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[Bug] Crash if windows user has non-ascii name #1007
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Hi @infuzo, In order to ensure that you have the latest updates and bug fixes, could you try using an up-to-date version of the Unity editor (Unity 2021.1.0) and see if the issue persists? If so, I'd like you to provide the logs seen from the Android Logcat while your app is running. Thanks! |
Hi! I'll try using newest version of unity. But Android Logcat isn't actual for this problem - how I described above, this problem exists on Windows OS when user name has non-ascii symbols. |
I tried to launch builds, that were built by 2020.3.1f1 unity (latest in the unity hub). It still crashes, mono and il2cpp. That's only log I have: Initialize engine version: 2020.3.1f1 (77a89f25062f) Input initialized. Initialized touch support. UnloadTime: 0.382500 ms |
I believe this is related to firebase/firebase-unity-sdk#427 which was linked in the initial report. Firebase persists data between sessions on mobile devices and this functionality is replicated on desktop systems by storing data in the Windows current user's directory. Could you answer a few questions:
Thanks! |
Hey @infuzo. We need more information to resolve this issue but there hasn't been an update in 5 weekdays. I'm marking the issue as stale and if there are no new updates in the next 5 days I will close it automatically. If you have more information that will help us get to the bottom of this, just add a comment! |
Since there haven't been any recent updates here, I am going to close this issue. @infuzo if you're still experiencing this problem and want to continue the discussion just leave a comment here and we are happy to re-open this. |
[REQUIRED] Please fill in the following fields:
[REQUIRED] Please describe the issue here:
Windows platform: if user has non-ascii user name (cyrillic for example) builded application crashes after unity splash screen. Log hasn't useful information:
`Mono path[0] = 'C:/zMEET_v3.32a/zMEET_Data/Managed'
Mono config path = 'C:/zMEET_v3.32a/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.16f1 (e05b6e02d63e)
[Subsystems] Discovering subsystems at path C:/zMEET_v3.32a/zMEET_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1650 (ID=0x1f99)
Vendor:
VRAM: 3962 MB
Driver: 27.21.14.5256
Begin MonoManager ReloadAssembly
D3D11 device created for Microsoft Media Foundation video decoding.
Initializing input.
Input initialized.
Initialized touch support.
UnloadTime: 0.939600 ms`
If user has latin username, but application was installed in folder by non-ascii path, there is this issue - firebase/firebase-unity-sdk#427
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