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The crosshairs are inconsistent #43
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And just for the record, without the VR mode, the Mortar (grenade launcher) has a very tricky aiming system. So in VR mode, neither the dot nor the laser actually work for this one. But that's a separate issue. |
By tricky aiming system for Mortar (grenade launcher) I mean the following: video.mp4The problem is that in VR mode, the Mortar (grenade launcher) tricky aiming system is replaced by just a laser or dot (depending on options). |
The other problem is that if the "Crosshair" option is set to "Laser" (instead of "Dot"), when I use a transport that doesn't have its own weapon (like Inflatable Boat or Hang Glider), the crosshair for some reason changes from laser to dot: 1.mp42.mp4 |
@fholger PTAL. |
I'm no longer actively developing the mod, so I'm afraid no changes are planned. The crosshairs aren't that simple to implement, and specifically when on a vehicle, the engine treats certain things differently. That's why no laser crosshair exists on vehicles, no matter what kind of weapon you use. |
I've changed "Crosshair" from "Dot" to "Laser" in options, but for some reason when using vehicle weapons (Humvee, Buggy, Patrol boat) the crosshair remains a dot instead of a laser. BTW, if I use a stationary Machinegun or Mortar, the crosshair is laser.
How about a consistent crosshairs for all weapons? Or, an an idea, separate crosshair option for hand weapons, stationary weapons and transport weapons?
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