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dyld: Library not loaded: @rpath/GoogleUtilities.framework/GoogleUtilities #4723
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CocoaPods 1.8.4 |
Make sure the GoogleUtilities framework is being embedded in your app. See this StackOverflow answer for more details: https://stackoverflow.com/questions/53437837/xcode10-dyld-library-not-loaded-for-pod-installed-in-framework |
Still not working |
Looks like I misread your error. The framework is being properly embedded in the app, but either it's not signed correctly or Xcode doesn't think it's signed correctly. There's a number of ways people have fixed this in the past, but most of them seem to involve cleaning Xcode's various caches. https://stackoverflow.com/questions/32730312/reason-no-suitable-image-found |
I can run my other projects, the problem is due to the package "Firebase" |
Caching did not help |
@morganchen12 so what to do ? |
I'm having the same problem, but only when running on a physical device. The simulator runs fine. |
This is a code signing issue with no consistent solution, not a Firebase issue. Please ask on Stack Overflow, but be aware that it will be very difficult to debug without access to your code signing credentials or computer (neither of which you should give to strangers on the internet). |
I'm having the same problem when running on the physical device, have you figured it out yet? |
With iOS 13.3.1, Apple started blocking free developer accounts from using dynamic frameworks on device. A recommended workaround is using |
I can not solve this problem, My certificate is not expired, so what to do ?
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