/
team_handler.go
367 lines (308 loc) · 12.7 KB
/
team_handler.go
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// Copyright 2017 Keybase, Inc. All rights reserved. Use of
// this source code is governed by the included BSD license.
// Handlers for team-related gregor messages
package service
import (
"encoding/json"
"fmt"
"strings"
"sync"
"golang.org/x/net/context"
"github.com/keybase/client/go/badges"
"github.com/keybase/client/go/gregor"
"github.com/keybase/client/go/libkb"
"github.com/keybase/client/go/protocol/gregor1"
"github.com/keybase/client/go/protocol/keybase1"
"github.com/keybase/client/go/teams"
)
const teamHandlerName = "teamHandler"
type teamHandler struct {
libkb.Contextified
badger *badges.Badger
// Some work that comes from team gregor messages is done in
// background goroutine: rotateTeam and reset user badge
// dismissing, for now. Use a mutex to limit this to only one
// job at time.
teamHandlerBackgroundJob sync.Mutex
}
var _ libkb.GregorInBandMessageHandler = (*teamHandler)(nil)
func newTeamHandler(g *libkb.GlobalContext, badger *badges.Badger) *teamHandler {
return &teamHandler{
Contextified: libkb.NewContextified(g),
badger: badger,
}
}
func (r *teamHandler) Create(ctx context.Context, cli gregor1.IncomingInterface, category string, item gregor.Item) (bool, error) {
switch category {
case "team.clkr":
return true, r.rotateTeam(ctx, cli, item)
case "team.sbs":
return true, r.sharingBeforeSignup(ctx, cli, item)
case "team.openreq":
return true, r.openTeamAccessRequest(ctx, cli, item)
case "team.change":
return true, r.changeTeam(ctx, cli, category, item, keybase1.TeamChangeSet{})
case "team.force_repoll":
return true, r.gotForceRepoll(ctx, cli, item)
case "team.rename":
return true, r.changeTeam(ctx, cli, category, item, keybase1.TeamChangeSet{Renamed: true})
case "team.delete":
return true, r.deleteTeam(ctx, cli, item)
case "team.exit":
return true, r.exitTeam(ctx, cli, item)
case "team.seitan":
return true, r.seitanCompletion(ctx, cli, item)
case "team.member_out_from_reset":
return true, r.memberOutFromReset(ctx, cli, item)
case "team.abandoned":
return true, r.abandonTeam(ctx, cli, item)
case "team.newly_added_to_team":
return true, r.newlyAddedToTeam(ctx, cli, item)
default:
if strings.HasPrefix(category, "team.") {
return false, fmt.Errorf("unknown teamHandler category: %q", category)
}
return false, nil
}
}
func (r *teamHandler) rotateTeam(ctx context.Context, cli gregor1.IncomingInterface, item gregor.Item) error {
r.G().Log.CDebugf(ctx, "teamHandler: team.clkr received")
var msg keybase1.TeamCLKRMsg
if err := json.Unmarshal(item.Body().Bytes(), &msg); err != nil {
r.G().Log.CDebugf(ctx, "error unmarshaling team.clkr item: %s", err)
return err
}
r.G().Log.CDebugf(ctx, "team.clkr unmarshaled: %+v", msg)
for _, uv := range msg.ResetUsersUntrusted {
// We don't use UIDMapper in HandleRotateRequest, but since
// server just told us that these users have reset, we might
// as well use that knowledge to refresh cache.
