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Separate to the state object, there should be an object that counts press events and is cleared each frame by tick. This will let games process all inputs discretely in their tick function if they want to.
The text was updated successfully, but these errors were encountered:
Separate to the
state
object, there should be an object that counts press events and is cleared each frame bytick
. This will let games process all inputs discretely in their tick function if they want to.The text was updated successfully, but these errors were encountered: