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Debug/ | |||
Release/ | |||
Player\ Debug/ | |||
Player\ Release/ | |||
werkkzeug3/backup/ | |||
ipch/ | |||
*.suo | |||
*.sln.old | |||
*.sdf | |||
*.opensdf | |||
*vs.hpp | |||
*ps.hpp | |||
cubehorde_shader.?pp |
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If you have VC 2010 installed and YASM in your path, you should be able to compile | |||
Werkkzeug3 out of the box, albeit with some warnings. | |||
|
|||
As usual, there were some minor changes made to get it to compile with VS2010. | |||
The player_mobile stuff was just removed from the solution - the mobile stuff was | |||
for PDA targets running Windows CE, and compiled using Embedded VC6. Vile stuff. | |||
Didn't seem worth the hassle, because *nobody* has the right build environment for | |||
this anymore anyway. | |||
|
|||
A clean compile should be able to play back debris, if you find the right op to | |||
view :). |
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<?xml version="1.0" encoding="utf-8"?> | |||
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@@ -0,0 +1,3 @@ | |||
<?xml version="1.0" encoding="utf-8"?> | |||
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