/
dispatcher.go
228 lines (197 loc) · 4.88 KB
/
dispatcher.go
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package dispatcher
import (
"context"
"sync"
"github.com/fireworq/fireworq/dispatcher/kicker"
"github.com/fireworq/fireworq/dispatcher/worker"
"github.com/fireworq/fireworq/jobqueue"
"github.com/fireworq/fireworq/model"
"github.com/rs/zerolog"
"github.com/rs/zerolog/log"
"golang.org/x/time/rate"
)
const defaultMinBufferSize = 1000
// Init initializes global parameters of dispatchers by configuration values.
//
// Configuration keys prefixed by "dispatch_" are considered.
func Init() {
worker.HTTPInit()
}
// Config contains information to create a dispatcher instance.
type Config struct {
MinBufferSize uint
Kicker kicker.Config
Worker worker.Config
}
// Start creates and starts a new dispatcher instance with the current
// configuration.
//
// The instance watches a queue specified by q in a way specified by
// m.
func (cfg Config) Start(q JobQueue, m *model.Queue) Dispatcher {
logger := log.With().Str("package", "dispatcher").Str("queue", q.Name()).Logger()
bufferSize := cfg.MinBufferSize
if bufferSize == 0 {
bufferSize = defaultMinBufferSize
}
if m.MaxWorkers > bufferSize {
bufferSize = m.MaxWorkers
}
kc := cfg.Kicker
if kc == nil {
kc = &kicker.PollingKicker{Interval: m.PollingInterval}
}
k := kc.NewKicker()
wc := cfg.Worker
if wc == nil {
wc = &worker.HTTPWorker{Logger: &logger}
}
w := wc.NewWorker()
dps := rate.Limit(m.MaxDispatchesPerSecond)
if dps == 0 {
dps = rate.Inf
}
limiter := rate.NewLimiter(dps, int(m.MaxBurstSize))
d := &dispatcher{
jobqueue: q,
kicker: k,
worker: w,
kick: make(chan struct{}),
stop: make(chan struct{}),
stopped: make(chan struct{}),
jobBuffer: make(chan jobqueue.Job, bufferSize),
sem: make(chan struct{}, m.MaxWorkers),
limiter: limiter,
logger: logger,
}
go d.loop()
k.Start(d)
return d
}
// Dispatcher is an interface of dispatchers for some queue.
type Dispatcher interface {
Stats() *Stats
PollingInterval() uint
MaxWorkers() uint
MaxDispatchesPerSecond() float64
MaxBurstSize() int
Ping()
Stop() <-chan struct{}
}
// Start creates and starts a new dispatcher instance with the default
// configuration.
func Start(q JobQueue, m *model.Queue) Dispatcher {
return Config{}.Start(q, m)
}
type dispatcher struct {
jobqueue JobQueue
kicker kicker.Kicker
worker worker.Worker
kick chan struct{}
stop chan struct{}
stopped chan struct{}
jobBuffer chan jobqueue.Job
sem chan struct{}
limiter *rate.Limiter
logger zerolog.Logger
}
func (d *dispatcher) Kick() {
d.kick <- struct{}{}
}
func (d *dispatcher) Ping() {
d.kicker.Ping()
}
func (d *dispatcher) Stats() *Stats {
runningWorkers := int64(len(d.sem))
totalWorkers := int64(cap(d.sem))
return &Stats{
OutstandingJobs: int64(len(d.jobBuffer)),
TotalWorkers: totalWorkers,
IdleWorkers: totalWorkers - runningWorkers,
}
}
func (d *dispatcher) PollingInterval() uint {
return d.kicker.PollingInterval()
}
func (d *dispatcher) MaxWorkers() uint {
return uint(cap(d.sem))
}
func (d *dispatcher) MaxDispatchesPerSecond() float64 {
return float64(d.limiter.Limit())
}
func (d *dispatcher) MaxBurstSize() int {
return d.limiter.Burst()
}
func (d *dispatcher) Stop() <-chan struct{} {
stopped := make(chan struct{})
go func() {
<-d.kicker.Stop()
d.stop <- struct{}{}
<-d.stopped
stopped <- struct{}{}
}()
return stopped
}
func (d *dispatcher) loop() {
var wg sync.WaitGroup
ctx, cancel := context.WithCancel(context.Background())
Loop:
for {
select {
case <-d.kick:
d.popJobs()
case <-d.stop:
cancel()
wg.Wait()
break Loop
case job := <-d.jobBuffer:
wg.Add(1)
d.sem <- struct{}{}
go func(job jobqueue.Job) {
defer wg.Done()
defer func() { <-d.sem }()
err := d.limiter.Wait(ctx)
if err == nil {
rslt := d.worker.Work(job)
d.jobqueue.Complete(job, rslt)
}
}(job)
}
}
d.stopped <- struct{}{}
}
func (d *dispatcher) popJobs() {
if len(d.jobBuffer) < cap(d.jobBuffer) {
reqn := cap(d.jobBuffer) - len(d.jobBuffer)
jobs, err := d.jobqueue.Pop(uint(reqn))
if err != nil {
switch err.(type) {
case *jobqueue.InactiveError:
case *jobqueue.ConnectionClosedError:
default:
d.logger.Error().Msgf("Failed to pop jobs: %s", err)
}
return
}
if len(jobs) > reqn {
d.logger.Error().Msgf("The number of popped jobs %d is larger than that of requested jobs %d", len(jobs), reqn)
jobs = jobs[:reqn]
}
for _, job := range jobs {
d.jobBuffer <- job
}
}
}
// JobQueue is an interface of a queue which can be watched by
// dispatchers.
type JobQueue interface {
Pop(limit uint) ([]jobqueue.Job, error)
Complete(job jobqueue.Job, res *jobqueue.Result)
Name() string
}
// Stats contains statistics of a dispatcher.
type Stats struct {
OutstandingJobs int64 `json:"outstanding_jobs"`
TotalWorkers int64 `json:"total_workers"`
IdleWorkers int64 `json:"idle_workers"`
}