Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Question about using reflectance map as the output #2

Closed
QiuJueqin opened this issue Jan 13, 2022 · 1 comment
Closed

Question about using reflectance map as the output #2

QiuJueqin opened this issue Jan 13, 2022 · 1 comment

Comments

@QiuJueqin
Copy link

Hi, the HE prior is awesome, but I am kind of confused about directly using (denoised) reflectance map as the final output, without combined with the (enhanced) illumination map. In most low-light enhancement methods, to my knowledge, they separately enhance the reflectance map and the illumination map, and multiply them to construct the final enhanced image. I am wondering if it is a intended design? Will the output be over-brighten?

@fengzhang427
Copy link
Owner

Thanks for your comments. Our approach is inspired by the traditional retinex algorithm, according to the principles of the traditional retinex algorithm, the reflectance map can be regarded as the intrinsic property of the image, so we believe that the reflectance map can be directly used as the enhanced output image. The illumination map is just the reflection intensity of the light source on the object. Adjusting the illumination map can somehow make the image brightness more natural, but the adjustment is not generalizable and cannot be used in all nighttime environments.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants