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Changelog

All notable changes to this project will be documented in this file. See standard-version for commit guidelines.

3.5.6 (2024-06-30)

Bug Fixes

  • trained-perfection: now acts like a buff instead (fd203fc)
  • trained-perfection: shouldn't require specialist (270ea0c)

3.5.5 (2024-06-28)

Bug Fixes

  • quick-innovation: CP cost should be 0 (17fba4c)
  • refined-touch: fix combo with Basic Touch (6219b8b)

3.5.4 (2024-06-28)

Bug Fixes

  • core: add missing LEVEL_TABLE entries for DT (ce9f05a)

3.5.3 (2024-06-27)

Bug Fixes

  • core: applied action updates from 7.0 (8ec5f1c)

3.5.2 (2024-06-26)

Bug Fixes

  • delicate-synthesis: implement new trait (574d012)

3.5.1 (2024-06-26)

Bug Fixes

  • hasty-touch: only add Expedience if level >= 96 (480e030)

3.5.0 (2024-06-26)

Bug Fixes

  • daring-touch: place it next to hasty and show combo when available (a28a4bf)
  • inner-quiet: inner quiet triggering below level 11 (#80) (49b95bd)

Features

3.4.0 (2024-06-26)

Features

3.3.3 (2024-01-12)

Bug Fixes

  • math: IQ floating point precision error (3f4b7f8)

3.3.2 (2023-08-13)

Bug Fixes

  • console: better log cleanup (3dbf6ec)

3.3.1 (2023-08-12)

Bug Fixes

3.3.0 (2023-06-16)

Features

  • simulation: added new GOOD_OMEN condition (cd0123c), closes #77

3.2.0 (2023-03-25)

Bug Fixes

  • simulator: better threshold logic and min stats implementation (911007b)

Features

  • stats: handle splendorous tools' buff on good conditions (b7f2c6f)

3.1.6 (2023-02-09)

Bug Fixes

  • min-stats: respect collectibility tiers in min stats (#71) (210c155)

3.1.5 (2022-12-30)

Bug Fixes

  • heart and soul: fixed Tricks of the Trade removing H&S on linear mode no matter the condition (3a3bf8e)

3.1.4 (2022-08-30)

Bug Fixes

  • quality: fix rounding error, fround again (adc3669)

3.1.3 (2022-08-29)

Bug Fixes

  • MuMe: fix prime interaction and steps count (f6d53d9)

3.1.2 (2022-08-23)

Bug Fixes

  • 6.2: better support for new quality requirement system (7bccbb4)

3.1.1 (2022-08-23)

Bug Fixes

  • 6.2: better support for new quality requirement system (7ae42c0)

3.1.0 (2022-08-19)

Features

  • 6.2: support for new quality requirement system (7da61be)

3.0.14 (2022-08-19)

Bug Fixes

  • core: fixed float32 precision again... (fcfc762)
  • math: fix 32bit flooring for buff mod (818c9af)

3.0.13 (2022-05-10)

Bug Fixes

  • math: fix rounding error for progress actions (f2c99e8)

3.0.11 (2022-01-06)

Bug Fixes

  • final-appraisal: only allow remove final appraisal if buff is present (5bffaee)

3.0.10 (2022-01-04)

Bug Fixes

  • core: fixed float32 precision again... (0bb70db)
  • imports from lokyst for 6.0 actions (72f4a60)

3.0.9 (2022-01-04)

Bug Fixes

  • core: fixed float64 precision issue with game using float32 (0139701)

3.0.8 (2021-12-11)

Bug Fixes

  • byregots-blessing: now usable a t1 stack of IQ (120cb1c)

3.0.7 (2021-12-09)

Bug Fixes

  • advanced-touch: combo now properly requires ST to be combo too (5182135)

3.0.6 (2021-12-05)

Bug Fixes

  • formula: fixed formula for when clvl === rlvl (d8902f7)

3.0.5 (2021-12-05)

Bug Fixes

  • core: fixed flooring issue with condition mod (2f45fe8)
  • core: fixed progression being doubled (d5b1dfc)

3.0.4 (2021-12-05)

Bug Fixes

  • innovation: fixed innovation bug interaction (3d5667f)

3.0.3 (2021-12-05)

Bug Fixes

  • delicate-synthesis: fixed IQ buff not applied properly (2496b5d)

3.0.2 (2021-12-04)

Bug Fixes

  • preparatory-touch: fixed IQ stacks going up to 11 (1957e52)

3.0.1 (2021-12-04)

Bug Fixes

  • math: fixed formula for starred recipes (42eb5b6)