// Use ClearUIDAtEldestSeqno instead of InformOfEldestSeqno
// because usually uv.UserEldestSeqno (the "new EldestSeqno")
// will be 0, because user has just reset and hasn't
// reprovisioned yet
r.G().UIDMapper.ClearUIDAtEldestSeqno(ctx, r.G(), uv.Uid, uv.MemberEldestSeqno)
}
go func() {
r.teamHandlerBackgroundJob.Lock()
defer r.teamHandlerBackgroundJob.Unlock()
if err := teams.HandleRotateRequest(ctx, r.G(), msg); err != nil {
r.G().Log.CDebugf(ctx, "HandleRotateRequest failed with error: %s", err)
return
}
r.G().Log.CDebugf(ctx, "dismissing team.clkr item since rotate succeeded")
r.G().GregorDismisser.DismissItem(ctx, cli, item.Metadata().MsgID())
}()
return nil
}
func (r *teamHandler) memberOutFromReset(ctx context.Context, cli gregor1.IncomingInterface, item gregor.Item) error {
nm := "team.member_out_from_reset"
r.G().Log.CDebugf(ctx, "teamHandler: %s received", nm)
var msg keybase1.TeamMemberOutFromReset
if err := json.Unmarshal(item.Body().Bytes(), &msg); err != nil {
r.G().Log.CDebugf(ctx, "error unmarshaling %s item: %s", nm, err)
return err
}
r.G().Log.CDebugf(ctx, "%s unmarshaled: %+v", nm, msg)
if err := r.G().UIDMapper.ClearUIDAtEldestSeqno(ctx, r.G(), msg.ResetUser.Uid, msg.ResetUser.EldestSeqno); err != nil {
return err
}
r.G().Log.CDebugf(ctx, "%s: cleared UIDMap cache for %s%%%d", nm, msg.ResetUser.Uid, msg.ResetUser.EldestSeqno)
return nil
}
type abandonMsg struct {
TeamID keybase1.TeamID `json:"team_id"`
}
func (r *teamHandler) abandonTeam(ctx context.Context, cli gregor1.IncomingInterface, item gregor.Item) error {
nm := "team.abandoned"
r.G().Log.CDebugf(ctx, "teamHandler.abandonTeam: %s received", nm)
var msg abandonMsg
if err := json.Unmarshal(item.Body().Bytes(), &msg); err != nil {
r.G().Log.CDebugf(ctx, "error unmarshaling %s item: %s", nm, err)
return err
}
r.G().Log.CDebugf(ctx, "teamHandler.abandonTeam: %s unmarshaled: %+v", nm, msg)
r.G().NotifyRouter.HandleTeamAbandoned(ctx, msg.TeamID)
r.G().Log.CDebugf(ctx, "teamHandler.abandonTeam: locally dismissing %s", nm)
if err := r.G().GregorDismisser.LocalDismissItem(ctx, item.Metadata().MsgID()); err != nil {
r.G().Log.CDebugf(ctx, "teamHandler.abandonTeam: failed to locally dismiss msg %v", item.Metadata().MsgID())
}
return nil
}
func (r *teamHandler) findAndDismissResetBadges(ctx context.Context, cli gregor1.IncomingInterface, teamName string) error {
badges := r.badger.State().FindResetMemberBadges(teamName)
if len(badges) == 0 {
return nil
}
r.G().Log.CDebugf(ctx, "Checking reset badges: got total %d badges for team %q",
len(badges), teamName)
team, err := teams.GetMaybeAdminByStringName(ctx, r.G(), teamName, false /* public */)
if err != nil {
return err
}
for _, badge := range badges {
var dismiss bool
teamUV, notFoundErr := team.UserVersionByUID(ctx, badge.Uid)
if notFoundErr == nil {
arg := libkb.NewLoadUserArg(r.G()).WithUID(badge.Uid).WithNetContext(ctx).WithForcePoll(true).WithPublicKeyOptional()
upak, _, err := r.G().GetUPAKLoader().LoadV2(arg)
if err != nil {
r.G().Log.CDebugf(ctx, "Failed to load UPAK for: %s during badge dismissal: %s",
badge.Uid, err)
continue
}
if upak.Current.EldestSeqno == teamUV.EldestSeqno {
// We have the latest version of the user in the team.
r.G().Log.CDebugf(ctx, "Dismissing badge for %s - team has latest user version", badge.Uid)
dismiss = true
} else {
r.G().Log.CDebugf(ctx, "User %s is still reset: current seq: %d team seq: ",
badge.Uid, upak.Current.EldestSeqno, teamUV.EldestSeqno)
}
} else {
// User has been removed from the team.
