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Visual aspect: colors + light effects? #10

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fhb1990 opened this issue Dec 17, 2018 · 1 comment
Open

Visual aspect: colors + light effects? #10

fhb1990 opened this issue Dec 17, 2018 · 1 comment

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@fhb1990
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fhb1990 commented Dec 17, 2018

The geometries are now black. It does not look nice. It would be nice if it looks nice. Also, lighting effects could perhaps be added to help with the 3D visualization.

@fhb1990
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fhb1990 commented Jan 29, 2019

Colors for different CityObject types have now been hardcoded.

I would like to implement lighting. This would require that the MeshBasicMaterial is changed into either MeshLambertMaterial or MeshPhongMaterial, for these mesh materials reflect light. However, I haven't yet gotten this to work.

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