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Attempt to fix broken rods #20

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FinalDoom opened this issue Mar 31, 2013 · 1 comment
Closed

Attempt to fix broken rods #20

FinalDoom opened this issue Mar 31, 2013 · 1 comment
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enhancement New feature or request trivial

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@FinalDoom
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Original report by FinalDoom (Bitbucket: FinalDoom, GitHub: FinalDoom).


If a rod breaks, execute a crafting loop to try to fix it. Would need a GUI checkbox to make sure a person has available skills and is willing to fix it. Also may need logic for what crystal to use. They're probably all light crystals, but check that. Associated with #19

@FinalDoom
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Original comment by FinalDoom (Bitbucket: FinalDoom, GitHub: FinalDoom).


Too much logic for being on ships and whatnot. Interesting idea, but not worth doing.

@FinalDoom FinalDoom added trivial enhancement New feature or request labels Aug 26, 2019
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enhancement New feature or request trivial
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