3.0.0 (2021-12-03)

Bug Fixes

3.0.0-rc.3 (2021-12-02)

Bug Fixes

  • core: switch IQ buff bonus from multiplicative to additive (94669e5)

3.0.0-rc.2 (2021-12-02)

Bug Fixes

  • IQ: fixed IQ min stats being 10 instead of max (cafe346)

3.0.0-rc.1 (2021-12-02)

3.0.0-rc.0 (2021-12-02)

Bug Fixes

  • core: excellent state probability (521c2ab)

Features

  • simulation: 6.0 changes (f8c2d1a)

BREAKING CHANGES

  • simulation: this makes any rotation created before 6.0 inaccurate with their corresponding game version.

2.10.12 (2021-10-24)

2.10.10 (2021-10-24)

2.10.9 (2021-10-24)

Bug Fixes

  • model: make hq and quickSynth optional on Craft (12005a7)

2.10.8 (2021-04-28)

Bug Fixes

  • combos: only consider action combo if the action didn't fail (ee97c32)

2.10.7 (2021-04-07)

Bug Fixes

  • standard-touch: fixed wrong combo for CP cost reduction (2f986d8)

2.10.6 (2021-04-02)

Bug Fixes

  • Observe: fixed combo being broken for standard touch (5a412b8)

2.10.5 (2021-03-30)

Bug Fixes

  • Observe: fixed combo being broken by skipped actions (0314864)

2.10.4 (2021-01-23)

Bug Fixes

  • cost: properly floor the added negative cost with Pliant (973b3c3)

2.10.3 (2021-01-14)

Bug Fixes

  • simulator: correctly simulate random crafting conditions (efe867b)

2.10.2 (2021-01-14)

Bug Fixes

  • update condition proc rates (b2210f9)

2.10.1 (2021-01-13)

Bug Fixes

  • progression: better formula and flooring for progression, fixing malleable (fbf2148), closes #36

2.10.0 (2021-01-12)

Features

2.9.2 (2021-01-10)

Bug Fixes

  • maxTurns: fixed a bug with buffs being ticked twice on final turn (c1cc4e0)

2.9.1 (2020-12-22)

Bug Fixes

  • tricks-of-the-trade: don't regen CP on normal state anymore (04e9cb0)

2.9.0 (2020-12-11)

Features

  • reliability-report: added min and max HQ% (e667fa9)

2.8.1 (2020-12-08)

Bug Fixes

  • StandardTouch: better cost check (14eff24)

2.8.0 (2020-12-07)

Features

  • core: support for 5.4 changes (7cd46e0)

2.7.1 (2020-09-17)

Bug Fixes

  • Careful Observation: skip buff ticks when used (782fa98)

2.7.0 (2020-09-17)

Features

  • add careful observation (5bc824a)

2.6.0 (2020-09-12)

Features

  • core: dissociated fail and step states (99ebfe0)

2.5.6 (2020-09-10)

2.5.5 (2020-08-19)

Bug Fixes

  • importer: accept basicSynth2 as a Basic Synthesis json value (d50e2b1)

2.5.4 (2020-08-16)

Bug Fixes

  • buffs: better fix for failing buffs and other actions (c18d318)

2.5.3 (2020-08-16)

Bug Fixes

  • buffs: fixed an issue with buffs being ticked when ToT or buff action is skipped (9380b41)

2.5.2 (2020-07-15)

Bug Fixes

  • byregots-blessing: better fix for fail cause detection. (1d711ef)

2.5.1 (2020-07-15)

Bug Fixes

  • byregots-blessing: fixed fail cause detection. (b23c877)

2.5.0 (2020-04-18)

Features

  • buff: add nameless support and linked it to name of the elements (9bd83c0)

2.4.2 (2020-04-18)

Bug Fixes

  • inner-quiet: fixed control bonus to always be an integer (672fa81)

2.4.1 (2020-03-17)

Bug Fixes

  • groundworkd: account for durability after buffs are applied (0459c11)

2.4.0 (2020-03-15)

Bug Fixes

  • patient-touch: fixed IQ adjustment on failure (d46e23f)

2.4.0-beta.4 (2020-03-10)

Bug Fixes

  • sturdy: durability cost is ceil not floor (floor negative = -1 * ceil positive) (f2fc65e)

2.4.0-beta.3 (2020-03-10)

Bug Fixes

  • sturdy: fixed sturdy condition implementation (a0ccc79)

2.4.0-beta.2 (2020-03-10)

2.4.0-beta.1 (2020-03-10)

2.4.0-beta.0 (2020-03-10)

Features

  • implemented new states from 5.21 update for expert recipes (aab98bb)

2.3.5 (2020-02-27)

Bug Fixes

  • allow movement for MuMe and Reflect if it's not in valid index (2a6c7d2)

2.3.4 (2020-02-27)

Bug Fixes

  • MuMe and Reflect can't be moved anymore (923f65f)

2.3.3 (2020-02-24)

2.3.2 (2020-02-18)

Bug Fixes

  • byregots-blessing: byregots blessing needs at least two IQ stacks to be used (623449c)

2.3.1 (2019-12-10)

2.3.0 (2019-12-10)

Bug Fixes

  • reuse: consider reuse as not safe in safemode (daba220), closes #15

Features

  • Allow clipping of some buff actions as per 5.15 changes (996ca18)

2.2.0 (2019-11-05)

Features

  • safe: safe mode now considers actions that require good as failed (5544ac3)

2.1.3 (2019-11-03)

Bug Fixes

  • core: flooring fixes for base value functions (8f80df2)
  • final-appraisal: remove buff once it proc'd (669717f)

2.1.2 (2019-11-02)

Bug Fixes

  • ingenuity: fixed ingenuity based on user data (dd94dfc)

2.1.1 (2019-11-01)

Bug Fixes

  • model: fixed missing exports (3c5a26a)

2.1.0 (2019-10-31)

Bug Fixes

  • brand: fixed an issue with brand of the elements not being computed properly (1588083)
  • final-appraisal: using final appraisal on first step doesn't count as step anymore (dfa4139)

Features

  • added fake action to remove final appraisal (d7c97f2)

2.0.8 (2019-10-31)

Bug Fixes

  • brand: fixed potency bonus on brand of elements (1d900c0)

2.0.7 (2019-10-30)

Bug Fixes

  • buff: added clip check for buffs (36c796b)
  • delicate-synthesis: fixed an issue with flooring on prog not done (593bd7b)
  • final-appraisal: don't tick buffs if final appraisal was used (c6be295)
  • final-appraisal: fixed an issue with final appraisal and delicate synthesis (d858abe)

2.0.6 (2019-10-30)

Bug Fixes

  • MuMe: fix for MuMe bonus value (7722a6a)

2.0.5 (2019-10-30)

Bug Fixes

  • patient-touch: fixed patient touch IQ stacks addition (c96e81c)
  • fix for MuMe and GS bonus on delicate synth (9810aa7)

2.0.4 (2019-10-29)

2.0.3 (2019-10-29)

2.0.2 (2019-10-29)

2.0.1 (2019-10-29)

2.0.6 (2019-10-30)

Bug Fixes

  • MuMe: fix for MuMe bonus value (7722a6a)

2.0.5 (2019-10-30)

Bug Fixes

  • patient-touch: fixed patient touch IQ stacks addition (c96e81c)
  • fix for MuMe and GS bonus on delicate synth (9810aa7)

2.0.4 (2019-10-29)

2.0.3 (2019-10-29)

2.0.2 (2019-10-29)

2.0.1 (2019-10-29)

2.0.0 (2019-10-29)

Bug Fixes

  • fixed an issue allowing two goods in a row in tickState() (ff26f91)

2.0.0-rc.7 (2019-10-25)

2.0.0-rc.6 (2019-10-25)

2.0.0-rc.5 (2019-10-25)

2.0.0-rc.4 (2019-10-25)

2.0.0-rc.3 (2019-10-25)

2.0.0-rc.2 (2019-10-25)

2.0.0-rc.1 (2019-10-25)

2.0.0-rc.0 (2019-10-25)

Features

  • 5.1: applied changes to existing skills (70cabcc)
  • 5.1: removed all deleted actions (549891d)

1.3.3 (2019-10-06)

1.3.2 (2019-09-08)

Bug Fixes

  • core: fixed an issue with missing floor in base quality/progression formula (aa83993), closes #7

1.3.1 (2019-08-06)

Bug Fixes

  • core: fixed barrels export (12cc1ca)

1.3.0 (2019-08-06)

Features

  • you can now force state on a given step (d0c1265)

1.2.21 (2019-08-06)

Bug Fixes

  • iq: fixed an issue with IQ stacks not applied properly in safe mode (e2075a9)

1.2.20 (2019-08-04)

Bug Fixes

  • tricks of the trade: fixed an issue making ToT still regen CP with safe mode (db442d1)

1.2.19 (2019-08-02)

Bug Fixes

  • min-stats: fix for min stats search limit (f2626ee)

1.2.18 (2019-08-02)

