col&0x0000ff00)<< 8)
| ((col&0x000000ff) );
col = ((col | (col<<8))>>1)&0x7fff7fff7fff7fff;
return col;
}
sU32 GetColor32(const sInt4 &colx)
{
sU32 col;
col = (((sU32)sRange<sInt>(colx.z>>8,0xff,0))<<0 )
| (((sU32)sRange<sInt>(colx.y>>8,0xff,0))<<8 )
| (((sU32)sRange<sInt>(colx.x>>8,0xff,0))<<16)
| (((sU32)sRange<sInt>(colx.w>>8,0xff,0))<<24);
return col;
}
void Fade64(sU64 &r,sU64 &c0,sU64 &c1,sInt fade)
{
static const sU64 xor0 = 0xffffffff00000000;
static const sU64 add0 = 0x0000800100000000;
__asm
{
mov eax, [c0];
movq mm2, [eax];
mov eax, [c1];
movq mm3, [eax];
movd mm0, [fade];
punpckldq mm0, mm0;
psrad mm0, 1;
pxor mm0, [xor0];
paddd mm0, [add0];
packssdw mm0, mm0;
punpcklwd mm0, mm0;
movq mm1, mm0;
punpcklwd mm0, mm0;
punpckhwd mm1, mm1;
mov eax, [r];
pmulhw mm3, mm0;
pmulhw mm2, mm1;
paddw mm2, mm3;
psllw mm2, 1;
movq [eax], mm2;
emms;
}
}
void AddScale64(sU64 &r,sU64 &c0,sU64 &c1,sInt fade)
{
__asm
{
mov eax, [c0];
movq mm2, [eax];
mov eax, [c1];
movq mm3, [eax];
movd mm0, [fade];
psrad mm0, 1;
packssdw mm0, mm0;
punpcklwd mm0, mm0;
punpcklwd mm0, mm0;
mov eax, [r];
pmulhw mm3, mm0;
psllw mm3, 1;
paddsw mm2, mm3;
movq [eax], mm2;
emms;
}
}
void BilinearSetup(BilinearContext *ctx,sU64 *src,sInt w,sInt h,sInt b)
{
ctx->Src = src;
ctx->XShift = sGetPower2(w)+3;
ctx->XSize1 = (w-1)<<3;
ctx->YSize1 = h-1;
ctx->XMax1 = (w << 16) - 1;
ctx->YMax1 = (h << 16) - 1;
ctx->XAm = (b&1) ? 0xffffffff : ctx->XMax1;
ctx->YAm = (b&2) ? 0xffffffff : ctx->YMax1;
/*ctx->XAm = ((b&1) ? 0xffffffff : w-1) << 3;
ctx->YAm = (b&2) ? 0xffffffff : h-1;*/
}
void PointFilter(BilinearContext *ctx,sU64 *r,sInt u,sInt v)
{
sInt x = (u>>13)&(ctx->XSize1);
sInt y = (v>>16)&(ctx->YSize1);
const sU8 *ptr = (const sU8 *) ctx->Src;
ptr += (y<<ctx->XShift) + x;
*r = *(const sU64 *) ptr;
}
void BilinearFilter(BilinearContext *ctx,sU64 *r,sInt u,sInt v)
{
static const sU64 adjust = 0x8000800080008000;
#if 1
__asm
{
mov esi, [ctx];
mov edi, [esi]BilinearContext.Src;
// clamp u, v
mov eax, [u];
mov ebx, [v];
and eax, [esi]BilinearContext.XAm;
and ebx, [esi]BilinearContext.YAm;
cmp eax, [esi]BilinearContext.XMax1;
jbe okx;
sar eax, 31;
not eax;
and eax, [esi]BilinearContext.XMax1;
okx:
cmp ebx, [esi]BilinearContext.YMax1;
jbe oky;
sar ebx, 31;
not ebx;
and ebx, [esi]BilinearContext.YMax1;
oky:
movd mm0, eax;
movd mm1, ebx;
// calc s0, s1, u0, u1
mov ecx, [esi]BilinearContext.XShift;
shr eax, 13; // u0 (pix offset)
shr ebx, 16; // v0 (line count)
and eax, not 7; // eax=u0
lea edx, [ebx+1];
shl ebx, cl;
and edx, [esi]BilinearContext.YSize1;
add ebx, edi; // ebx=s0
shl edx, cl;
lea ecx, [eax+8];
add edi, edx; // edi=s1
and ecx, [esi]BilinearContext.XSize1; // ecx=u1
// load pixels
