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AI for Atari

Using two Deep Reinforcement Learning Algorithms to solve Atari 2600 Games respectively. First: implements a Double DQN with Prioritized Experience Replay (Proportional Prioritization). Second: implements Asynchronous Advantage Actor-Critic (A3C) algorithm.

Reference

The implementation of Double DQN with Prioritized Experience Replay (Proportional Prioritization) is based on:

The implementation of Asynchronous Advantage Actor-Critic (A3C) algorithm is based on:

Environment

  • Python 2.7.x or 3.6.x
  • NumPy 1.13.1
  • TensorFlow 1.0.* or 1.1.* or 1.2.* or 1.3.*
  • Keras 2.0.8
  • SciPy 0.19.1 (For image pre-processing)
  • H5py 2.7.1 (For saving or loading Keras model)
  • Gym 0.9.3 (Provides Atari 2600 Games)

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Deep Reinforcement Learning Algorithms for solving Atari 2600 Games

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  • Python 100.0%