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We have recently made some improvements to xtcp, which may help to achieve this ability. Currently, the implementation path for this feature is not very clear and there is no clear plan.
Describe the feature request
Is there a way to establish a direct udp connection between clients and Server B, after initial Server A setup, to avoid distant Server A latencies ?
This is a Zero Tier and Tailscale feature useful for gaming and VoIP.
Describe alternatives you've considered
Tailscale and Zero Tier
Affected area
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