movq mm2, [ebx+eax];
movq mm3, [ebx+ecx];
movq mm4, [edi+eax];
movq mm5, [edi+ecx];
// actual sample
movq mm6, [adjust];
punpcklwd mm0, mm0;
punpcklwd mm1, mm1;
mov eax, [r];
punpcklwd mm0, mm0;
punpcklwd mm1, mm1;
psrlw mm0, 1;
psrlw mm1, 1;
// horiz
psubw mm3, mm2;
psubw mm5, mm4;
pmulhw mm3, mm0;
pmulhw mm5, mm0;
psllw mm3, 1;
psllw mm5, 1;
paddw mm2, mm3;
paddw mm4, mm5;
// vert+write
psubw mm4, mm2;
paddw mm2, mm6;
pmulhw mm4, mm1;
psllw mm4, 1;
paddw mm2, mm4;
psubusw mm2, mm6;
movntq [eax], mm2;
emms;
}
#else
__asm
{
mov esi, [ctx];
mov edi, [esi]BilinearContext.Src;
movd mm1, [v];
// calc s0
mov eax, [v];
lea ebx, [eax-0x80000000];
sar eax, 16;
sar ebx, 31;
mov edx, eax;
mov ecx, [esi]BilinearContext.XShift;
and eax, [esi]BilinearContext.YAm;
and ebx, [esi]BilinearContext.YSize1;
cmp eax, [esi]BilinearContext.YSize1;
jbe ok1;
mov eax, ebx;
ok1:
shl eax, cl;
add edi, eax;
movd mm0, [u];
// calc s1
lea eax, [edx+1];
lea ebx, [edx+0x7fffffff];
and eax, [esi]BilinearContext.YAm;
sar ebx, 31;
and ebx, [esi]BilinearContext.YSize1;
cmp eax, [esi]BilinearContext.YSize1;
jbe ok2;
mov eax, ebx;
ok2:
shl eax, cl;
add eax, [esi]BilinearContext.Src;
mov ecx, eax;
// u+0
mov eax, [u];
lea ebx, [eax-0x80000000];
sar eax, 13;
sar ebx, 31;
mov edx, eax;
and eax, [esi]BilinearContext.XAm;
and ebx, [esi]BilinearContext.XSize1;
cmp eax, [esi]BilinearContext.XSize1;
jbe ok3;
mov eax, ebx;
ok3:
movq mm2, [edi+eax];
movq mm4, [ecx+eax];
// u+1
lea eax, [edx+8];
lea ebx, [edx+0x7ffffff8];
and eax, [esi]BilinearContext.XAm;
sar ebx, 31;
and ebx, [esi]BilinearContext.XSize1;
cmp eax, [esi]BilinearContext.XSize1;
jbe ok4;
mov eax, ebx;
ok4:
movq mm3, [edi+eax];
movq mm5, [ecx+eax];
// actual sample
movq mm6, [adjust];
punpcklwd mm0, mm0;
punpcklwd mm1, mm1;
mov eax, [r];
punpcklwd mm0, mm0;
punpcklwd mm1, mm1;
psrlw mm0, 1;
psrlw mm1, 1;
// horiz
psubw mm3, mm2;
psubw mm5, mm4;
pmulhw mm3, mm0;
pmulhw mm5, mm0;
psllw mm3, 1;
psllw mm5, 1;
paddw mm2, mm3;
paddw mm4, mm5;
// vert+write
psubw mm4, mm2;
paddw mm2, mm6;
pmulhw mm4, mm1;
psllw mm4, 1;
paddw mm2, mm4;
psubusw mm2, mm6;
movntq [eax], mm2;
emms;
}
#endif
}
static sInt GammaTable[1025];
static sInt GetGamma(sInt value)
{
sInt vi = value >> 5;
return GammaTable[vi] + (((GammaTable[vi+1]-GammaTable[vi]) * (value & 31)) >> 5);
}
/****************************************************************************/
/*** ***/
/*** Operators ***/
/*** ***/
/****************************************************************************/
/****************************************************************************/
GenBitmap * __stdcall Bitmap_Flat(sInt xs,sInt ys,sU32 color)
{
NOTEXTURES0();
GenBitmap *bm;
bm = NewBitmap(xs,ys);
sSetMem8(bm->Data,GetColor64(color),bm->Size);
return bm;
}
GenBitmap * __stdcall Bitmap_Format(GenBitmap *bm,sInt format,sInt count,sInt tresh)
{
NOTEXTURES1(bm);
SCRIPTVERIFY(format>0);
if(CheckBitmap(bm)) return 0;
bm->Format = format;
bm->TexMipCount = count;
bm->TexMipTresh = tresh;
return bm;
}
#if sLINK_ENGINE
GenBitmap * __stdcall Bitmap_RenderTarget(sInt xs,sInt ys,sU32 format)
{
GenBitmap *bm;
bm = new GenBitmap;
bm->Format = format;
bm->XSize = 1<<xs;
bm->YSize = 1<<ys;
bm->Texture = sSystem->AddTexture(1<<xs,1<<ys,format,0);
return bm;
}
#endif
/****************************************************************************/
void __stdcall Bitmap_Inner(sU64 *d,sU64 *s,sInt count,sInt mode,sU64 *x=0)
{
static const sU64 mask1 = 0x8000800080008000;
__asm
{
emms
mov esi,[s]
mov edi,[d]
mov ebx,[x]
mov ecx,[count]
mov edx,[mode]
pcmpeqb mm3,mm3;
psrlw mm3,1; ; mm3 = 0x7fff7fff7fff7fff
pcmpeqb mm4,mm4
psrlq mm4,16 ; mm4 = 0x00007fff7fff7fff
pcmpeqb mm5,mm5
pxor mm5,mm4 ; mm5 = 0x7fff000000000000
psrlw mm4,1
psrlw mm5,1
movq mm2,[esi] ; mm2 = data[0]
pcmpeqb mm7,mm7;
psrlw mm7,2; ; mm7 = 0x3fff3fff3fff3fff
pxor mm6,mm6 ; mm6 = 0x0000000000000000
shl ecx,3; ; ecx = number of bytes
add esi,ecx; ; esi = end of source
add edi,ecx; ; edi = end of dest
add ebx,ecx; ; ebx = end of source2
neg ecx
lea eax,loop0
dec edx
js loop_start
lea eax,loop1
dec edx
js loop_start
lea eax,loop2
dec edx
js loop_start
lea eax,loop3
dec edx
js loop_start
lea eax,loop4
dec edx
js loop_start
lea eax,loop5
dec edx
js loop_start
lea eax,loop6
dec edx
js loop_start
lea eax,loop7
dec edx
js loop_start
lea eax,loop8
dec edx
js loop_start
lea eax,loop9
dec edx
js loop_start
lea eax,loopa
dec edx
js loop_start
lea eax,loopb
dec edx
js loop_start
lea eax,loopc
dec edx
js loop_start
lea eax,loopd
dec edx
js loop_start
lea eax,loop0e
dec edx
js loop_start
lea eax,loop0f
dec edx
js loop_start
lea eax,loop10
dec edx
js loop_start
lea eax,loop11
dec edx
js loop_start
lea eax,loop12
dec edx
js loop_start
lea eax,loop13
dec edx
js loop_start
lea eax,loop14
dec edx
js loop_start
movq mm7,[esi+ecx+8] ; mm7 = data[1]
psubsw mm7,mm2
pxor mm1,mm1
lea eax,loop15
loop_start:
jmp eax
loop0: // add
movq mm0,[ebx+ecx];
paddsw mm0,[esi+ecx];
jmp loopo;
loop1: // sub
movq mm0,[ebx+ecx];
psubusw mm0,[esi+ecx];
jmp loopo
loop2: // mul
movq mm0,[ebx+ecx];
pmulhw mm0,[esi+ecx];
psllw mm0,1;
jmp loopo
loop3: // diff
movq mm0,[ebx+ecx];
psubw mm0,[esi+ecx];
paddw mm0,mm3
psrlw mm0,1
jmp loopo
loop4: // alpha
movq mm0,[esi+ecx]
movq mm1,[ebx+ecx]
movq mm6,mm0
movq mm7,mm0
psrlq mm6,16
psrlq mm7,32
paddw mm0,mm6
paddw mm7,mm6
psrlw mm0,1
psrlw mm7,1
paddw mm0,mm7
pand mm1,mm4
