/
server.go
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/
server.go
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package fastly
import (
"fmt"
"sort"
"time"
)
// Server represents a server response from the Fastly API.
type Server struct {
Address string `mapstructure:"address"`
Comment string `mapstructure:"comment"`
CreatedAt *time.Time `mapstructure:"created_at"`
DeletedAt *time.Time `mapstructure:"deleted_at"`
Disabled bool `mapstructure:"disabled"`
ID string `mapstructure:"id"`
MaxConn int `mapstructure:"max_conn"`
OverrideHost string `mapstructure:"override_host"`
PoolID string `mapstructure:"pool_id"`
Port int `mapstructure:"port"`
ServiceID string `mapstructure:"service_id"`
UpdatedAt *time.Time `mapstructure:"updated_at"`
Weight int `mapstructure:"weight"`
}
// serversByAddress is a sortable list of servers.
type serversByAddress []*Server
// Len implement the sortable interface.
func (s serversByAddress) Len() int {
return len(s)
}
// Swap implement the sortable interface.
func (s serversByAddress) Swap(i, j int) {
s[i], s[j] = s[j], s[i]
}
// Less implement the sortable interface.
func (s serversByAddress) Less(i, j int) bool {
return s[i].Address < s[j].Address
}
// ListServersInput is used as input to the ListServers function.
type ListServersInput struct {
// PoolID is the ID of the pool (required).
PoolID string
// ServiceID is the ID of the service (required).
ServiceID string
}
// ListServers retrieves all resources.
func (c *Client) ListServers(i *ListServersInput) ([]*Server, error) {
if i.PoolID == "" {
return nil, ErrMissingPoolID
}
if i.ServiceID == "" {
return nil, ErrMissingServiceID
}
path := fmt.Sprintf("/service/%s/pool/%s/servers", i.ServiceID, i.PoolID)
resp, err := c.Get(path, nil)
if err != nil {
return nil, err
}
defer resp.Body.Close()
var ss []*Server
if err := decodeBodyMap(resp.Body, &ss); err != nil {
return nil, err
}
sort.Stable(serversByAddress(ss))
return ss, nil
}
// CreateServerInput is used as input to the CreateServer function.
type CreateServerInput struct {
// Address is the hostname or IP of the origin server (required).
Address *string `url:"address,omitempty"`
// Comment is a freeform descriptive note.
Comment *string `url:"comment,omitempty"`
// Disabled allows servers to be enabled and disabled in a pool.
Disabled *bool `url:"disabled,omitempty"`
// MaxConn is the maximum number of connections. If the value is 0, it inherits the value from pool's max_conn_default.
MaxConn *int `url:"max_conn,omitempty"`
// OverrideHost is the hostname to override the Host header.
OverrideHost *string `url:"override_host,omitempty"`
// PoolID is the ID of the pool (required).
PoolID string `url:"-"`
// Port is the port number.
Port *int `url:"port,omitempty"`
// ServiceID is the ID of the service (required).
ServiceID string `url:"-"`
// Weight is the weight (1-100) used to load balance this server against others.
Weight *int `url:"weight,omitempty"`
}
// CreateServer creates a new resource.
// Servers are versionless resources that are associated with a Pool.
func (c *Client) CreateServer(i *CreateServerInput) (*Server, error) {
if i.PoolID == "" {
return nil, ErrMissingPoolID
}
if i.ServiceID == "" {
return nil, ErrMissingServiceID
}
path := fmt.Sprintf("/service/%s/pool/%s/server", i.ServiceID, i.PoolID)
resp, err := c.PostForm(path, i, nil)
if err != nil {
return nil, err
}
defer resp.Body.Close()
var s *Server
if err := decodeBodyMap(resp.Body, &s); err != nil {
return nil, err
}
return s, nil
}
// GetServerInput is used as input to the GetServer function.
type GetServerInput struct {
// PoolID is the ID of the pool (required).
PoolID string
// Server is an alphanumeric string identifying a Server (required).
Server string
// ServiceID is the ID of the service (required).
ServiceID string
}
// GetServer retrieves the specified resource.
func (c *Client) GetServer(i *GetServerInput) (*Server, error) {
if i.PoolID == "" {
return nil, ErrMissingPoolID
}
if i.Server == "" {
return nil, ErrMissingServer
}
if i.ServiceID == "" {
return nil, ErrMissingServiceID
}
path := fmt.Sprintf("/service/%s/pool/%s/server/%s", i.ServiceID, i.PoolID, i.Server)
resp, err := c.Get(path, nil)
if err != nil {
return nil, err
}
defer resp.Body.Close()
var s *Server
if err := decodeBodyMap(resp.Body, &s); err != nil {
return nil, err
}
return s, nil
}
// UpdateServerInput is used as input to the UpdateServer function.
type UpdateServerInput struct {
// Address is the hostname or IP of the origin server (required).
Address *string `url:"address,omitempty"`
// Comment is a freeform descriptive note.
Comment *string `url:"comment,omitempty"`
// Disabled allows servers to be enabled and disabled in a pool.
Disabled *bool `url:"disabled,omitempty"`
// MaxConn is the maximum number of connections. If the value is 0, it inherits the value from pool's max_conn_default.
MaxConn *int `url:"max_conn,omitempty"`
// OverrideHost is the hostname to override the Host header.
OverrideHost *string `url:"override_host,omitempty"`
// PoolID is the ID of the pool (required).
PoolID string `url:"-"`
// Port is the port number.
Port *int `url:"port,omitempty"`
// Server is an alphanumeric string identifying a Server (required).
Server string `url:"-"`
// ServiceID is the ID of the service (required).
ServiceID string `url:"-"`
// Weight is the weight (1-100) used to load balance this server against others.
Weight *int `url:"weight,omitempty"`
}
// UpdateServer updates the specified resource.
func (c *Client) UpdateServer(i *UpdateServerInput) (*Server, error) {
if i.PoolID == "" {
return nil, ErrMissingPoolID
}
if i.Server == "" {
return nil, ErrMissingServer
}
if i.ServiceID == "" {
return nil, ErrMissingServiceID
}
path := fmt.Sprintf("/service/%s/pool/%s/server/%s", i.ServiceID, i.PoolID, i.Server)
resp, err := c.PutForm(path, i, nil)
if err != nil {
return nil, err
}
defer resp.Body.Close()
var s *Server
if err := decodeBodyMap(resp.Body, &s); err != nil {
return nil, err
}
return s, nil
}
// DeleteServerInput is used as input to the DeleteServer function.
type DeleteServerInput struct {
// PoolID is the ID of the pool (required).
PoolID string
// Server is an alphanumeric string identifying a Server (required).
Server string
// ServiceID is the ID of the service (required).
ServiceID string
}
// DeleteServer deletes the specified resource.
func (c *Client) DeleteServer(i *DeleteServerInput) error {
if i.PoolID == "" {
return ErrMissingPoolID
}
if i.Server == "" {
return ErrMissingServer
}
if i.ServiceID == "" {
return ErrMissingServiceID
}
path := fmt.Sprintf("/service/%s/pool/%s/server/%s", i.ServiceID, i.PoolID, i.Server)
resp, err := c.Delete(path, nil)
if err != nil {
return err
}
defer resp.Body.Close()
var r *statusResp
if err := decodeBodyMap(resp.Body, &r); err != nil {
return err
}
if !r.Ok() {
return ErrNotOK
}
return nil
}