Bug Fixes

  • min-stats: limited search to a total of 10000 iterations (87ba124)

1.2.17 (2019-08-01)

Bug Fixes

  • tricks of the trade: don't add 20CP if simulation is in safe mode (7559fcf)

1.2.16 (2019-08-01)

Bug Fixes

  • minimum-stats: proper fix for minimum stats system this time (284f0ac)

1.2.15 (2019-08-01)

Bug Fixes

  • minimum-stats: fixed an issue with minimum stats not being accurate with quality (second time) (e85b119)

1.2.14 (2019-08-01)

Bug Fixes

  • minimum-stats: fixed an issue with minimum stats not being accurate with quality (4451f35)

1.2.13 (2019-07-30)

Bug Fixes

  • ingenuity: fixed ingenuities' accuracy for rlvl 450 (16a015e)
  • registry: added missing actions from the import/export feature (995a7f3)
  • reuse: reuse can only be used if quality is 100% (f0a6566)

1.2.12 (2019-07-24)

Bug Fixes

  • fixed an issue with stats being muted for min stats computing (952f12a)

1.2.11 (2019-07-23)

1.2.10 (2019-07-22)

Bug Fixes

  • do not tick buffs if synth has already ended (00a27b8)

1.2.9 (2019-07-15)

Bug Fixes

  • fixed an issue with trained hand and delicate synthesis ceiling instead of flooring (d4f1a53), closes #4

1.2.8 (2019-07-12)

Bug Fixes

  • ingenuity: fixed ingenuity accuracy on lower level, still not perfect tho (77ee553)

1.2.7 (2019-07-12)

Bug Fixes

  • made buff action buff and initial stacks public (ac6b407)

1.2.6 (2019-07-12)

Bug Fixes

  • fixed missing id for preparatory touch (09ed2cf)
  • registry: added missing craft optimizer import entries (2dff767)
  • registry: fixed wrong shortName for rapid synth 3 (aeebf26)

1.2.5 (2019-07-10)

Bug Fixes

  • fixed wrong level for Delicate Synthesis (0ec8ae0)

1.2.4 (2019-07-04)

Bug Fixes

  • fixed an issue with force failed actions not being failed properly (0c96e4b)

1.2.3 (2019-07-03)

Bug Fixes

  • registry: fixed an issue with rotation serialization (04dc280)

1.2.2 (2019-07-03)

Bug Fixes

  • patient-touch: fixed a bug with patient touch onFail method (be16f33)

1.2.1 (2019-07-01)

Bug Fixes

  • fixed ingenuity behavior for stormblood and shadowbringers (d3c4482)

1.2.0 (2019-06-30)

Bug Fixes

  • fixed an issue with trained actions being usable when they shouldn't (5969ab9)
  • fixed broken id on steady hand II for CUL (d3943b5)
  • fixed wrong precision with HQ ingredients quality (e68ddad)

Features

  • implemented real ingame formula into the simulator (3e2a778)

1.1.1 (2019-06-29)

Bug Fixes

  • getBaseProgression and getBaseQuality are now public for UI purpose (d6c13f4)

1.1.0 (2019-06-29)

Features

  • rapid-synthesis-iii: fixed potency penalty for when durability < 20 (a1b895b)

1.1.0-beta.7 (2019-06-28)

Features

1.1.0-beta.6 (2019-06-28)

Bug Fixes

  • delicate-synthesis: fixed an issue making it give 2 stacks instead of only one (48e96ff)

1.1.0-beta.5 (2019-06-28)

Bug Fixes

  • fixed an issue with delicate synthesis being unusable (eabe4f6)

1.1.0-beta.4 (2019-06-28)

Features

  • added new skills from the shadowbringers patch (545d827)

1.1.0-beta.3 (2019-06-27)

Bug Fixes

  • fixed an issue with name of elements never being usable (e432236)

1.1.0-beta.2 (2019-06-26)

1.1.0-beta.1 (2019-06-26)

1.1.0-beta.0 (2019-06-26)

Features

  • implemented changes from preliminary 5.0 patch notes (147192b)

1.0.5 (2019-06-23)

Bug Fixes

  • fixed a bug with last name of XXX change (eb5e551)

1.0.4 (2019-06-23)

Bug Fixes

  • fixed a bug allowing you to use Name of XXX twice in a rotation (925335e)

1.0.3 (2019-06-18)

Bug Fixes

  • core: removed unused fields from craft model (80ad140)

1.0.2 (2019-06-15)

Bug Fixes

  • build: fixed typing path for npm publish (5302eff)

1.0.1 (2019-06-15)

1.0.0 (2019-06-15)