psllq mm0,47
pand mm0,mm5
por mm0,mm1
jmp loopo
loop5: // mul color
movq mm0,[ebx+ecx]
pmulhw mm0,mm2
psllw mm0,1
jmp loopo
loop6: // add color
movq mm0,[ebx+ecx]
paddsw mm0,mm2
jmp loopo
loop7: // sub color
movq mm0,[ebx+ecx]
psubusw mm0,mm2
jmp loopo
loop8: // gray color
movq mm0,[ebx+ecx]
movq mm6, mm0;
movq mm7, mm0;
psrlq mm6, 16;
psrlq mm7, 32;
paddw mm0, mm6;
paddw mm7, mm6;
psrlw mm0, 1;
psrlw mm7, 1;
paddw mm0, mm7;
psrlw mm0, 1;
punpcklwd mm0, mm0;
punpcklwd mm0, mm0;
por mm0, mm5;
jmp loopo
loop9: // invert color
movq mm0,[ebx+ecx]
pxor mm0,mm3
jmp loopo
loopa: // scale color
movq mm0, [ebx+ecx];
movq mm1, mm0;
pmullw mm0, mm2;
pmulhw mm1, mm2;
movq mm6, mm0;
punpcklwd mm0, mm1;
punpckhwd mm6, mm1;
psrld mm0, 11;
psrld mm6, 11;
packssdw mm0, mm6;
jmp loopo
loopb: // merge
movq mm0,[edi+ecx];
movq mm4,[esi+ecx];
movq mm5,[ebx+ecx];
movq mm1,mm3;
psubsw mm1,mm0;
pmulhw mm0,mm4;
pmulhw mm1,mm5;
paddsw mm0,mm1;
psllw mm0,1
jmp loopo
loopc: // brigtness
movq mm0,[esi+ecx];
movq mm1,[ebx+ecx];
movq mm2,mm0
pcmpgtw mm2,mm7
psrlw mm2,1
pxor mm0,mm2
pxor mm1,mm2
pmulhw mm0,mm1
psllw mm0,2
pxor mm0,mm2
jmp loopo
loopd: // subr
movq mm0,[esi+ecx];
psubusw mm0,[ebx+ecx];
jmp loopo
loop0e: // mulmerge
movq mm0,[edi+ecx];
movq mm4,[esi+ecx];
movq mm5,[ebx+ecx];
movq mm1,mm3
pmulhw mm4,mm5
psllw mm4,1
psubsw mm1,mm0
pmulhw mm0,mm4
pmulhw mm1,mm5
paddsw mm0,mm1
psllw mm0,1
jmp loopo
loop0f: // sharpen
movq mm0,[ebx+ecx]
movq mm3,mm0
psubusw mm0,[edi+ecx]
movq mm1,mm0
pmullw mm0,mm2
pmulhw mm1,mm2
movq mm7,mm0
punpcklwd mm0,mm1
punpckhwd mm7,mm1
psrad mm0,11
psrad mm7,11
packssdw mm0,mm7
paddsw mm0,mm3
pmaxsw mm0,mm6
jmp loopo
loop10: // hardlight
movq mm1,[esi+ecx];
movq mm0,[ebx+ecx];
psllw mm1,1;
movq mm2,mm1;
pand mm1,mm3;
psraw mm2,15;
movq mm4,mm0;
pmulhw mm0,mm1;
psllw mm0,1;
paddw mm1,mm4;
pxor mm0,mm2;
pand mm1,mm2;
paddw mm0,mm1;
jmp loopo
loop11: // over
movq mm0,[ebx+ecx];
movq mm1,[esi+ecx];
movq mm2,mm1;
psubsw mm1,mm0;
punpckhwd mm2,mm2;
punpckhwd mm2,mm2;
pmulhw mm1,mm2;
psllw mm1,1;
paddsw mm0,mm1;
pmaxsw mm0,mm6;
/*paddw mm0,[mask1];
psubsw mm0,[mask1];*/
jmp loopo
loop12: // addsmooth (screen)
movq mm0,[ebx+ecx];
movq mm1,[esi+ecx];
pxor mm0,mm3;
pxor mm1,mm3;
pmulhw mm0,mm1;
psllw mm0,1;
pxor mm0,mm3;
jmp loopo;
loop13: // min
movq mm0,[ebx+ecx];
pminsw mm0,[esi+ecx];
jmp loopo;
loop14: // max
movq mm0,[ebx+ecx];
pmaxsw mm0,[esi+ecx];
jmp loopo;
loop15: // color range
movq mm0,[ebx+ecx]
pmulhw mm0,mm7
psllw mm0,1
paddsw mm0,mm2
pmaxsw mm0,mm1
/*paddw mm0,mm6
psubusw mm0,mm6*/
loopo:
movq [edi+ecx],mm0;
add ecx, 8;
je ende
jmp eax
ende:
emms
}
}
GenBitmap * __stdcall Bitmap_Merge(sInt mode,sInt count,GenBitmap *b0,...)
