Skip to content

FaultyRAM/ng-log

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

12 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

ng-log

Build status

Documentation

ng-log is a library which handles ngLog processing and transmission.

About ngLog, ngStats and ngWorldStats

ngLog, ngStats and ngWorldStats were used by video games such as Unreal Tournament for recording and collecting player statistics. Games using these technologies did so via the following series of procedures:

  1. Write to the filesystem an ngLog-formatted file describing a series of events.
  2. Invoke the local batcher, which processes the log file, updates the local database containing statistics for the current server, and generates an HTML representation of said statistics.
  3. If the server is hosting a network (i.e. not single-player) game, also invoke the world batcher, which transmits the statistics from the log file to a remote server. This server updates its own world database and generates an HTML representation of all the statistics it has collected.

Usage

To use the ng-log library in a Cargo-based project, add the following to the project's Cargo.toml:

[dependencies]
ng-log = "0.1.0"

And add the following to the project's crate root:

extern crate ng_log;

License

Licensed under either of

at your option.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.

About

ngLog processing utilities.

Resources

License

Apache-2.0, MIT licenses found

Licenses found

Apache-2.0
LICENSE-APACHE
MIT
LICENSE-MIT

Stars

Watchers

Forks

Packages

No packages published

Languages