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DCS error 108 #14
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FSR uses TAA as far as I know, mixing with any other antialiasing is probably not good? |
No, FSR is not an anti-aliasing solution and in fact relies on the game having already done AA. But as for the question: does the error repeat consistently, or is it just reported once or twice? If the game works, then it's probably completely harmless and can be ignored. In fact, it probably isn't even caused by the mod, the mod just catches and reports the error. |
Process appears to work fine in DCS, excellent work thankyou. |
comes up every time in the log if I have MSAA enabled |
Yes, but does the log get spammed with it, or is it just a couple of lines? And is anything not working for you, i.e. is there an actual issue, or just the log? |
Hi quick question how are you exiting DCS if I QUIT to Desktop from mission end I can see a statement in the log If I quit the mission and go back to the main menu before exiting DCS log is OK Currently I have MSAAx2 |
just comes up once, I'm not sure if its an issue for me, it seemed to be working but I seemed to be experiencing more image degradation at longer distances than other people? very subjective but I did seem to get the results I'm reading that other people were getting. |
If it comes up just once, then it is most likely not an issue and probably not even caused by the mod. |
testing this in DCS where VR performance help is badly needed. program runs but per the log I'm getting error 108 in each eye when MSAA is enabled
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