You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Is it possible to add to fbneo ?
Nebula emulator have it.
The fbneo option still leaves much to be desired.
Options to suggest.
Tile Size Selection:
Implement an option to choose the tile size (8x8 or 16x16 pixels) when performing "ripping," to adapt to the variety of formats used in games.
Complete Information Capture:
Enhance the "ripping" function to capture comprehensive data, including information about transparency and the 15 colors used in each tile to ensure accurate reconstruction.
HUD-Specific Mode:
Add a specific mode for capturing HUD elements of the game, typically 8x8 pixels in size, facilitating the extraction of letters, numbers, and status bars.
Tile Organization:
Provide options to organize tiles horizontally or vertically based on user preferences or the specific arrangement of the game.
Color Palette Management:
Implement support for handling multiple color palettes simultaneously, especially for backgrounds using various palettes, allowing changes and references during the "ripping" process.
Compatibility with Different Resolutions:
Ensure that the "ripping" function is compatible with various screen resolutions to address games with different graphic configurations.
Enhanced Data Export:
Improve the functionality of exporting captured data, allowing for a format that is easily interpretable and compatible with external tools for further manipulation.
Grid Display:
Integrate the option to display a simple grid as a background during the "ripping" process, aiding users in aligning and reconstructing tiles more easily.
Compatibility with Animations and Duplicates:
Develop specific tools to manage animations and duplicate tiles, enabling a more comprehensive reconstruction even in cases where parts of tiles have already been used in other animations.
Here are screenshots of the options available in Winkawaks emulator.
The text was updated successfully, but these errors were encountered:
Is it possible to add to fbneo ?
![image](https://private-user-images.githubusercontent.com/106787183/284377796-79c25a08-7a15-4ba6-aca0-518de7d08e98.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MjAzNDc1NjUsIm5iZiI6MTcyMDM0NzI2NSwicGF0aCI6Ii8xMDY3ODcxODMvMjg0Mzc3Nzk2LTc5YzI1YTA4LTdhMTUtNGJhNi1hY2EwLTUxOGRlN2QwOGU5OC5wbmc_WC1BbXotQWxnb3JpdGhtPUFXUzQtSE1BQy1TSEEyNTYmWC1BbXotQ3JlZGVudGlhbD1BS0lBVkNPRFlMU0E1M1BRSzRaQSUyRjIwMjQwNzA3JTJGdXMtZWFzdC0xJTJGczMlMkZhd3M0X3JlcXVlc3QmWC1BbXotRGF0ZT0yMDI0MDcwN1QxMDE0MjVaJlgtQW16LUV4cGlyZXM9MzAwJlgtQW16LVNpZ25hdHVyZT1iZWM2OWQ4ZDE3YTZlZDhlYjg4Y2I2YmE1YzZhMDQ3MmEzYTI2ZWNhNjhlNzkwNmQ1OWVhNDUwM2VhZmMxNjRhJlgtQW16LVNpZ25lZEhlYWRlcnM9aG9zdCZhY3Rvcl9pZD0wJmtleV9pZD0wJnJlcG9faWQ9MCJ9.Z-0TFOdAEGNsPQOGIdNGnZyDgNFgMYhdeR02HjZOFL0)
![image](https://private-user-images.githubusercontent.com/106787183/284378159-469d4f22-a94d-4434-aaf7-5ccb50d9739e.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MjAzNDc1NjUsIm5iZiI6MTcyMDM0NzI2NSwicGF0aCI6Ii8xMDY3ODcxODMvMjg0Mzc4MTU5LTQ2OWQ0ZjIyLWE5NGQtNDQzNC1hYWY3LTVjY2I1MGQ5NzM5ZS5wbmc_WC1BbXotQWxnb3JpdGhtPUFXUzQtSE1BQy1TSEEyNTYmWC1BbXotQ3JlZGVudGlhbD1BS0lBVkNPRFlMU0E1M1BRSzRaQSUyRjIwMjQwNzA3JTJGdXMtZWFzdC0xJTJGczMlMkZhd3M0X3JlcXVlc3QmWC1BbXotRGF0ZT0yMDI0MDcwN1QxMDE0MjVaJlgtQW16LUV4cGlyZXM9MzAwJlgtQW16LVNpZ25hdHVyZT0zNzQ0NWYwM2Q1OTUyNGE2YzEzNmI0NTY4NzZhZWM1Y2U2NTQ3MzBkNWRjYTk1ZjM1ZjUwYzBlOGQ2MWIwMTMwJlgtQW16LVNpZ25lZEhlYWRlcnM9aG9zdCZhY3Rvcl9pZD0wJmtleV9pZD0wJnJlcG9faWQ9MCJ9.dTa1yy5Vvwat3Uf2GmhY9NzkvBCQHEIkZG0IUeTil9E)
Nebula emulator have it.