{
sInt i;
GenBitmap *bi,*in;
SCRIPTVERIFY(b0);
SCRIPTVERIFY(b0->ClassId==KC_BITMAP);
SCRIPTVERIFY(mode>=0 && mode<11);
static sU8 modes[] =
{
BI_ADD,BI_SUB,BI_MUL,BI_DIFF,BI_ALPHA,
BI_BRIGHTNESS,
BI_HARDLIGHT,BI_OVER,BI_ADDSMOOTH,
BI_MIN,BI_MAX
};
mode = modes[mode];
// if(mode==5) mode=BI_BRIGHTNESS; // ***SIZE
// if(mode>=6 && mode <=8) mode += BI_HARDLIGHT-6;
for(i=1;i<count && (&b0)[i];i++)
{
bi = ((&b0)[i]);
SCRIPTVERIFY(bi->ClassId==KC_BITMAP);
if(b0->XSize!=bi->XSize || b0->YSize!=bi->YSize)
return 0;
}
if(count == 1)
return CheckBitmap(b0) ? 0 : b0;
if(CheckBitmap(b0,&in)) return 0;
i = 1;
while(i<count && (&b0)[i])
{
bi = ((&b0)[i]);
sVERIFY(b0->XSize==bi->XSize && b0->YSize==bi->YSize);
Bitmap_Inner(b0->Data,bi->Data,b0->Size,mode,in->Data);
bi->Release();
in = b0;
i++;
}
return b0;
}
GenBitmap * __stdcall Bitmap_Color(GenBitmap *bm,sInt mode,sU32 col)
{
NOTEXTURES1(bm);
sU64 color;
GenBitmap *in;
SCRIPTVERIFY(mode>=0 && mode<6);
if(CheckBitmap(bm,&in)) return 0;
color = GetColor64(col);
Bitmap_Inner(bm->Data,&color,bm->Size,mode+BI_MULCOL,in->Data);
return bm;
}
GenBitmap * __stdcall Bitmap_Range(GenBitmap *bm,sInt mode,sU32 col0,sU32 col1)
{
NOTEXTURES1(bm);
sU64 cx[2];
GenBitmap *in;
SCRIPTVERIFY(mode>=0 && mode<6);
if(CheckBitmap(bm,&in)) return 0;
cx[0] = GetColor64(col0);
cx[1] = GetColor64(col1);
if(mode&1)
{
Bitmap_Inner(bm->Data,cx,bm->Size,BI_GRAY,in->Data);
in = bm;
}
if(mode&2)
{
Bitmap_Inner(bm->Data,cx,bm->Size,BI_INVERT,in->Data);
in = bm;
}
Bitmap_Inner(bm->Data,cx,bm->Size,BI_RANGE,in->Data);
return bm;
}
/****************************************************************************/
GenBitmap * __stdcall Bitmap_GlowRect(GenBitmap *bm,sF32 cx,sF32 cy,sF32 rx,sF32 ry,sF32 sx,sF32 sy,sU32 color,sF32 alpha,sF32 power,sU32 wrap,sU32 bug)
{
NOTEXTURES1(bm);
sU64 *d;
sInt x,y;
sF32 a;
sInt f,fm;
sU64 col;
sF32 fx,fy,tresh;
sInt LowTable[32];
sBool circular = (bug & 2) == 0;
if(wrap==1)
{
if(cx+rx+sx> 1.0f) bm = Bitmap_GlowRect(bm,cx-1.0f,cy,rx,ry,sx,sy,color,alpha,power,2,bug);
if(cx-rx-sx<-0.0f) bm = Bitmap_GlowRect(bm,cx+1.0f,cy,rx,ry,sx,sy,color,alpha,power,2,bug);
}
if(wrap==1 || wrap==2)
{
if(cy+ry+sy> 1.0f) bm = Bitmap_GlowRect(bm,cx,cy-1.0f,rx,ry,sx,sy,color,alpha,power,0,bug);
if(cy-ry-sy<-0.0f) bm = Bitmap_GlowRect(bm,cx,cy+1.0f,rx,ry,sx,sy,color,alpha,power,0,bug);
}
if(CheckBitmap(bm)) return 0;
if(power==0) power=(1.0f/65536.0f);
power = 0.25/power;
cx*=bm->XSize;
cy*=bm->YSize;
rx*=bm->XSize;
ry*=bm->YSize;
sx*=bm->XSize;
sy*=bm->YSize;
sInt icx=cx,icy=cy,isx=sx,isy=sy;
tresh = 1.0f/65536.0f;
if(rx<tresh) rx=tresh;
rx = circular ? 1.0f/(rx*rx) : 1.0f / rx;
if(ry<tresh) ry=tresh;
ry = circular ? 1.0f/(ry*ry) : 1.0f / ry;
alpha *= 32768.0f;
col = GetColor64(color);
fm = alpha;
for(x=0;x<1025;x++)
{
if(bug & 1)
GammaTable[x] = sRange7fff(sFPow(1.0f-x/1024.0f,power)*alpha)*2;
else
GammaTable[x] = sRange7fff((1.0f-sFPow(x/1024.0f,power*2.0f))*alpha)*2;
}