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Description
[REQUIRED] Please fill in the following fields:
- Unity editor version: 2019.4.8f1
- Firebase Unity SDK version: 7.1.0
- Source you installed the SDK: Unity Package Manager
- Problematic Firebase Component: Firebase app (Auth, Database, etc.)
- Other Firebase Components in use: Auth, Firestore (Auth, Database, etc.)
- Additional SDKs you are using: Facebook Api, Universal Media Player (Facebook, AdMob, etc.)
- Platform you are using the Unity editor on: Windows (Mac, Windows, or Linux)
- Platform you are targeting: desktop (iOS, Android, and/or desktop)
- Scripting Runtime: both (Mono, and/or IL2CPP)
[REQUIRED] Please describe the issue here:
Windows platform: if user has non-ascii user name (cyrillic for example) builded application crashes after unity splash screen. Log hasn't useful information:
`Mono path[0] = 'C:/zMEET_v3.32a/zMEET_Data/Managed'
Mono config path = 'C:/zMEET_v3.32a/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.16f1 (e05b6e02d63e)
[Subsystems] Discovering subsystems at path C:/zMEET_v3.32a/zMEET_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1650 (ID=0x1f99)
Vendor:
VRAM: 3962 MB
Driver: 27.21.14.5256
Begin MonoManager ReloadAssembly
- Completed reload, in 0.094 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
Initializing input.
Input initialized.
Initialized touch support.
UnloadTime: 0.939600 ms`
If user has latin username, but application was installed in folder by non-ascii path, there is this issue - firebase/firebase-unity-sdk#427