r.G().Log.CDebugf(ctx, "Dismissing badge for %s - member was removed", badge.Uid)
dismiss = true
}
if dismiss {
err := r.G().GregorDismisser.DismissItem(ctx, cli, badge.Id)
if err == nil {
r.G().Log.CDebugf(ctx, "dismissed badge %s for %s!", badge.Id, badge.Uid)
} else {
r.G().Log.CDebugf(ctx, "failed to dismiss TeamMemberOutFromReset badge: %s", err)
}
}
}
return nil
}
func (r *teamHandler) gotForceRepoll(ctx context.Context, cli gregor1.IncomingInterface, item gregor.Item) error {
r.G().Log.CDebugf(ctx, "teamHandler: gotForceRepoll received")
return teams.HandleForceRepollNotification(ctx, r.G(), item.DTime())
}
func (r *teamHandler) changeTeam(ctx context.Context, cli gregor1.IncomingInterface, category string,
item gregor.Item, changes keybase1.TeamChangeSet) error {
var rows []keybase1.TeamChangeRow
r.G().Log.CDebugf(ctx, "teamHandler: changeTeam received")
if err := json.Unmarshal(item.Body().Bytes(), &rows); err != nil {
r.G().Log.CDebugf(ctx, "error unmarshaling %s item: %s", category, err)
return err
}
r.G().Log.CDebugf(ctx, "%s unmarshaled: %+v", category, rows)
if err := teams.HandleChangeNotification(ctx, r.G(), rows, changes); err != nil {
return err
}
// Locally dismiss this now that we have processed it so we can
// avoid replaying it over and over.
if err := r.G().GregorDismisser.LocalDismissItem(ctx, item.Metadata().MsgID()); err != nil {
r.G().Log.CDebugf(ctx, "failed to local dismiss team change: %s", err)
}
// Check the badge state to see if any team reset badges need dismissal.
go func() {
r.teamHandlerBackgroundJob.Lock()
defer r.teamHandlerBackgroundJob.Unlock()
for _, row := range rows {
if !row.RemovedResetUsers {
continue
}
if err := r.findAndDismissResetBadges(ctx, cli, row.Name); err != nil {
r.G().Log.CDebugf(ctx, "Error during dismissing badges for team %q: %s", row.Name, err)
}
}
}()
return nil
}
func (r *teamHandler) deleteTeam(ctx context.Context, cli gregor1.IncomingInterface, item gregor.Item) error {
var rows []keybase1.TeamChangeRow
if err := json.Unmarshal(item.Body().Bytes(), &rows); err != nil {
r.G().Log.CDebugf(ctx, "error unmarshaling team.(change|rename) item: %s", err)
return err
}
r.G().Log.CDebugf(ctx, "teamHandler: team.delete unmarshaled: %+v", rows)
err := teams.HandleDeleteNotification(ctx, r.G(), rows)
if err != nil {
return err
}
return r.G().GregorDismisser.DismissItem(ctx, cli, item.Metadata().MsgID())
}
func (r *teamHandler) exitTeam(ctx context.Context, cli gregor1.IncomingInterface, item gregor.Item) error {
var rows []keybase1.TeamExitRow
if err := json.Unmarshal(item.Body().Bytes(), &rows); err != nil {
r.G().Log.CDebugf(ctx, "error unmarshaling team.exit item: %s", err)
return err
}
r.G().Log.CDebugf(ctx, "teamHandler: team.exit unmarshaled: %+v", rows)
if err := teams.HandleExitNotification(ctx, r.G(), rows); err != nil {
return err
}
r.G().Log.Debug("dismissing team.exit: %v", item.Metadata().MsgID().String())
return r.G().GregorDismisser.DismissItem(ctx, cli, item.Metadata().MsgID())
}