The fbneo option still leaves much to be desired.
Options to suggest.
Tile Size Selection:
Implement an option to choose the tile size (8x8 or 16x16 pixels) when performing "ripping," to adapt to the variety of formats used in games.
Complete Information Capture:
Enhance the "ripping" function to capture comprehensive data, including information about transparency and the 15 colors used in each tile to ensure accurate reconstruction.
HUD-Specific Mode:
Add a specific mode for capturing HUD elements of the game, typically 8x8 pixels in size, facilitating the extraction of letters, numbers, and status bars.
Tile Organization:
Provide options to organize tiles horizontally or vertically based on user preferences or the specific arrangement of the game.
Color Palette Management:
Implement support for handling multiple color palettes simultaneously, especially for backgrounds using various palettes, allowing changes and references during the "ripping" process.
Compatibility with Different Resolutions:
Ensure that the "ripping" function is compatible with various screen resolutions to address games with different graphic configurations.
Enhanced Data Export:
Improve the functionality of exporting captured data, allowing for a format that is easily interpretable and compatible with external tools for further manipulation.
Grid Display:
Integrate the option to display a simple grid as a background during the "ripping" process, aiding users in aligning and reconstructing tiles more easily.
Compatibility with Animations and Duplicates:
Develop specific tools to manage animations and duplicate tiles, enabling a more comprehensive reconstruction even in cases where parts of tiles have already been used in other animations.
Here are screenshots of the options available in Winkawaks emulator.
![image](https://private-user-images.githubusercontent.com/106787183/284378601-42520361-6bf1-4e27-a734-0ff9d806bd5b.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MjAzNDc1NjUsIm5iZiI6MTcyMDM0NzI2NSwicGF0aCI6Ii8xMDY3ODcxODMvMjg0Mzc4NjAxLTQyNTIwMzYxLTZiZjEtNGUyNy1hNzM0LTBmZjlkODA2YmQ1Yi5wbmc_WC1BbXotQWxnb3JpdGhtPUFXUzQtSE1BQy1TSEEyNTYmWC1BbXotQ3JlZGVudGlhbD1BS0lBVkNPRFlMU0E1M1BRSzRaQSUyRjIwMjQwNzA3JTJGdXMtZWFzdC0xJTJGczMlMkZhd3M0X3JlcXVlc3QmWC1BbXotRGF0ZT0yMDI0MDcwN1QxMDE0MjVaJlgtQW16LUV4cGlyZXM9MzAwJlgtQW16LVNpZ25hdHVyZT1hODUyMTMyYzZlZTFiODJiZTI4M2IyOTAwNWJkNDU0NGZjOWFlOTZhMWJmMWZlOTE2NzVjZTI5NThkNDYyOWRkJlgtQW16LVNpZ25lZEhlYWRlcnM9aG9zdCZhY3Rvcl9pZD0wJmtleV9pZD0wJnJlcG9faWQ9MCJ9.53ENY4VMeCn3piTyvYcLtPQ5YjBh0MU0vb9R_i4MDOY)
The text was updated successfully, but these errors were encountered: