/
Item.go
45 lines (39 loc) · 1.13 KB
/
Item.go
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/*
Zahhak2, a Golang console game.
Copyright (C) 2021 Aryo Pehlewan aryopehlewan@hotmail.com
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package gameobjects
import (
z "../common"
)
type Item struct {
*GameObject
Points int
}
func NewItem(broadcast chan *z.Message) *Item {
return &Item{
GameObject: &GameObject{
Class: "Item",
Name: "Item",
Symbol: 'I',
broadcast: broadcast,
Paused: true,
},
Points: 10,
}
}
func (i *Item) GetPoints() int {
i.RLock()
defer i.RUnlock()
return i.Points
}