func (r *teamHandler) newlyAddedToTeam(ctx context.Context, cli gregor1.IncomingInterface, item gregor.Item) error {
nm := "team.newly_added_to_team"
r.G().Log.CDebugf(ctx, "teamHandler.newlyAddedToTeam: %s received", nm)
var rows []keybase1.TeamNewlyAddedRow
if err := json.Unmarshal(item.Body().Bytes(), &rows); err != nil {
r.G().Log.CDebugf(ctx, "error unmarshaling %s item: %s", nm, err)
return err
}
r.G().Log.CDebugf(ctx, "teamHandler.newlyAddedToTeam: %s unmarshaled: %+v", nm, rows)
if err := teams.HandleNewlyAddedToTeamNotification(ctx, r.G(), rows); err != nil {
return err
}
r.G().Log.CDebugf(ctx, "teamHandler.newlyAddedToTeam: locally dismissing %s", nm)
if err := r.G().GregorDismisser.LocalDismissItem(ctx, item.Metadata().MsgID()); err != nil {
r.G().Log.CDebugf(ctx, "teamHandler.newlyAddedToTeam: failed to locally dismiss msg %v", item.Metadata().MsgID())
}
return nil
}
func (r *teamHandler) sharingBeforeSignup(ctx context.Context, cli gregor1.IncomingInterface, item gregor.Item) error {
r.G().Log.CDebugf(ctx, "teamHandler: team.sbs received")
var msg keybase1.TeamSBSMsg
if err := json.Unmarshal(item.Body().Bytes(), &msg); err != nil {
r.G().Log.CDebugf(ctx, "error unmarshaling team.sbs item: %s", err)
return err
}
r.G().Log.CDebugf(ctx, "team.sbs unmarshaled: %+v", msg)
if err := teams.HandleSBSRequest(ctx, r.G(), msg); err != nil {
return err
}
r.G().Log.Debug("dismissing team.sbs item since it succeeded")
return r.G().GregorDismisser.DismissItem(ctx, cli, item.Metadata().MsgID())
}
func (r *teamHandler) openTeamAccessRequest(ctx context.Context, cli gregor1.IncomingInterface, item gregor.Item) error {
r.G().Log.CDebugf(ctx, "teamHandler: team.openreq received")
var msg keybase1.TeamOpenReqMsg
if err := json.Unmarshal(item.Body().Bytes(), &msg); err != nil {
r.G().Log.CDebugf(ctx, "error unmarshaling team.openreq item: %s", err)
return err
}
r.G().Log.CDebugf(ctx, "team.openreq unmarshaled: %+v", msg)
if err := teams.HandleOpenTeamAccessRequest(ctx, r.G(), msg); err != nil {
return err
}
r.G().Log.CDebugf(ctx, "dismissing team.openreq item since it succeeded")
return r.G().GregorDismisser.DismissItem(ctx, cli, item.Metadata().MsgID())
}
func (r *teamHandler) seitanCompletion(ctx context.Context, cli gregor1.IncomingInterface, item gregor.Item) error {
r.G().Log.CDebugf(ctx, "teamHandler: team.seitan received")
var msg keybase1.TeamSeitanMsg
if err := json.Unmarshal(item.Body().Bytes(), &msg); err != nil {
r.G().Log.CDebugf(ctx, "error unmarshaling team.seitan item: %s", err)
return err
}
r.G().Log.CDebugf(ctx, "team.seitan unmarshaled: %+v", msg)
if err := teams.HandleTeamSeitan(ctx, r.G(), msg); err != nil {
return err
}
r.G().Log.CDebugf(ctx, "dismissing team.seitan item since it succeeded")
return r.G().GregorDismisser.DismissItem(ctx, cli, item.Metadata().MsgID())
}
func (r *teamHandler) Dismiss(ctx context.Context, cli gregor1.IncomingInterface, category string, item gregor.Item) (bool, error) {
return false, nil
}
func (r *teamHandler) IsAlive() bool {
return true
}
func (r *teamHandler) Name() string {
return teamHandlerName
}