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[Bug] Crash if windows user has non-ascii name #1007

@infuzo

Description

@infuzo

[REQUIRED] Please fill in the following fields:

  • Unity editor version: 2019.4.8f1
  • Firebase Unity SDK version: 7.1.0
  • Source you installed the SDK: Unity Package Manager
  • Problematic Firebase Component: Firebase app (Auth, Database, etc.)
  • Other Firebase Components in use: Auth, Firestore (Auth, Database, etc.)
  • Additional SDKs you are using: Facebook Api, Universal Media Player (Facebook, AdMob, etc.)
  • Platform you are using the Unity editor on: Windows (Mac, Windows, or Linux)
  • Platform you are targeting: desktop (iOS, Android, and/or desktop)
  • Scripting Runtime: both (Mono, and/or IL2CPP)

[REQUIRED] Please describe the issue here:

Windows platform: if user has non-ascii user name (cyrillic for example) builded application crashes after unity splash screen. Log hasn't useful information:

`Mono path[0] = 'C:/zMEET_v3.32a/zMEET_Data/Managed'
Mono config path = 'C:/zMEET_v3.32a/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.16f1 (e05b6e02d63e)
[Subsystems] Discovering subsystems at path C:/zMEET_v3.32a/zMEET_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1650 (ID=0x1f99)
Vendor:
VRAM: 3962 MB
Driver: 27.21.14.5256
Begin MonoManager ReloadAssembly

  • Completed reload, in 0.094 seconds
    D3D11 device created for Microsoft Media Foundation video decoding.
    Initializing input.

Input initialized.

Initialized touch support.

UnloadTime: 0.939600 ms`

If user has latin username, but application was installed in folder by non-ascii path, there is this issue - firebase/firebase-unity-sdk#427

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