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I love the new method, but it seems that it necessarily prohibits the use of your own openvr_alpha2 from last year (which I just discovered along with Reshade) as it uses the dxgi.dll.
Is there a way to use or combine both?
My god I just fell in love with what Reshade could do with Your Preset + CAS + DFX. I had to revert to using your openVR_api.dll method just so I could do the FSR AND Reshade.
If there's a way I'd love to use your new performance kit in addition or combination as I'm very excited about the addition of VRS and FFR and don't want to miss a trick!
This is especially useful for Wide FOV (such as Pimax uses) as the vision is distorted (chromatically or by way of barrel distortion) anyway.
Also just thanks man. THANKS!
Literally your work is the best thing to happen to my VR experience!
You are like a digital optometrist!
The text was updated successfully, but these errors were encountered:
I love the new method, but it seems that it necessarily prohibits the use of your own openvr_alpha2 from last year (which I just discovered along with Reshade) as it uses the dxgi.dll.
Is there a way to use or combine both?
My god I just fell in love with what Reshade could do with Your Preset + CAS + DFX. I had to revert to using your openVR_api.dll method just so I could do the FSR AND Reshade.
If there's a way I'd love to use your new performance kit in addition or combination as I'm very excited about the addition of VRS and FFR and don't want to miss a trick!
This is especially useful for Wide FOV (such as Pimax uses) as the vision is distorted (chromatically or by way of barrel distortion) anyway.
Also just thanks man. THANKS!
Literally your work is the best thing to happen to my VR experience!
You are like a digital optometrist!
The text was updated successfully, but these errors were encountered: