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State object for cumulative presses per frame #1

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fenomas opened this issue Feb 25, 2015 · 1 comment
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State object for cumulative presses per frame #1

fenomas opened this issue Feb 25, 2015 · 1 comment

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@fenomas
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fenomas commented Feb 25, 2015

Separate to the state object, there should be an object that counts press events and is cleared each frame by tick. This will let games process all inputs discretely in their tick function if they want to.

@fenomas
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fenomas commented Feb 1, 2022

This is added in 0.6.0 (currently in #develop)

@fenomas fenomas closed this as completed Feb 1, 2022
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