forked from sasaxie/go-client-api
/
object.go
52 lines (43 loc) · 996 Bytes
/
object.go
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package models
import (
"errors"
"strconv"
"time"
)
var (
Objects map[string]*Object
)
type Object struct {
ObjectId string
Score int64
PlayerName string
}
func init() {
Objects = make(map[string]*Object)
Objects["hjkhsbnmn123"] = &Object{"hjkhsbnmn123", 100, "astaxie"}
Objects["mjjkxsxsaa23"] = &Object{"mjjkxsxsaa23", 101, "someone"}
}
func AddOne(object Object) (ObjectId string) {
object.ObjectId = "astaxie" + strconv.FormatInt(time.Now().UnixNano(), 10)
Objects[object.ObjectId] = &object
return object.ObjectId
}
func GetOne(ObjectId string) (object *Object, err error) {
if v, ok := Objects[ObjectId]; ok {
return v, nil
}
return nil, errors.New("ObjectId Not Exist")
}
func GetAll() map[string]*Object {
return Objects
}
func Update(ObjectId string, Score int64) (err error) {
if v, ok := Objects[ObjectId]; ok {
v.Score = Score
return nil
}
return errors.New("ObjectId Not Exist")
}
func Delete(ObjectId string) {
delete(Objects, ObjectId)
}