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scene.ini
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scene.ini
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[vehicle]
position_x = -1
position_y = 0
position_z = 0.102584
orientation_quaternion_x = -0.767196
orientation_quaternion_y = -1.83056e-06
orientation_quaternion_z = 2.44949e-06
orientation_quaternion_w = -0.641413
[include0]
file = scene1.ini
[mesh0_]
file = models/rubble04.stl
file_format = binary
position_x = -4.5
position_y = -2.5
scale_factor = 0.4
color_r = 1.0
color_g = 0.0
color_b = 0.0
[mesh1]
file = models/rubble05.stl
file_format = binary
position_x = 10.5
position_y = -2.5
scale_factor = 0.6
color_r = 0.0
color_g = 1.0
color_b = 0.0
[mesh2]
file = models/rubble03.stl
file_format = binary
position_x = 0.5
position_y = -3.5
scale_factor = 0.45
color_r = 0.0
color_g = 0.0
color_b = 1.0
;[mesh#]
;file = path/to/model.stl
;file_format = binary ; binary or ascii
;scale_factor = 1.0
;position_x = 0.0
;position_y = 0.0
;position_z = 0.0
;orientation_quaternion_x = 0.0
;orientation_quaternion_y = 0.0
;orientation_quaternion_z = 0.0
;orientation_quaternion_w = 1.0
;orientation_axis_x = 0.0
;orientation_axis_y = 0.0
;orientation_axis_z = 0.0
;orientation_axis_angle = 1.0
;orientation_euler_x = 0.0
;orientation_euler_y = 0.0
;orientation_euler_z = 0.0
;color_r = 1.0
;color_g = 0.0
;color_b = 0.0
;alpha = 0.8
;name = mesh_name